{"title":"Rover","authors":"R. Twomey, Mike McCrea","doi":"10.1145/3325480.3329184","DOIUrl":"https://doi.org/10.1145/3325480.3329184","url":null,"abstract":"Rover is a mechatronic imaging device inserted into quotidian space, transforming the sights and sounds of the everyday through its peculiar modes of machine perception. Using computational light field photography and machine listening it creates a kind of cinema following the logic of dreams: suspended but mobile, familiar yet infinitely variable in detail. Rover draws on diverse traditions of robotic exploration, landscape and still life depiction, and audio field recording to create a hybrid between photography and cinema. Rover won the Best Art Paper award at SIGGRAPH 2017. For ACM Designing Interactive Systems / Creativity and Cognition 2019, Rover is installed on the 70 megapixel VRoom display in the black box theater in CalIT2 at UC San Diego. We have developed new functionality where image synthesis is distributed across the panels of the tiled display, visual and sonic trajectories are shaped using the unique hardware and software capabilities at UCSD. The result is an ultra-high resolution audio-visual experience with 4 channel surround sound.","PeriodicalId":157482,"journal":{"name":"Proceedings of the 2019 on Creativity and Cognition","volume":"353 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129136112","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"CrowdMuse","authors":"Victor Girotto, Erin Walker, W. Burleson","doi":"10.1145/3266037.3266112","DOIUrl":"https://doi.org/10.1145/3266037.3266112","url":null,"abstract":"Online crowds, with their large numbers and diversity, show great potential for creativity, particularly during large-scale brainstorming sessions. Research has explored different ways of augmenting this creativity, such as showing ideators some form of inspiration to get them to explore more categories or generate more ideas. The mechanisms used to select which inspirations are shown to ideators thus far have been focused on characteristics of the inspirations rather than on ideators. This can hinder their effect, as creativity research has shown that ideators have unique cognitive structures and may therefore be better inspired by some ideas rather than others. We introduce CrowdMuse, an adaptive system for supporting large scale brainstorming. The system models ideators based on their past ideas and adapts the system views and inspiration mechanisms accordingly. An evaluation of this system could inform how to better individually support ideators.","PeriodicalId":157482,"journal":{"name":"Proceedings of the 2019 on Creativity and Cognition","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125423252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}