{"title":"PraCiMA: A Training System for Cardiopulmonary Resuscitation Procedure","authors":"Graziele Weinchutz Kapps, J. Oliveira","doi":"10.1109/SVR.2012.19","DOIUrl":"https://doi.org/10.1109/SVR.2012.19","url":null,"abstract":"The cardiopulmonary arrest is responsible for a large amount of deaths. It is imperative that the resuscitation procedure gets performed promptly and efficiently. Such procedure is known as CPR. If the CPR procedure is not applied correctly it may aggravate the patient condition, which easily leads to death. CPR training is, henceforth, extremely important in order to ensure a proper CPR procedure that always improves the patient condition. Nowadays, CPR training is performed in custom built manikins, which allows one to get used to the right pressure to be performed. The system also requires an experienced instructor, which monitors and observes the individual under training. Such instructor keeps track of the frequency of thorax compression performed, as well as the proper posture adopted. Such setup gets expensive and slow-growing, as there must be one instructor for each and every student, as it is not possible for a student to self-evaluate his/her performance. Aiming at improving this scenario we developed PraCIMA, a training system for CPR procedure which allows a student to get automatic and precise feedback. The system uses a Wii Fit Balance Board to keep track of frequency, pressure as well as the angle in which the user performs the pressure. The system them parses all the information and plots a graphical output that intuitively shows how the user is performing, allowing for on-the-fly posture correction and self-evaluation, allowing him/her to improve his skills. An instructor now can follow several students at once. This work introduces the PraCiMA system, it components, the way it works as well as its contribution to CPR training.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"95 5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123360895","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Handcopter Game: A Video-Tracking Based Serious Game for the Treatment of Patients Suffering from Body Paralysis Caused by a Stroke","authors":"A. M. D. C. Souza, S. R. D. Santos","doi":"10.1109/SVR.2012.24","DOIUrl":"https://doi.org/10.1109/SVR.2012.24","url":null,"abstract":"This work describes the development of a serious game focused on health treatment. The Handcopter Game was designed to support the recovery of motor function in patients who have suffered a stroke recently. We propose a non-conventional low cost input device to function as the game controller. It detects the patient's hand movements via computer vision algorithms and map that to movements of the game character in the virtual environment. The premise is that the game play makes patients execute hand movements typically found in a physiotherapy session. We also discuss how to use this game as part of the patient's treatment. Finally, we present the results collected when real patients played the game as part of their recovery treatment.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126337363","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Assassin's Creed Brotherhood","authors":"Eszter Bohus","doi":"10.1145/3196279.3196291","DOIUrl":"https://doi.org/10.1145/3196279.3196291","url":null,"abstract":"Delve into XVIth century Rome during the controversial and bloody rule of Pope Rodrigo Borgia, and meet Ezio Auditore da Firenze and his brotherhood of assassins as they make their way through a religious procession and stand off against the Papal Guard and their commander, Cesare Borgia.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-08-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116651393","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Show & tell","authors":"M. Gravas","doi":"10.1145/1006032.1006048","DOIUrl":"https://doi.org/10.1145/1006032.1006048","url":null,"abstract":"Earl is a student in a dank Victorian schoolhouse. A bit of a misfit amongst his classmates, it is his turn to \"Show & Tell\". In a building crescendo of showmanship, he draws forth from his bag a barrage of items. Ms. Beeble, the Teacher, does her best to control the ensuing anarchy, but Earl gets the better of her, and has the best day of his life. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122797503","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"This wonderful life","authors":"Liam Kemp","doi":"10.1145/1006091.1006104","DOIUrl":"https://doi.org/10.1145/1006091.1006104","url":null,"abstract":"A young woman mourning the death of her husband takes a walk into the countryside, feeling alone and withdrawn from life. Her sense of isolation is lifted when she discovers, beneath a bridge, an abandoned baby. As the woman and the baby begin to develop a natural bond, her perception of what it means to be alive changes forever. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122218079","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Shining Lore","authors":"B. Kirk","doi":"10.1145/1006091.1006108","DOIUrl":"https://doi.org/10.1145/1006091.1006108","url":null,"abstract":"A legend of eight heroes that connect the Age of Legend and the Age of Water. It has been several hundred years since the ocean disappeared and the world is slowly becoming a desert. In this scene Rune and three young heroes are protecting the secret they have discovered that will bring the waters again. Originally released as an online game and now slated for a Korean television series. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129369920","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"My backyard","authors":"C. Ammann","doi":"10.1145/1006091.1006098","DOIUrl":"https://doi.org/10.1145/1006091.1006098","url":null,"abstract":"A spider's journey. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"70 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134496279","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"SIGGRAPH 2003 papers review","authors":"J. Hodgins, J. Marks, M. Edwards","doi":"10.1145/1006032.1006054","DOIUrl":"https://doi.org/10.1145/1006032.1006054","url":null,"abstract":"The SIGGRAPH Papers Review is an opportunity to showcase video segments from the Papers Sessions within the Computer Animation Festival. This year's review includes new ideas for skinning models, rendering skin, calculating shadows, and simulating cloth, smoke and collisions. The narration reflects the light tone given to the piece, featuring the vocal talents of Chris Miller. Edited by Maurissa Horwitz with music by Kristin Dyrud. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131873080","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Influencing bone remodeling in osteoporosis","authors":"Jane Hurd","doi":"10.1145/1006114.1006125","DOIUrl":"https://doi.org/10.1145/1006114.1006125","url":null,"abstract":"A physician education piece on osteoporosis and the mechanism of action of Actonel, a drug for its treatment. Bone is living tissue that is constantly renewed. Cells called osteoclasts remove damaged bone and cells called osteoblasts replace it with new bone. Because estrogen suppresses osteoclast activity, postmenopausal estrogen loss causes an imbalance in favor of the osteoclast, that is, bone removal. When more bone is removed than replaced, bone thinning causes osteoporosis. Actonel is absorbed by bone and ingested by osteoclasts during bone removal. By interfering with cell functioning, Actonel kills osteoclasts. Remodeling balance is restored and osteoporotic fracture risk is reduced. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"57 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116133402","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Solder man","authors":"D. Novak","doi":"10.1145/1006091.1006096","DOIUrl":"https://doi.org/10.1145/1006091.1006096","url":null,"abstract":"A story of creation, evolution and problem solving. After experiencing a problem with his creation, solder man looks to solve his dilemma the only way that he knows how, by soldering. With great effort he is successful, but finds himself in much worse shape. Then as luck or fate would have it, he stumbles across a substance that greatly expands his horizons. Life though is never without its problems, and in the end we are left wondering how much he has grown. Copyright held by creator.","PeriodicalId":193769,"journal":{"name":"Symposium on Virtual and Augmented Reality","volume":"266 ","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"113990960","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}