参与界面

Seonah Mok, Jaehwan Jeon, M. Hayes, J. Paik
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引用次数: 2

摘要

这篇论文呈现的是一件关注人与人之间互动的艺术品,而不是观众与艺术品之间的互动。我们使用基于kinect的深度估计和视频跟踪算法可视化不同参与者之间相互作用的物理运动变化。提出的工作可以可视化基于参与者之间的物理距离的情感体验。我们还提供了一种体验,在这种体验中,参与者以形状和界面的形式成为艺术品的一部分。参与者的身体在与其他参与者和艺术品本身的交流和互动中起着重要的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Participating interface
This paper is presents an artwork that is concerned with the interactions among people rather than the interaction between an audience and the artwork. We visualize the physical motion variations from the interactions among different participants using Kinect-based depth estimation and video tracking algorithms. The proposed work can visualize the affective experiences based on the physical distance between participants. We also provide experiences in which a participant becomes a part of the artwork in the form of both shape and interface. The body of a participant plays an important role in communicating and interacting with other participant and the artwork itself.
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