Symposium on Virtual and Augmented Reality最新文献

筛选
英文 中文
PraCiMA: A Training System for Cardiopulmonary Resuscitation Procedure 心肺复苏程序训练系统
Symposium on Virtual and Augmented Reality Pub Date : 2012-05-28 DOI: 10.1109/SVR.2012.19
Graziele Weinchutz Kapps, J. Oliveira
{"title":"PraCiMA: A Training System for Cardiopulmonary Resuscitation Procedure","authors":"Graziele Weinchutz Kapps, J. Oliveira","doi":"10.1109/SVR.2012.19","DOIUrl":"https://doi.org/10.1109/SVR.2012.19","url":null,"abstract":"The cardiopulmonary arrest is responsible for a large amount of deaths. It is imperative that the resuscitation procedure gets performed promptly and efficiently. Such procedure is known as CPR. If the CPR procedure is not applied correctly it may aggravate the patient condition, which easily leads to death. CPR training is, henceforth, extremely important in order to ensure a proper CPR procedure that always improves the patient condition. Nowadays, CPR training is performed in custom built manikins, which allows one to get used to the right pressure to be performed. The system also requires an experienced instructor, which monitors and observes the individual under training. Such instructor keeps track of the frequency of thorax compression performed, as well as the proper posture adopted. Such setup gets expensive and slow-growing, as there must be one instructor for each and every student, as it is not possible for a student to self-evaluate his/her performance. Aiming at improving this scenario we developed PraCIMA, a training system for CPR procedure which allows a student to get automatic and precise feedback. The system uses a Wii Fit Balance Board to keep track of frequency, pressure as well as the angle in which the user performs the pressure. The system them parses all the information and plots a graphical output that intuitively shows how the user is performing, allowing for on-the-fly posture correction and self-evaluation, allowing him/her to improve his skills. An instructor now can follow several students at once. This work introduces the PraCiMA system, it components, the way it works as well as its contribution to CPR training.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"95 5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123360895","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Handcopter Game: A Video-Tracking Based Serious Game for the Treatment of Patients Suffering from Body Paralysis Caused by a Stroke Handcopter Game:一款基于视频追踪的治疗中风致残患者的严肃游戏
Symposium on Virtual and Augmented Reality Pub Date : 2012-05-28 DOI: 10.1109/SVR.2012.24
A. M. D. C. Souza, S. R. D. Santos
{"title":"Handcopter Game: A Video-Tracking Based Serious Game for the Treatment of Patients Suffering from Body Paralysis Caused by a Stroke","authors":"A. M. D. C. Souza, S. R. D. Santos","doi":"10.1109/SVR.2012.24","DOIUrl":"https://doi.org/10.1109/SVR.2012.24","url":null,"abstract":"This work describes the development of a serious game focused on health treatment. The Handcopter Game was designed to support the recovery of motor function in patients who have suffered a stroke recently. We propose a non-conventional low cost input device to function as the game controller. It detects the patient's hand movements via computer vision algorithms and map that to movements of the game character in the virtual environment. The premise is that the game play makes patients execute hand movements typically found in a physiotherapy session. We also discuss how to use this game as part of the patient's treatment. Finally, we present the results collected when real patients played the game as part of their recovery treatment.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126337363","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 16
Assassin's Creed Brotherhood 刺客信条兄弟会
Symposium on Virtual and Augmented Reality Pub Date : 2011-08-07 DOI: 10.1145/3196279.3196291
Eszter Bohus
{"title":"Assassin's Creed Brotherhood","authors":"Eszter Bohus","doi":"10.1145/3196279.3196291","DOIUrl":"https://doi.org/10.1145/3196279.3196291","url":null,"abstract":"Delve into XVIth century Rome during the controversial and bloody rule of Pope Rodrigo Borgia, and meet Ezio Auditore da Firenze and his brotherhood of assassins as they make their way through a religious procession and stand off against the Papal Guard and their commander, Cesare Borgia.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-08-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116651393","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Show & tell 展示和讲述
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006032.1006048
M. Gravas
{"title":"Show & tell","authors":"M. Gravas","doi":"10.1145/1006032.1006048","DOIUrl":"https://doi.org/10.1145/1006032.1006048","url":null,"abstract":"Earl is a student in a dank Victorian schoolhouse. A bit of a misfit amongst his classmates, it is his turn to \"Show & Tell\". In a building crescendo of showmanship, he draws forth from his bag a barrage of items. Ms. Beeble, the Teacher, does her best to control the ensuing anarchy, but Earl gets the better of her, and has the best day of his life. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122797503","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 10
This wonderful life 这美好的生活
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006091.1006104
Liam Kemp
{"title":"This wonderful life","authors":"Liam Kemp","doi":"10.1145/1006091.1006104","DOIUrl":"https://doi.org/10.1145/1006091.1006104","url":null,"abstract":"A young woman mourning the death of her husband takes a walk into the countryside, feeling alone and withdrawn from life. Her sense of isolation is lifted when she discovers, beneath a bridge, an abandoned baby. As the woman and the baby begin to develop a natural bond, her perception of what it means to be alive changes forever. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122218079","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 255
Shining Lore 闪亮的传说
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006091.1006108
B. Kirk
{"title":"Shining Lore","authors":"B. Kirk","doi":"10.1145/1006091.1006108","DOIUrl":"https://doi.org/10.1145/1006091.1006108","url":null,"abstract":"A legend of eight heroes that connect the Age of Legend and the Age of Water. It has been several hundred years since the ocean disappeared and the world is slowly becoming a desert. In this scene Rune and three young heroes are protecting the secret they have discovered that will bring the waters again. Originally released as an online game and now slated for a Korean television series. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129369920","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
My backyard 我的后院
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006091.1006098
C. Ammann
{"title":"My backyard","authors":"C. Ammann","doi":"10.1145/1006091.1006098","DOIUrl":"https://doi.org/10.1145/1006091.1006098","url":null,"abstract":"A spider's journey. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"70 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134496279","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
SIGGRAPH 2003 papers review 2003年SIGGRAPH论文综述
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006032.1006054
J. Hodgins, J. Marks, M. Edwards
{"title":"SIGGRAPH 2003 papers review","authors":"J. Hodgins, J. Marks, M. Edwards","doi":"10.1145/1006032.1006054","DOIUrl":"https://doi.org/10.1145/1006032.1006054","url":null,"abstract":"The SIGGRAPH Papers Review is an opportunity to showcase video segments from the Papers Sessions within the Computer Animation Festival. This year's review includes new ideas for skinning models, rendering skin, calculating shadows, and simulating cloth, smoke and collisions. The narration reflects the light tone given to the piece, featuring the vocal talents of Chris Miller. Edited by Maurissa Horwitz with music by Kristin Dyrud. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131873080","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Influencing bone remodeling in osteoporosis 影响骨质疏松症的骨重塑
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006114.1006125
Jane Hurd
{"title":"Influencing bone remodeling in osteoporosis","authors":"Jane Hurd","doi":"10.1145/1006114.1006125","DOIUrl":"https://doi.org/10.1145/1006114.1006125","url":null,"abstract":"A physician education piece on osteoporosis and the mechanism of action of Actonel, a drug for its treatment. Bone is living tissue that is constantly renewed. Cells called osteoclasts remove damaged bone and cells called osteoblasts replace it with new bone. Because estrogen suppresses osteoclast activity, postmenopausal estrogen loss causes an imbalance in favor of the osteoclast, that is, bone removal. When more bone is removed than replaced, bone thinning causes osteoporosis. Actonel is absorbed by bone and ingested by osteoclasts during bone removal. By interfering with cell functioning, Actonel kills osteoclasts. Remodeling balance is restored and osteoporotic fracture risk is reduced. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"57 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116133402","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Solder man 锡人
Symposium on Virtual and Augmented Reality Pub Date : 2003-07-27 DOI: 10.1145/1006091.1006096
D. Novak
{"title":"Solder man","authors":"D. Novak","doi":"10.1145/1006091.1006096","DOIUrl":"https://doi.org/10.1145/1006091.1006096","url":null,"abstract":"A story of creation, evolution and problem solving. After experiencing a problem with his creation, solder man looks to solve his dilemma the only way that he knows how, by soldering. With great effort he is successful, but finds himself in much worse shape. Then as luck or fate would have it, he stumbles across a substance that greatly expands his horizons. Life though is never without its problems, and in the end we are left wondering how much he has grown. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"266 ","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"113990960","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书