International Conference on Societal Automation最新文献

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Scoutin' for skunk-ape! 去找臭鼬猿!
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542398.2542445
Kevin Lu
{"title":"Scoutin' for skunk-ape!","authors":"Kevin Lu","doi":"10.1145/2542398.2542445","DOIUrl":"https://doi.org/10.1145/2542398.2542445","url":null,"abstract":"A tale of two backwoods bumpkins on the hunt for Florida's mythical Skunk-Ape.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"51 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116380040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Demonstration of mobile virtual archery 移动虚拟射箭演示
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2543651.2543658
Daniel Drochtert, Konstantin Owetschkin, L. Meyer, C. Geiger
{"title":"Demonstration of mobile virtual archery","authors":"Daniel Drochtert, Konstantin Owetschkin, L. Meyer, C. Geiger","doi":"10.1145/2543651.2543658","DOIUrl":"https://doi.org/10.1145/2543651.2543658","url":null,"abstract":"In this demonstration we demonstrate the result of the project \"Mobile Virtual Archery\", a mobile phone based virtual reality simulator for traditional archery. We attached a mobile phone to a real archery bow to act as a \"magic window\" into a virtual outdoor 3D world. The user is able to orient the bow using all three axes and the virtual scene is updated in real-time. We provide a 360° scene with a number of targets placed at different positions. With our mobile 3D simulator we want to provide a believable archery experience and support users in practicing the motion sequence of traditional archery in a virtual environment.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131795519","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Participating interface 参与界面
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542256.2542263
Seonah Mok, Jaehwan Jeon, M. Hayes, J. Paik
{"title":"Participating interface","authors":"Seonah Mok, Jaehwan Jeon, M. Hayes, J. Paik","doi":"10.1145/2542256.2542263","DOIUrl":"https://doi.org/10.1145/2542256.2542263","url":null,"abstract":"This paper is presents an artwork that is concerned with the interactions among people rather than the interaction between an audience and the artwork. We visualize the physical motion variations from the interactions among different participants using Kinect-based depth estimation and video tracking algorithms. The proposed work can visualize the affective experiences based on the physical distance between participants. We also provide experiences in which a participant becomes a part of the artwork in the form of both shape and interface. The body of a participant plays an important role in communicating and interacting with other participant and the artwork itself.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"130 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128300768","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Cerebral interaction and painting 大脑互动与绘画
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542256.2542260
Yiyuan Huang, A. Lioret
{"title":"Cerebral interaction and painting","authors":"Yiyuan Huang, A. Lioret","doi":"10.1145/2542256.2542260","DOIUrl":"https://doi.org/10.1145/2542256.2542260","url":null,"abstract":"The research focuses on combination of novel technology and traditional art. In this paper, a novel interactive art installation (IAI) using user's thought to interact with a digital Chinese ink painting is introduced. Meanwhile, the final purpose of this research is to establish a link between novel technology and traditional arts and further to bring out traditional art philosophy by taking the advantages of novel technology. Finally, this research aims to help people understand not only the visual expression of an art, but also its philosophy and spirit through different kinds of interaction. Based on this, the theory research focuses on four parts: traditional art philosophy, artistic and cognitive psychology, traditional art, novel technology. Meanwhile, for practice, a Chinese style IAI experiment including brain waves control technology is introduced to help people better understand the purpose of this research.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128332794","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Recent advances in image deblurring 图像去模糊的最新进展
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542266.2542272
Seungyong Lee, Sunghyun Cho
{"title":"Recent advances in image deblurring","authors":"Seungyong Lee, Sunghyun Cho","doi":"10.1145/2542266.2542272","DOIUrl":"https://doi.org/10.1145/2542266.2542272","url":null,"abstract":"Motion blur is a common artifact that produces disappointing blurry images with inevitable information loss. Due to the nature of imaging sensors that accumulates incoming lights, a motion blurred image will be obtained if the camera sensor moves during exposure. Image (motion) de-blurring is a computational process to remove motion blurs from a blurred image to obtain a sharp latent image. Recently image de-blurring has become a popular topic in computer graphics and vision research, and excellent methods have been developed to improve the quality of de-blurred images and accelerate the computation speed. Image de-blurring has also a variety of applications in image enhancement software and camera industry, and a practical image de-blurring method with quality and speed would be a critical factor to improve the performance of image enhancement and camera systems.\u0000 This course will first introduce the concepts, theoretical model, problem definition, and basic approach of image de-blurring. Blind deconvolution and non-blind deconvolution are two main topics of image de-blurring, which are classified by the existence of given kernel (or PSF; point spread function) information that describes the camera motion. For both blind deconvolution and non-blind deconvolution, challenges, classical methods, and recent research trends and successful methods will be presented. A PhotoShop demo will be given to show the performance of a recently developed fast motion de-blurring method.\u0000 This course will also cover several advanced issues of image de-blurring, such as hardware based approaches, spatially-varying camera shakes, object motions, and video de-blurring. It will conclude with remaining challenges, such as outliers and noise, computation time, and quality assessment. There will be Q&A at the end of each presentation with a short discussion at the end of the course.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133851470","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
The missing scarf 丢失的围巾
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542398.2542452
E. Duffy
{"title":"The missing scarf","authors":"E. Duffy","doi":"10.1145/2542398.2542452","DOIUrl":"https://doi.org/10.1145/2542398.2542452","url":null,"abstract":"A short animated film by Eoin Duffy staring George Takei.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133164637","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
850 meters 850米
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542398.2542487
P. Gauthier
{"title":"850 meters","authors":"P. Gauthier","doi":"10.1145/2542398.2542487","DOIUrl":"https://doi.org/10.1145/2542398.2542487","url":null,"abstract":"The quest of a Fame-and-Fortune-hungry knight, in a not-so-fairy-tale!","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"196 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122085040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
5 story building 五层建筑
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542256.2542265
Ricardo Muñoz
{"title":"5 story building","authors":"Ricardo Muñoz","doi":"10.1145/2542256.2542265","DOIUrl":"https://doi.org/10.1145/2542256.2542265","url":null,"abstract":"A mischievous Monster, a naive Sidekick, ten shallow Girls, a retired Villain, an apathetic Robot, and a Megalomaniac from outer space live under one roof in the \"5 Story Building\". Five simultaneous stories tell the lives of the singular occupants of this confining building. These neighbors carry on with their own ambitions and inherited craziness without realizing that their stories are intertwined in this episodic interactive fiction.\u0000 Jean Paul Sartre and \"Sleep No More\" inspire this experience for digital tablets that explores the nuances and opportunities enabled by the introduction of interactivity in storytelling.\u0000 \"5 Story Building\" is intentionally crafted to show off things that traditional media cannot. This project explores the possibility of multiple simultaneous stories that are part of a bigger plot. These stories develop regardless if they are seen or not: the users' decisions are not only about what they sees but also, and maybe most importantly, what they decide not to see.\u0000 Multiple readings are necessary and voyeurism is encouraged.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125244627","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Shadow & light 光影
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542398.2542450
M. Clark
{"title":"Shadow & light","authors":"M. Clark","doi":"10.1145/2542398.2542450","DOIUrl":"https://doi.org/10.1145/2542398.2542450","url":null,"abstract":"Motion from motion, the unbinding of physical form.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121682863","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Automatic 3D garment modeling by continuous style description 通过连续的样式描述,实现服装的自动三维建模
International Conference on Societal Automation Pub Date : 2013-11-19 DOI: 10.1145/2542302.2542321
Li Liu, Ruomei Wang, Z. Su, Xiaonan Luo
{"title":"Automatic 3D garment modeling by continuous style description","authors":"Li Liu, Ruomei Wang, Z. Su, Xiaonan Luo","doi":"10.1145/2542302.2542321","DOIUrl":"https://doi.org/10.1145/2542302.2542321","url":null,"abstract":"Manually modeling of 3D garment is highly time-consuming and professional expertise demanding, and can only produce limited garments (Fig. 1(a)). The ability to create a diverse set of 3D garments is required with the trend of online fashion and apparel mass customization. This issue has been recently tackled with a fully automatic garment transfer algorithm [Brouet et al. 2012] based on pattern grading. Content creation techniques such as [Xu et al. 2012] introduce set evolution as a means for creative 3D shape modeling. However, current component assembly-based 3D shape modeling were just designed for discrete properties. An important observation is that style of many components garments can be characterized by the ratio of area and boundary length. Thus, we propose a simple but effective garment synthesis method that utilizes such a style description, instead of discretizing the style space. Results show that the method is able to produce various reasonable garments efficiently.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126639537","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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