{"title":"Design and Implementation of the Augmented Volleyball Court","authors":"Koya Sato","doi":"10.1145/3280295.3280298","DOIUrl":"https://doi.org/10.1145/3280295.3280298","url":null,"abstract":"Volleyball is widely popular as a way to share a sense of unity and achievement with others. However, errors detract from the enjoyment for beginners. To overcome this issue, a novel volleyball environment to support beginners in predicting the ball landing position is necessary. To assist sports enthusiasts, there is a lot of study which provided visual feedback onto the sports field. The difference between previous studies and our proposal is that there is a distance between the ball and the floor of the volleyball court which is the sports field. So, it is not clear whether this kind of peripheral visual feedback is effective. In this paper, we described the design and implementation of the developed system that provides visual feedback to support beginners at volleyball in predicting the ball landing position by projection onto the floor surface. Also, we reported the prediction accuracy of the system. We plan to confirm whether this peripheral visual feedback is effective for volleyball beginners for the future work.","PeriodicalId":103928,"journal":{"name":"Proceedings of the 2018 ACM Companion International Conference on Interactive Surfaces and Spaces","volume":"101 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116100040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Investigating the Impact of Data Transfer User Interfaces on Communication Grounding in Cross- Device Environments","authors":"L. Homaeian","doi":"10.1145/3280295.3280296","DOIUrl":"https://doi.org/10.1145/3280295.3280296","url":null,"abstract":"In Multi-device or cross-device environments (XDEs), people can use face-to-face communication and coordination channels to build and maintain a shared understanding about the task at hand (known as communication grounding) during collaboration. Also, in XDEs, people's attention may be focused on personal devices for independent data exploration. Therefore, communication and coordination among team members may require extra effort. In this paper, I propose a method to analyze the cost of communication grounding in XDEs. I also propose two user studies to investigate the impact of digital support for coordinating a specific action, i.e. data transfer, on communication grounding in XDEs.","PeriodicalId":103928,"journal":{"name":"Proceedings of the 2018 ACM Companion International Conference on Interactive Surfaces and Spaces","volume":"196 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124372786","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Evolution of Embedded User Assistance: Considering Usability and Aesthetics","authors":"Rucha Tulaskar","doi":"10.1145/3280295.3281754","DOIUrl":"https://doi.org/10.1145/3280295.3281754","url":null,"abstract":"'The only thing that never changes is- change' is the right phrase for diverse digital products. A digital software/app keeps evolving after a certain duration to keep up with new trends in design, technology and communication. Hence, a user guidance or support is always present in a digital product for novice as well as intermediate users. User support in the form of an embedded user assistance (EUA) is an important topic in Human computer interaction (HCI) and user experience design, as it complements overall product experience. EUA makes the information more accessible and relevant. It will be great to see how this pro-active, task-specific and immediate EUA evolved over past 20 years from not only usability but also from aesthetic point of view.","PeriodicalId":103928,"journal":{"name":"Proceedings of the 2018 ACM Companion International Conference on Interactive Surfaces and Spaces","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127767799","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}