International Conference on Technologies for Interactive Digital Storytelling and Entertainment最新文献

筛选
英文 中文
Interactive Audiobooks: Combining Narratives with Game Elements 互动有声读物:叙述与游戏元素的结合
N. Röber, C. Huber, K. Hartmann, M. Feustel, M. Masuch
{"title":"Interactive Audiobooks: Combining Narratives with Game Elements","authors":"N. Röber, C. Huber, K. Hartmann, M. Feustel, M. Masuch","doi":"10.1007/11944577_36","DOIUrl":"https://doi.org/10.1007/11944577_36","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115533368","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories 整合vr创作和情境感知:创造情境感知故事
Dennis Erdmann, Klaus Dorfmüller-Ulhaas, E. André
{"title":"Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories","authors":"Dennis Erdmann, Klaus Dorfmüller-Ulhaas, E. André","doi":"10.1007/11944577_15","DOIUrl":"https://doi.org/10.1007/11944577_15","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121759402","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling 一个简单的故事:使用基于代理的上下文感知架构来讲述故事
Fabio Pittarello
{"title":"A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling","authors":"Fabio Pittarello","doi":"10.1007/11944577_3","DOIUrl":"https://doi.org/10.1007/11944577_3","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"79 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122152820","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: Castle of Oulu 1651 在基于计算机的角色扮演游戏中通过社会交流体验叙事元素——以1651年的奥卢城为例
L. Vallius, Tomi Kujanpää, T. Manninen
{"title":"Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: Castle of Oulu 1651","authors":"L. Vallius, Tomi Kujanpää, T. Manninen","doi":"10.1007/11944577_29","DOIUrl":"https://doi.org/10.1007/11944577_29","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116463377","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
The Interactive Artwork as the Aesthetic Object: Aesthetic Technology Converging Technological Applications and Aesthetic Discourses 作为审美对象的互动艺术:技术应用与美学话语融合的美学技术
Joonsung Yoon, Jaehwa Kim
{"title":"The Interactive Artwork as the Aesthetic Object: Aesthetic Technology Converging Technological Applications and Aesthetic Discourses","authors":"Joonsung Yoon, Jaehwa Kim","doi":"10.1007/11944577_12","DOIUrl":"https://doi.org/10.1007/11944577_12","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"104 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121407204","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
ARC - Towards Alternate Reality Cinema ARC -走向交替现实电影
W. Mansilla, Andreas Schrader, Ranjan Shetty
{"title":"ARC - Towards Alternate Reality Cinema","authors":"W. Mansilla, Andreas Schrader, Ranjan Shetty","doi":"10.1007/11944577_35","DOIUrl":"https://doi.org/10.1007/11944577_35","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"93 28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128993333","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Personalizing the Player Experience in MMORPGs 个性化mmorpg中的玩家体验
Anders Tychsen, S. Tosca, T. Brolund
{"title":"Personalizing the Player Experience in MMORPGs","authors":"Anders Tychsen, S. Tosca, T. Brolund","doi":"10.1007/11944577_26","DOIUrl":"https://doi.org/10.1007/11944577_26","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115297028","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative 面向对象提示游戏(O2P2):交互式叙事的实用方法
Daniel Roberts, Mark Wright
{"title":"Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative","authors":"Daniel Roberts, Mark Wright","doi":"10.1007/978-3-540-27797-2_6","DOIUrl":"https://doi.org/10.1007/978-3-540-27797-2_6","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122450527","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Autonomous Virtual Actors 自主虚拟演员
Stéphane Sanchez, O. Balet, H. Luga, Y. Duthen
{"title":"Autonomous Virtual Actors","authors":"Stéphane Sanchez, O. Balet, H. Luga, Y. Duthen","doi":"10.1007/978-3-540-27797-2_10","DOIUrl":"https://doi.org/10.1007/978-3-540-27797-2_10","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"64 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122085676","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 20
Transferring Game Mastering Laws to Interactive Digital Storytelling 将游戏掌握法则转化为互动数字故事叙述
F. Peinado, Pablo Gervás
{"title":"Transferring Game Mastering Laws to Interactive Digital Storytelling","authors":"F. Peinado, Pablo Gervás","doi":"10.1007/978-3-540-27797-2_7","DOIUrl":"https://doi.org/10.1007/978-3-540-27797-2_7","url":null,"abstract":"","PeriodicalId":206463,"journal":{"name":"International Conference on Technologies for Interactive Digital Storytelling and Entertainment","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122186022","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 79
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书