{"title":"Supra-Recycling: an Opportunity for The Generation of Environmental-Cultural Ventures","authors":"César Guevara, Freddy Rodolfo Lalaleo Analuisa, Diego Mauricio Bonilla Jurado, Ivanna Karina Sánchez Montero","doi":"10.54941/ahfe1002011","DOIUrl":"https://doi.org/10.54941/ahfe1002011","url":null,"abstract":"Entrepreneurships have established themselves in micro, small, medium and large companies or organizations that are and have always been the main source in terms of the generation and movement of capital, through which, since the beginning of humanity , people have generated resources and satisfied different needs, through their initiative, creativity and ability. Within the scope of study, the local discourse is considered as a local composition, which encompasses objects and places that are closely related to the cultural identity of a region. In this sense, one of the resources that the local discourse has is that it allows us to discover the intrinsic values of a country, region, community, neighborhood, among others, which combined with the innovation and creativity that the incorporation of the supra process demands -recycling, allows the transformation of certain solid waste and convert it into commercial products that have a certain relationship with the cultural identity of the region where the enterprise is generated. Within this combination, the field of innovation plays a preponderant role, since it must be a continuous process, supported by a methodology for the generation of knowledge, the use of opportunities, its development and protection. On this basis, the objective of this manuscript is focused on determining the influence that the local discourse has as an alternative for the undertaking of new businesses, taking advantage of the waste generated by the province of Tungurahua. Likewise, the study is of a qualitative descriptive type, in which interviews were applied to informants (expert, specialist, and key informant), collecting relevant information through the triangulation of sources that allowed to establish ideas that allowed to promote entrepreneurship in the province in based on the reuse of waste. Regarding the results, these indicate in the first instance, the feasibility of developing products where the culture of the region is rescued and represented in analysis with the use of recyclable materials, giving way to the so-called management plan of cultural products where will be able to organize the resources that contribute to the sustainability of the cultural identity of the peoples considering that the province itself within the inventory of cultural attractions registers a diversity of attractions that can be highlighted to translate a series of ideas into final products that highlight culture and tradition, in addition to the above, the opportunity to undertake business can be determined through strategic alliances, thus achieving the recognition of culture, and consumer acceptance and finally take advantage of sustainable development to undertake a series of programs that help the knowledge of recycling management and achieves r determine its classification and use considering the importance of sustainable development for the well-being of future generations and the planet in general.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131011439","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. Germany, A. Shasheendra, Ketan Sunil Mhetre, S. Aarabi, Ashley Emery
{"title":"Digital to Physical Medical Modeling: Industrial Design Activities in Support of a Limb Cooling Medical Device","authors":"J. Germany, A. Shasheendra, Ketan Sunil Mhetre, S. Aarabi, Ashley Emery","doi":"10.54941/ahfe1002975","DOIUrl":"https://doi.org/10.54941/ahfe1002975","url":null,"abstract":"Industrial design has a long history of leveraging anthropometrics human factors data as a basis for good design and decision making throughout the design process. This data ranges from individual measurements supporting the bespoke design for the individual to large data sets normalized across populations that supporting a much broader user group. When it comes to the design of medical devices, traditional anthropometric data has increasingly been complemented by a range of scanning methods (3D surface, CT, MRI) as a form of input with a resulting output of CAD models as well as digitally fabricated medical models. Both the digital and physical medical models can support a number of industrial design activities as well as serving as a collaborative platform between allied disciplines during the design and development of a medical device. This paper relays the specific role medical modeling played in the industrial design process for the device design of a limb cooling product. This product was targeting the impacts of tourniquet induced limb ischemia by leveraging cooling to mitigate tissue damage. Over the course of this project, limb medical models were utilized as a platform for a number of activities including supporting several industrial design methods from early ideation to testing and concept refinement.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134439330","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Kimberly Mollo, Eric Schneider, Tod Corlett, Alia Boynton, Sarah Chu, Lauren Kennedy, Danielle Oconnell
{"title":"Developing Practice Guidelines for Interprofessional Educational Collaboration between Design and Healthcare Fields","authors":"Kimberly Mollo, Eric Schneider, Tod Corlett, Alia Boynton, Sarah Chu, Lauren Kennedy, Danielle Oconnell","doi":"10.54941/ahfe1002968","DOIUrl":"https://doi.org/10.54941/ahfe1002968","url":null,"abstract":"Designing effective assistive technology (AT) requires knowledge of materials, design methodology, and user needs.Creating AT supporting daily tasks benefits from collaboration with Occupation Therapy, yet this is not a professionalnorm. To address AT design challenges and promote future professional collaboration, Thomas Jefferson Universitydeveloped an interprofessional education (IPE) co-design program for Occupational Therapy Doctoral (OTD) andMasters of Industrial Design (MSID) students. Using experiential learning modules, students co-create assistive devicesfor individuals living with Fibrodysplasia Ossificans Progressiva (FOP), a rare genetic disorder causing progressiveimmobility. Students experience real-world contexts and collect ongoing data; FOP user-experts participate in thedesign process via standardized interviews and structured feedback recorded during device user-testing sessions.Here, we present our in-progress approach to creating evidence-based practice guidelines for future collaborationsbetween healthcare professionals and designers based on an IPE collaboration. This IPE program offers insight intohow to structure effective interdisciplinary programs and implement co-design methodology.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115421134","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"User-Oriented Definition of Smart Products: a \"Body\" Perspective","authors":"Yi Zheng","doi":"10.54941/ahfe1002969","DOIUrl":"https://doi.org/10.54941/ahfe1002969","url":null,"abstract":"As more and more smart products appear in people's daily lives, designers begin to pay attention to smart product design. Industry and academia try to explain \"what Smart Products are\" in different fields. Although Smart Products are not a new term, there is no consensus on the definition of Smart Products. However, this is problematic for designers. Because the understanding of Smart Products directly affects how designers design smart products to bring users a better life. Smart products are quite different from previous products in terms of functions, interactions, and technologies. This not only affects designers but also poses challenges for users. This paper reviews the concept of Smart Products and Intelligence, constructs a user-oriented definition of smart products based upon the embodied cognition theory of cognitive science, proposes the characteristics of smart products, which provides designers with a new perspective for designing smart products.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115692011","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Anticipate, Embrace, and Leverage Ambiguity","authors":"Paul Skaggs","doi":"10.54941/ahfe1002981","DOIUrl":"https://doi.org/10.54941/ahfe1002981","url":null,"abstract":"In his seminal book, Conceptual Blockbusting, James L. Adams states that an emotional block to creativity is the “inability to tolerate ambiguity . . . an overriding desire for order; and having no appetite for chaos.” Tolerance for ambiguity can be defined as the degree to which an individual is comfortable with uncertainty, unpredictability, conflicting directions, and multiple demands. Industrial designers work in ambiguous environments. Unfortunately, modern organizations are ordered around the principle of doing things that are efficient, repeatable, and reliable...the fundamental problem with trying to be creative is that it’s none of those things. Higher education is a modern organization that does not encourage students to develop a tolerance for ambiguity but strives to eliminate ambiguity from their educational experience. How one deals with uncertainty and the stress of an ambiguous situation is an important consideration in the life, education, and professional practice of industrial designers. An industrial design student with a low tolerance for ambiguity, who is seeking opportunities in the professional world, is bound to feel stress, anxiety, and frustration. This paper defines tolerance for ambiguity to create awareness of its influence on the success of students who are studying industrial design. Recognizing and developing opportunities for students to experience and practice ambiguous situations is important to student’s success as they move from the educational experience into professional life.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"81 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117248757","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Achievement of Using Research Results from Mixed Methods in Design Workshop within Educational Scenario","authors":"Ching I Chen, M. Zheng, I. Wen Yen","doi":"10.54941/ahfe1002013","DOIUrl":"https://doi.org/10.54941/ahfe1002013","url":null,"abstract":"We often combine several methods and tools when running a design workshop, e.g., brainstorming and affinity diagram. Suppose participants have many divergent ideas without fully understanding the design subject matter's users, behaviors, and scenes, although many ideas can be collected. In that case, the result is often difficult to focus on the problem they originally intended to solve. Therefore, this research wants to know whether the innovative ideas of participants are restricted by providing the same background material. And how to use different design thinking tools in combination to improve the effectiveness of the workshop. The design subject of this workshop is a recycling vehicle currently operated and managed by the government. The design goal is to design additional modules that can be used flexibly in the existing recycling vehicles to improve waste separation and recycling efficiency.Before implementing the design workshop, we collected many objective facts and subjective opinions through qualitative and quantitative investigation methods such as field observation, questionnaire survey, interview, and symposium. We visualized the survey results (photos, behavioral mapping, statistic chart, etc.) to form the materials for the design workshop. The workshop ran for eight hours in one day, and a total of 10 industrial design master class students were divided into two groups. Four stages guided the two workshop hosts in sequence: the KJ method, empathy map, user journey, and design sketch. There are four stages to guide the process. During the period, the two groups each reported an affinity diagram, two user journeys (one for cleaning staff and one for a citizen), and four empathy maps. Finally, a professor from the Industrial Design Institute will comment on the sketch.As a result, participants created ten sets of sketches focusing on problem-solving but with different innovative ideas. Participants also learned various design thinking tools in a short period. Using the mixed method research results as materials and combining different method tools to guide the process of the workshop will ultimately help the design workshop produce specific achievements.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116163249","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Susan L. Sokolowski, Huiju Park, Linsey Griffin, Meredith McQuerry, James Tuttle
{"title":"Visual, Volumetric and Anthropometric Measurement Comparisons Between Boot Interior and 3D Foot Scans to Improve Female Firefighter Safety","authors":"Susan L. Sokolowski, Huiju Park, Linsey Griffin, Meredith McQuerry, James Tuttle","doi":"10.54941/ahfe1002020","DOIUrl":"https://doi.org/10.54941/ahfe1002020","url":null,"abstract":"In 2016, the National Fire Protection Association (NFPA) estimated that 62,085 injuries occurred in the line of duty. Haynes and Stein (2017) further reported that a U.S. firefighter injury is reported every eight minutes. Many of these injuries can be attributed to poorly fitting and functioning turnout gear, especially boots. When boots fail to fit appropriately, the firefighter can be in danger of losing proprioception, getting burned, slipping and tripping. This pilot study developed a method using techniques from the industrial design field to capture the interior of a common fire boot, to then compare it to 3D female firefighter foot scans. Visual, volumetric, and anthropometric measures were analyzed to make recommendations on how manufacturers could improve boot fit for firefighters.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"83 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131042425","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Understanding Footwear Traction Performance to Reduce the Risk of Indoor Falls and Improve Mobility for the Aging Population","authors":"Susan L. Sokolowski, Chrissy Bettencourt","doi":"10.54941/ahfe1002022","DOIUrl":"https://doi.org/10.54941/ahfe1002022","url":null,"abstract":"Falls are the leading cause of death and disability for the aging population. The goal of this research was to understand the traction performance of key footwear styles to make recommendations on how to improve outsole design, to reduce the risk of indoor falling and enable mobility for aging users. Dry and wet traction tests were conducted on three common flooring materials, with six footwear styles. The data collection method was adapted from ASTM F2333-04, as a more attainable, student-led version of a linear traction test without the need for expensive lab equipment. Results determined that although the footwear tested were marketed for traction and safety, they greatly decreased performance in wet conditions and performed inconsistently across all flooring surfaces and outsole contact directions. From the findings opportunities exist to redesign shoe outsoles and flooring to improve safety.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116943965","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Industrial Design Guidelines for Robot Acceptance: The Role of Morphological Elements of Mobile Service Robots in a Restaurant Environment","authors":"Do D. Bui, Y. Ghim","doi":"10.54941/ahfe1002983","DOIUrl":"https://doi.org/10.54941/ahfe1002983","url":null,"abstract":"With the advancement of technology, robots are increasingly being utilized in the service industry. While researchers have argued that human-like robots are more acceptable in a service context, they can also cause more discomfort than robots with a functional appearance. Although it has been studied that a robot’s appearance affects how people perceive its capabilities, there is a lack of detailed explanations on which design elements influence human perception and acceptance of robots, and how. This study hypothesizes that robots with a functional appearance can be more accepted by introducing certain lifelike features from anthropomorphic robots. This study aims to identify the design elements and their relationships to perceived attributes of mobile service robots in service environments. After examining the relationship between robot morphology and human perception, three robot attributes are defined: perceived characteristics, capabilities, and warmth. Three design elements of form, color, and interface are then extracted from prior studies that form the perceived attributes. A case study of two robots was conducted, one with a lifelike appearance and the other with a functional one. Finally, design guidelines are proposed based on these design elements to assist industrial designers in creating more acceptable designs for mobile service robots.","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126882605","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Adaptation In 3D Modeling Pedagogy: How Covid-19 upended then improved course outcomes","authors":"B. Barnhart","doi":"10.54941/ahfe1002015","DOIUrl":"https://doi.org/10.54941/ahfe1002015","url":null,"abstract":"Covid-19 thrust Industrial Design education into virtual learning in the spring of 2019, with fully remote or hybrid learning continuing at many institutions throughout the 2020-2021 academic calendar. This paper discusses how meeting the needs of students with various levels of ability in a computer-aided design (CAD) course while fully online unexpectedly created a number of novel approaches for teaching and providing feedback for both in person and remote education. Traditionally in person CAD courses have relied on instructors providing brief tutorials followed by students following textbook assignments or completing CAD projects. Many CAD courses have also been using a flipped classroom model, integrating short video demos the instructor would record for students to watch prior to the in person class. This method is preferred by students over traditional lecture format (Boronyak, 2021). When our CAD course was unexpectedly turned into a fully virtual course, neither of these methods effectively met the needs of students. The class time became disjointed, with just one students question taking over the virtual space, leaving other students frustrated. This paper follows the hypothesis that if students learning complex 3D modeling programs are provided with video tutorials beyond short demos, but have access to videos walking through each chapter when learning new content, followed by similar assignments without instruction, students of all abilities will be able to understand and learn the content, developing stronger CAD skillsets as industrial designers. Therefore, the goal is to explore tools for academia to efficiently teach CAD virtually or in person to a broader set of students, raising the abilities and understanding of all students at their own pace.This paper discusses how over three years two scenarios were explored, teaching CAD fully remotely and then integrating the methods used back into in person learning. When fully remote the instructor created videos working through each chapter assigned prior to each class, with added verbal explanations of the content. Additional assignments were created through CAD drawings reinforcing content from each chapter, but without instruction. In addition, the instructor created video recordings of themselves working through students questions in Solidworks, sending only the recording back to the student so they could follow along at their own pace. These teaching methods were integrated into the curriculum when the course resumed in person learning. The videos made it possible for everyone in the class to progress at their own speed, students could reference the videos when the instructor was helping other students. Students continued to email CAD files to the instructor for projects and were provided a video tutorial of the instructor walking through the CAD and explaining how to solve the issues. At the end of the course students perceptions were evaluated by an anonymous survey. CAD projects","PeriodicalId":158693,"journal":{"name":"Interdisciplinary Practice in Industrial Design","volume":"116 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125988168","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}