ACM SIGGRAPH 2016 Emerging Technologies最新文献

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Yadori: mask-type user interface for manipulation of puppets Yadori:用于操纵木偶的面具型用户界面
ACM SIGGRAPH 2016 Emerging Technologies Pub Date : 2016-07-24 DOI: 10.1145/2929464.2929478
Mose Sakashita, Keisuke Kawahara, Amy Koike, Kenta Suzuki, Ippei Suzuki, Yoichi Ochiai
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引用次数: 3
VR technologies for rich sports experience VR技术丰富运动体验
ACM SIGGRAPH 2016 Emerging Technologies Pub Date : 2016-07-24 DOI: 10.1145/2929464.2949030
D. Ochi, A. Kameda, Kosuke Takahashi, Motohiro Makiguchi, Kouta Takeuchi
{"title":"VR technologies for rich sports experience","authors":"D. Ochi, A. Kameda, Kosuke Takahashi, Motohiro Makiguchi, Kouta Takeuchi","doi":"10.1145/2929464.2949030","DOIUrl":"https://doi.org/10.1145/2929464.2949030","url":null,"abstract":"NTT has developed progressive VR technologies to provide a rich sports experience to its users from the perspectives of both entertainment and player performance enhancement. The \"Sports Performance Enhancement System\" we have developed provides a virtual experience that enables participants in sports to feel as if they were actually on the playing field. It enables both sports participants and their coaches to devise strategies for upcoming games through the use of a highly realistic immersive experience. The \"Kirari! for Mobile\" system, with which users can use compact multi-layered 3D technology on smartphones. It provides a 3D model that our free viewpoint capturing system can easily capture. Users can easily use and intuitively manipulate it by turning their smartphones in various directions to find out what is actually happening. The \"Effective Live-streaming Method for Omnidirectional Video\" enables real-time video streaming that reduces necessary network bandwidth requirements by 80% for a widely captured omnidirectional video, such as one for a sports event or a concert. This was made possible by streaming user viewing areas in real time at high resolution. The technologies are demonstrated to show their potential application to sports.","PeriodicalId":314962,"journal":{"name":"ACM SIGGRAPH 2016 Emerging Technologies","volume":"127 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116651084","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
DC expo: FOVE DC expo: FOVE
ACM SIGGRAPH 2016 Emerging Technologies Pub Date : 2016-07-24 DOI: 10.1145/2929464.2949547
Lochlainn Wilson
{"title":"DC expo: FOVE","authors":"Lochlainn Wilson","doi":"10.1145/2929464.2949547","DOIUrl":"https://doi.org/10.1145/2929464.2949547","url":null,"abstract":"","PeriodicalId":314962,"journal":{"name":"ACM SIGGRAPH 2016 Emerging Technologies","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127239413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
ZoeMatrope: a system for physical material design ZoeMatrope:一个物理材料设计系统
ACM SIGGRAPH 2016 Emerging Technologies Pub Date : 2016-07-11 DOI: 10.1145/2929464.2929465
Leo Miyashita, K. Ishihara, Yoshihiro Watanabe, M. Ishikawa
{"title":"ZoeMatrope: a system for physical material design","authors":"Leo Miyashita, K. Ishihara, Yoshihiro Watanabe, M. Ishikawa","doi":"10.1145/2929464.2929465","DOIUrl":"https://doi.org/10.1145/2929464.2929465","url":null,"abstract":"Realistic materials have recently begun to be rendered in computer graphics. The realistic presentation of materials is essential for confirming color and gloss of a product in rapid prototyping and internet shopping. In addition, it enhances various immersive experiences in art, media, and augmented reality.","PeriodicalId":314962,"journal":{"name":"ACM SIGGRAPH 2016 Emerging Technologies","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132264497","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
ACM SIGGRAPH 2016 Emerging Technologies ACM SIGGRAPH 2016新兴技术
ACM SIGGRAPH 2016 Emerging Technologies Pub Date : 1900-01-01 DOI: 10.1145/2929464
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引用次数: 0
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