Interactions (New York, N.Y.)最新文献

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The Future of Conferences Is Unconferences: Exploring a Decentralized Network of Regional Meetups 会议的未来是无差异的:探索去中心化的区域会议网络
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3612939
Soya Park, E. Kang, Karen Joy, Rosanna Bellini, Jérémie Lumbroso, D. Metaxa, A. Monroy-Hernández
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引用次数: 0
Advancing Explainability Through AI Literacy and Design Resources 通过人工智能素养和设计资源提高可解释性
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3613249
Patrick Gage Kelley, Allison Woodruff
{"title":"Advancing Explainability Through AI Literacy and Design Resources","authors":"Patrick Gage Kelley, Allison Woodruff","doi":"10.1145/3613249","DOIUrl":"https://doi.org/10.1145/3613249","url":null,"abstract":"3 4 I N T E R A C T I O N S S E P T E M B E R – O C T O B E R 2 0 2 3 designed to teach good practices for explainability. Explainability, put simply, provides humanunderstandable reasons and context for decisions made by an AI system [1,2]. In so doing, explainability benefits users and society by helping individuals make informed decisions about their use of AI systems, empowering civic engagement with AI, informing policymakers about the impacts of AI, and more. For these reasons, as AI has become more central in people’s lives, the public, the tech industry, regulators, and others have increasingly recognized explainability as a key aspect of Britni expertly navigates her kayak down the narrow channel, creating a new route to share online (Figure 1). Navigator, her boating app, lets her post routes and gives her a percentage of the advertising revenue. As Britni rounds a bend, a notification comes in from Navigator: “Your route ‘Marshy Inlet Trek’ has been suspended due to safety concerns and will be hidden temporarily from users.” Shocked that her most popular and lucrative (and in her experience very safe!) route has been suspended, Britni begins the process of investigating and contesting the suspension... Navigator is a fictional app we Advancing Explainability Through AI Literacy and Design Resources Patrick Gage Kelley and Allison Woodruff, Google","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"34 - 38"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"44438246","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Requiem for an Interface 接口的安魂曲
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3613243
Steve Harrison, D. Tatar
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引用次数: 0
Is AI Going to Replace Creative Professionals? 人工智能将取代有创造力的专业人士吗?
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3610529
Bhautik J. Joshi
{"title":"Is AI Going to Replace Creative Professionals?","authors":"Bhautik J. Joshi","doi":"10.1145/3610529","DOIUrl":"https://doi.org/10.1145/3610529","url":null,"abstract":"Spoiler alert: The answer is no, but getting to why is a trip through the nature of human creativity itself.","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"24 - 29"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"44834302","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Daniel M. Russell Daniel M.Russell
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3610592
D. Russell
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引用次数: 0
Designing Black Children in Video Games 在电子游戏中设计黑人儿童
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3610968
Yuki Chen, Jonaya Kemper, Erik Harpstead, Ross M. Higashi, J. Uchidiuno
{"title":"Designing Black Children in Video Games","authors":"Yuki Chen, Jonaya Kemper, Erik Harpstead, Ross M. Higashi, J. Uchidiuno","doi":"10.1145/3610968","DOIUrl":"https://doi.org/10.1145/3610968","url":null,"abstract":"Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. --- Sheena Erete, Editor","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"54 - 56"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"43635377","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Notes on Nothing 无物笔记
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3614406
Gopinaath Kannabiran
{"title":"Notes on Nothing","authors":"Gopinaath Kannabiran","doi":"10.1145/3614406","DOIUrl":"https://doi.org/10.1145/3614406","url":null,"abstract":"radical alterity faced by the self in an open encounter with others that informs his approach to philosophy as the “wisdom of love at the service of love,” in contrast to the “knowledge for the sake of knowledge” dictum. The above five instances are crude etchings, not a comprehensive overview. Encounters with an abstract notion such as nothing have concrete consequences, sometimes leading to major advancements in multiple areas, often fraught with power struggles, and in at least one case incurring being burned at the stake. In this column, I explore notions of nothing with an emphasis on non-Western traditions by pursuing the question: What has nothing to do with the design of technology? I begin my response by drawing attention to the anthology Software Development and Reality Construction, edited by Christiane Floyd and colleagues. In “Human Questions in Computer Science,” Floyd, a pioneer of participatory software design, relates ontological concerns about “what is” (i.e., reality) to epistemological concerns about “what we can know” (i.e., knowledge production). In her formulation, human cognition “may be viewed as bringing forth concepts and insights fitting our experience and viable for obtaining our aims in open situations where we interpret our needs,” and therefore, “the technical result of software development, the execution of programs may be characterized as constructed reality” [1]. Floyd’s articulation has profound sociopolitical implications wherein “computability has almost become a modern moral category, a vehicle for discussing the validity of decisions for action in human terms” [1]. Floyd’s worldview is evolutionary, participatory, action-oriented, and invested: 1) concepts fit our experience and provide viability for obtaining our aims; and 2) to design technology is to construct reality with significant sociopolitical implications. But what might we gain by engaging with non-Western notions of nothingness in relation to the design of technology as reality construction? Floyd traces the origins of computer science to Greek philosophy, which plays a significant role in Western thought traditions. HCI researchers, in turn, have pointed out that computer technology is still often designed based on the intuition, knowledge, and values of people who are Western, educated, industrialized, rich, and democratic [2]. Commenting on Western traditions of hermeneutics in relation to software design, Joseph Goguen’s article in the anthology mentions, “What is missing is a set of guidelines that tell us how to deal with the problems that inevitably arise, and other practices that are less involved with conceptual content and have the possibility of sharpening our general mindfulness and awareness” [1]. If design is by default approached as “doing something” about perceived problems, we might be stumped when faced with a situation that requires us to do nothing or where Nothing, perhaps, has fascinated humans more than notions of nothing.","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"16 - 19"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42470065","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Purpose of a System Is How We Shape It 系统的目的在于我们如何塑造它
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3613906
O. Cox
{"title":"The Purpose of a System Is How We Shape It","authors":"O. Cox","doi":"10.1145/3613906","DOIUrl":"https://doi.org/10.1145/3613906","url":null,"abstract":"our ideas look like? To answer this question, I aim to do a few things in this article. First, I’ll try to establish a base of values that we ought to pursue in the technologies we develop. Then I’ll narrowly define a term—ideisomorphism—that I have used a great deal in various articles up to this point to refer to tools that are naturally suited to the expression of human thought. With this definition established, I’ll explain in terms of cybernetics why our information systems need ideisomorphism to function properly. Finally, I’ll discuss a quantitative framework for measuring the extent to which tools are ideisomorphic. Why are our information systems places where ideas go to die? Why do so few of us, and fewer organizations, gain any level of mastery over our documents, ideas, and data? The reason is that our information management systems are not shaped like human consciousness. Drawing upon the field of cybernetics , I claim that to manage and master today’s immense variety of information, we need immense variety within our information systems. Without tools that mirror the range of human consciousness, our information will swallow us up; perhaps you feel like it already has. What might tools with the nuance and humanity necessary to express Insights → Our computers and their software are not currently ideisomorphic: They do not make it natural to express human ideas. → In terms of cybernetics, they are not “good regulators,” which is why so much human energy is crushed by computers. → Because of the feedback loop that exists between computers and ideas, the danger is that we will eventually think like machines at the expense of the subtlety and surprise of human thinking. C OMMENTA RY","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"44 - 49"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42684339","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Before There Was a Hill There Was a Hole 有山必有洞
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3615352
Hope Wang
{"title":"Before There Was a Hill There Was a Hole","authors":"Hope Wang","doi":"10.1145/3615352","DOIUrl":"https://doi.org/10.1145/3615352","url":null,"abstract":"","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"60 - 60"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45355567","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Calendar 日历
Interactions (New York, N.Y.) Pub Date : 2023-08-24 DOI: 10.1145/3613423
INTR Staff
{"title":"Calendar","authors":"INTR Staff","doi":"10.1145/3613423","DOIUrl":"https://doi.org/10.1145/3613423","url":null,"abstract":"","PeriodicalId":73404,"journal":{"name":"Interactions (New York, N.Y.)","volume":"30 1","pages":"57 - 57"},"PeriodicalIF":0.0,"publicationDate":"2023-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"44384365","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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