2021 IEEE World Haptics Conference (WHC)最新文献

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Acoustic Finger Force Measurement with Lateral Ultrasonic Surface Haptic Devices for Friction Reduction Estimation 用横向超声表面触觉装置测量手指的声学力,用于减少摩擦的估计
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517200
Diana Angelica Torres, B. Lemaire-Semail, F. Giraud, C. Giraud-Audine, M. Amberg
{"title":"Acoustic Finger Force Measurement with Lateral Ultrasonic Surface Haptic Devices for Friction Reduction Estimation","authors":"Diana Angelica Torres, B. Lemaire-Semail, F. Giraud, C. Giraud-Audine, M. Amberg","doi":"10.1109/WHC49131.2021.9517200","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517200","url":null,"abstract":"When the finger interacts with a surface where a purely lateral ultrasonic vibration occurs, a vibration attenuation is produced. An added force is therefore needed in order to maintain the vibration amplitude in closed loop control. In this article we explore whether the friction reduction in lateral ultrasonic surface haptic devices may be predicted using static measurements of this additional force.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116108885","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Trial-based Classification of Haptic Tasks Based on EEG Data 基于脑电数据的触觉任务试验分类
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517230
Haneen Alsuradi, M. Eid
{"title":"Trial-based Classification of Haptic Tasks Based on EEG Data","authors":"Haneen Alsuradi, M. Eid","doi":"10.1109/WHC49131.2021.9517230","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517230","url":null,"abstract":"With the increasing popularity of neural imaging techniques such as electroencephalography (EEG), developing quantitative measures to characterize haptic interactions is becoming a reality. Meanwhile, machine learning is a promising approach for trial-based EEG data analysis. This work presents a model that can distinguish between passive and active kinesthetic interactions based on a single trial EEG data. An interactive task that involves hitting a ball using a racket is developed under passive and active kinesthetic settings using a haptic device and a computer screen. Temporal and frequency domain features are extracted from the motor and somatosensory cortices, and a proposed 2-D CNN model is trained on data extracted from 19 participants. The model achieves a mean accuracy of 84.56%, 93.96%, and 95.89% across 5-fold validation when using one, four, or six electrodes, respectively. The model mechanism is assessed using an explainable machine learning algorithm, LIME, which shows that the model utilizes sensible features from a neuroscience perspective towards its prediction. This work paves the way for a better understanding of the neural mechanisms associated with kinesthetic haptic interaction, which proves helpful in many applications such as motor rehabilitation and brain-computer interactions, in addition to modeling the haptic quality of experience objectively.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"96 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122078667","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Investigating Multi-Touch Vibrations on Mobile Touchscreens 研究移动触摸屏上的多点触摸振动
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517131
John Pasquesi, J. Gorlewicz
{"title":"Investigating Multi-Touch Vibrations on Mobile Touchscreens","authors":"John Pasquesi, J. Gorlewicz","doi":"10.1109/WHC49131.2021.9517131","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517131","url":null,"abstract":"While many advanced haptic devices are under development, touchscreens are one of the most readily available platforms. In this paper, we leverage a leap forward in vibration-based haptics, Apple's new CoreHaptics API, and investigate its potential for a multi-finger vibration experience. We present a perceptual user study (N=15) that investigates multi-finger vibration identification and exploration strategies and we conduct a laser doppler vibrometry study, uncovering the challenges of developing consistent, high-quality vibration feedback across hardware platforms that vary in actuation principle, screen size, and external attachments. Repeated-measures ANOVA tests showed no statistically significant results in time, error, or weighted error for vibration identification across all participants based on number of fingers. However, one-way ANOVAs did show significant results within individuals, illustrating benefits of multiple-finger exploration. The most effective strategies for locating vibrations involved multiple fingers grouped together using sweeping motions across the screen. Our LDV study demonstrated that CoreHaptics and the Taptic Engine in the iPhone were capable of more accurately recreating specific frequencies than coin motors in Android devices. This research supports a move to a multi-finger, vibrotactile touchscreen experience, while highlighting the challenges of creating a consistent vibration experience across hardware platforms.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114174173","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Perceived Magnitude Function of Friction Rendered By the Dahl Model 达尔模型所呈现的摩擦感知大小函数
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517127
Beomsu Lim, Junkyeong Choi, Yongjae Yoo, Seungmoon Choi
{"title":"Perceived Magnitude Function of Friction Rendered By the Dahl Model","authors":"Beomsu Lim, Junkyeong Choi, Yongjae Yoo, Seungmoon Choi","doi":"10.1109/WHC49131.2021.9517127","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517127","url":null,"abstract":"The discrete vectorial Dahl model, proposed by Hayward and Armstrong, is appropriate for haptic friction rendering using a force-feedback interface due to its modeling power of complex frictional behaviors and relatively simple discrete formula favorable for real-time computation. The model has a few parameters that determine the subjective sensations of virtual surface friction, but their perceptual roles have not been clarified. This paper presents the design and results of a perceptual experiment that aimed to quantify the effects of the discrete vectorial Dahl model parameters in the perceived magnitude of friction. It was observed that the maximum magnitude of the sliding friction force has the most critical effect on friction perception. We also fit a nonlinear function between the perceptual magnitude of friction and the maximum sliding friction force in the form of Steven’s power law. This function serves as a psychophysical magnitude function that enables haptic application designers to understand the perceptual strength of virtual friction rendering implemented using the Dahl model.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125596077","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Extrapolation of Thermal Sensation and A Neuron-Like Model Based on Distribution Difference and Interactions of Thermoreceptors 基于热感受器分布差异和相互作用的热感觉外推和类神经元模型
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517264
Junji Hua, M. Furukawa, T. Maeda
{"title":"Extrapolation of Thermal Sensation and A Neuron-Like Model Based on Distribution Difference and Interactions of Thermoreceptors","authors":"Junji Hua, M. Furukawa, T. Maeda","doi":"10.1109/WHC49131.2021.9517264","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517264","url":null,"abstract":"Thermal displays that use thermoelectric modules face a contradiction between high-speed display and cooling ability when displaying thermal sensation. Thermal illusions are expected to address this problem. However, research on thermal illusions remains inadequate, and unknown elements for inducing thermal illusions must be elucidated. Time may be one such element. We found that sensation at the middle finger’s fingertip and root of the finger changes when receiving stimuli in different touch orders but that the traditional model cannot explain this. We thereby propose a model to describe the differences in spatially distributed perception induced by the temporal effect based on the distribution difference and interactions of thermoreceptors. We assume that warm and cold receptors have different effective ranges owing to their different spatial distributions. In addition, receptors have an inhibitory and disinhibitory effect on the other receptors in the effective range. This paper clarifies the temporal effect of touch patterns on thermal sensation. The model describes how the effective range and interactions of receptors influence the thermal sensation. A systematic design of thermal sensation at the neural level may be expected.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133694387","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
TACTimat: Exploring the Design Factors of An Effective Touch Based Tool for Stimulation Therapy TACTimat:探索一种有效的基于触摸的刺激治疗工具的设计因素
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517231
Marjolein Schoorl, Laura A. Dima, Kikki de Laat, E. Tempelman, Dan Shor, Gijs Huisman
{"title":"TACTimat: Exploring the Design Factors of An Effective Touch Based Tool for Stimulation Therapy","authors":"Marjolein Schoorl, Laura A. Dima, Kikki de Laat, E. Tempelman, Dan Shor, Gijs Huisman","doi":"10.1109/WHC49131.2021.9517231","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517231","url":null,"abstract":"TACTimat is a therapy tool developed for both hyper and hyposensitive children through a novel art and design focused approach. Our initial study explores how shape, texture, and density of elements on a tactile mat may influence the behaviour of young children with an Autistic Spectrum Disorder (ASD) or other cognitive disability during tactile exploration.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134501148","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Presentation of Tactile Pleasantness Using Airborne Ultrasound 触觉愉悦感的机载超声表现
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517249
K. Tsumoto, Tao Morisaki, M. Fujiwara, Yasutoshi Makino, H. Shinoda
{"title":"Presentation of Tactile Pleasantness Using Airborne Ultrasound","authors":"K. Tsumoto, Tao Morisaki, M. Fujiwara, Yasutoshi Makino, H. Shinoda","doi":"10.1109/WHC49131.2021.9517249","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517249","url":null,"abstract":"In this study, we investigate the physical condition to produce a pleasant feeling by airborne ultrasound stimulus. Since the midair haptic stimulus can precisely control its position and force amplitude, we can evaluate the effect on pleasantness by various spatiotemporal patterns with high reproducibility. In the experiment, we presented a stroke tactile stimulus on a forearm and a palm. We changed the vibration frequency from 0 to 200 Hz while changing the movement speed from 10 to 300 mm/s, evaluating the pleasantness using Likert scale. For objective evaluation, we measured the skin potential level. The experimental result shows that non-modulated stimuli with their speed of 300 mm/s are felt the most pleasant stimulus, while the objective index showed no significant differences.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131961366","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Towards a Portable, Affordable Tactile Display 迈向便携式、可负担的触觉显示器
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517166
Joshua P. Brown, Xin Zhou, James Mardell, M. Witkowski
{"title":"Towards a Portable, Affordable Tactile Display","authors":"Joshua P. Brown, Xin Zhou, James Mardell, M. Witkowski","doi":"10.1109/WHC49131.2021.9517166","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517166","url":null,"abstract":"This work-in-progress project describes the evolution of a design for a small form factor, affordable tactile display using simple, easily obtainable motors and mechanical linkages. Performance characteristics of each display are given, as are plans for experimental validation of their potential to support visually impaired smartphone users.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123952440","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Natural Tactile Interaction with Virtual Clay 自然触觉互动与虚拟粘土
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517171
H. Barreiro, Joan Torres, M. Otaduy
{"title":"Natural Tactile Interaction with Virtual Clay","authors":"H. Barreiro, Joan Torres, M. Otaduy","doi":"10.1109/WHC49131.2021.9517171","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517171","url":null,"abstract":"Despite many past efforts to develop haptic experiences of virtual clay modeling, natural interaction with virtual clay remains a hard challenge. In this work, we propose a computational solution for the interactive simulation of clay-like materials with unprecedented realism, coupled with free-air tactile rendering that provides a natural tangible experience. Our solution includes a novel particle-based model of viscoplasticity for efficient interactive simulation, and an optimization-based ultrasound rendering algorithm that takes as input the interaction forces between a virtual hand model and the clay-like material. We demonstrate the effectiveness of our method through expressive creative experiences.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"129 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128957050","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Integrating Haptic Feedback into a Virtual Reality Mobility Training Game for People with Parkinson’s Disease 将触觉反馈集成到帕金森病患者的虚拟现实移动训练游戏中
2021 IEEE World Haptics Conference (WHC) Pub Date : 2021-07-06 DOI: 10.1109/WHC49131.2021.9517136
Naghmeh Zamani, Adim Abass, Manjunath Shetkar, Saumya Dureja, Menghan Li, Heather Culbertson, James M. Finley
{"title":"Integrating Haptic Feedback into a Virtual Reality Mobility Training Game for People with Parkinson’s Disease","authors":"Naghmeh Zamani, Adim Abass, Manjunath Shetkar, Saumya Dureja, Menghan Li, Heather Culbertson, James M. Finley","doi":"10.1109/WHC49131.2021.9517136","DOIUrl":"https://doi.org/10.1109/WHC49131.2021.9517136","url":null,"abstract":"Virtual reality (VR) interfaces provide immersive and engaging rehabilitation for populations such as people with Parkinson’s disease (PD). However, VR experiences for walking often lack haptic feedback about the user’s interaction with the environment. In this paper, we design a haptic interface that provides feedback in a therapeutic game to increase player’s engagement and immersion, with the goal of improving multitasking, obstacle avoidance, and mobility.","PeriodicalId":233442,"journal":{"name":"2021 IEEE World Haptics Conference (WHC)","volume":"206 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122587533","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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