ACM SIGGRAPH 2019 Educators Forum最新文献

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Creating a modern classic visual effect 创造现代经典的视觉效果
ACM SIGGRAPH 2019 Educators Forum Pub Date : 2019-07-28 DOI: 10.1145/3326542.3328019
Ken Cameron
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引用次数: 0
Approaches for immersive media curriculum implementation 沉浸式媒体课程实施的方法
ACM SIGGRAPH 2019 Educators Forum Pub Date : 2019-07-28 DOI: 10.1145/3326542.3328014
Nick Jushchyshyn, Timothy McLaughlin, Morgan Woolverton
{"title":"Approaches for immersive media curriculum implementation","authors":"Nick Jushchyshyn, Timothy McLaughlin, Morgan Woolverton","doi":"10.1145/3326542.3328014","DOIUrl":"https://doi.org/10.1145/3326542.3328014","url":null,"abstract":"The rapid expansion of availability, affordability and implementation of immersive media technologies in the market place has spawned an increasing interest in integration of design and production methodologies into higher education curriculum, while simultaneously posing a host of challenges to educators when with regards to resources, pedagogy and identifying industry needs. This panel brings together the directors of programs from Texas A&M University, The Ringling College of Art + Design, and Drexel University who have integrated immersive media into existing programs in visualization, as well as launched entire degree programs focused on the teaching design and production methodologies, to share and discuss their experiences with fellow","PeriodicalId":101602,"journal":{"name":"ACM SIGGRAPH 2019 Educators Forum","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121500464","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Image ditching: manipulating images with audio effects 图像沟渠:操纵图像与音频效果
ACM SIGGRAPH 2019 Educators Forum Pub Date : 2019-07-28 DOI: 10.1145/3326542.3328017
E. Brunvand
{"title":"Image ditching: manipulating images with audio effects","authors":"E. Brunvand","doi":"10.1145/3326542.3328017","DOIUrl":"https://doi.org/10.1145/3326542.3328017","url":null,"abstract":"Image glitching and data-bending are used to introduce image formats, data manipulation, and data visualization to beginning CS students and non-major students taking computing courses with no coding required.","PeriodicalId":101602,"journal":{"name":"ACM SIGGRAPH 2019 Educators Forum","volume":"246 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124705702","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Procedural organic modeling 程序有机建模
ACM SIGGRAPH 2019 Educators Forum Pub Date : 2019-07-28 DOI: 10.1145/3326542.3328013
D. Bachman
{"title":"Procedural organic modeling","authors":"D. Bachman","doi":"10.1145/3326542.3328013","DOIUrl":"https://doi.org/10.1145/3326542.3328013","url":null,"abstract":"David Bachman is a professor of Mathematics at Pitzer College in Claremont, CA, where also teaches computer science, and has co-taught classes on design with faculty in the art department. He received a PhD in 1999 from the University of Texas at Austin, and has since published over 20 research articles, three books, and received two grants from the National Science Foundation. For the last nine years David has been combining techniques from mathematics, biology, and computer science to produce 3D printed artwork, which has been shown in galleries across the country.","PeriodicalId":101602,"journal":{"name":"ACM SIGGRAPH 2019 Educators Forum","volume":"101 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122506935","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Groovy assignment: the VR ride: a cross disciplinary assignment in computer graphics and interactivity Groovy作业:虚拟现实之旅:计算机图形学和交互性的跨学科作业
ACM SIGGRAPH 2019 Educators Forum Pub Date : 2019-07-28 DOI: 10.1145/3326542.3328018
Nick Jushchyshyn, R. Lloyd, Erik Sundquist
{"title":"Groovy assignment: the VR ride: a cross disciplinary assignment in computer graphics and interactivity","authors":"Nick Jushchyshyn, R. Lloyd, Erik Sundquist","doi":"10.1145/3326542.3328018","DOIUrl":"https://doi.org/10.1145/3326542.3328018","url":null,"abstract":"In this Groovy Assignment submission, we present a VR Ride assignment that challenges students to create a fully interactive VR computer graphics experience integrated with a themed ride. For this assignment, a ride is an apparatus that fully supports the users weight, utilizes the user's body motions as a primary input for computer interactivity, and provides haptic feedback relevant to the VR experience. The assignment is designed to inspire and motivate creative thinking and cross disciplinary collaboration with faculty and students from outside the scope of those traditionally involved in programs focused on computer graphics and interaction. The assignment can be easily scaled, by utilizing wholly existing, found or purchased platforms (exercise equipment such as a rowing machine or stationary bike) for use with small groups of students if desired. In the example presented, students from Electrical Engineering, Mechanical Engineering, Industrial Design, Game Design, VR & Immersive Media, Animation & VFX and Game Design programs collaborated using primarily found or recycled components to build a bespoke, human powered \"VR Cycle\" ride, integrated with original VR experiences developed for the ride.","PeriodicalId":101602,"journal":{"name":"ACM SIGGRAPH 2019 Educators Forum","volume":"73 1-2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126982947","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Preparing students to take the next step: school to work transition (demo reels and beyond) 让学生为下一步做好准备:从学校到工作的过渡(演示录像及其他)
ACM SIGGRAPH 2019 Educators Forum Pub Date : 2019-07-28 DOI: 10.1145/3326542.3338830
Glenn Goldman, Jimmy Ockey, Sylvie Tehbelian, Elizabeth Zavitsanos, F. Rodriguez
{"title":"Preparing students to take the next step: school to work transition (demo reels and beyond)","authors":"Glenn Goldman, Jimmy Ockey, Sylvie Tehbelian, Elizabeth Zavitsanos, F. Rodriguez","doi":"10.1145/3326542.3338830","DOIUrl":"https://doi.org/10.1145/3326542.3338830","url":null,"abstract":"Panelists from various industry sub-segments involved with computer graphics and interactive techniques discuss preparation students must have to get initial access and employment in industry. Individual representatives talk both generally, and specifically (as examples) about their own companies. What entry-level applicants should have (and not have) on resumes, portfolios, and demo reels will be discussed and shown. Industry segments represented include game development/design, animation, special/visual effects, and production for motion pictures. Discussion includes preparation, training, and attributes students need to enter the workforce. Examining both short- and long-term needs, the panelists take a step back and look at trends and changes that have taken place and may take place. Questions considered include how schools can help students transition to industry, and what students can do on their own to be pro-active in obtaining requisite credentials. Getting noticed is a subject for discussion as well as what students should do/include and not do/include in demo reels and resumes as a way to help educators help students.","PeriodicalId":101602,"journal":{"name":"ACM SIGGRAPH 2019 Educators Forum","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133122792","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
ACM SIGGRAPH 2019 Educators Forum ACM SIGGRAPH 2019教育家论坛
ACM SIGGRAPH 2019 Educators Forum Pub Date : 1900-01-01 DOI: 10.1145/3326542
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引用次数: 0
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