Virtual Creativity最新文献

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INTER/her: An immersive journey inside the female body – Experience reflections INTER/her:沉浸式的女性身体之旅-体验反思
Virtual Creativity Pub Date : 2023-04-13 DOI: 10.1386/vcr_00067_1
Camille C. Baker
{"title":"INTER/her: An immersive journey inside the female body – Experience reflections","authors":"Camille C. Baker","doi":"10.1386/vcr_00067_1","DOIUrl":"https://doi.org/10.1386/vcr_00067_1","url":null,"abstract":"\u0000 INTER/her is an immersive installation and virtual reality artwork highlighting (post)reproductive diseases that women over 30 frequently experience, including endometriosis, fibroids, polyps, ovarian and other cysts and growths, as well as the more serious cervical, ovarian, uterine and endometrial cancers. The artwork presents an abstract, intimate immersive journey within the inner world of women’s bodies, exposing the diseases they can suffer. INTER/her is intended as a personal exploration, conversation starter and community builder. This article discusses the development experience, exhibition and discoveries from INTER/her since its inception to the present. It explores the nature, staging and significance of the piece and what is implicated for future work in this area for art, design and research. It reveals the design process, visual and narrative elements made to represent, convey and understand the emotional and bodily/sensorial experience intended for visitors, as well as the visual metaphors representing the different organs and ailments. It covers the collaborative approach of the design team, using various technologies and the storytelling techniques used in the work during the lockdowns of the COVID-19 pandemic, from autumn 2020 to May 2021.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"3 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84218515","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gore Techs59th Venice Biennale, curated by Cecilia Alemani, Venice, Italy, 23 April–27 November 2022 第59届威尼斯双年展,由Cecilia Alemani策划,意大利威尼斯,2022年4月23日至11月27日
Virtual Creativity Pub Date : 2023-04-13 DOI: 10.1386/vcr_00068_5
Tricia Crivellaro, L. Heller
{"title":"Gore Techs\u000059th Venice Biennale, curated by Cecilia Alemani, Venice, Italy, 23 April–27 November 2022","authors":"Tricia Crivellaro, L. Heller","doi":"10.1386/vcr_00068_5","DOIUrl":"https://doi.org/10.1386/vcr_00068_5","url":null,"abstract":"Review of: Gore Techs\u0000 \u0000 59th Venice Biennale, curated by Cecilia Alemani, Venice, Italy, 23 April–27 November 2022","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"37 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82043242","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Beyond computationality: Radical play and aesthetics in future compasses 超越计算能力:未来指南针的激进玩法和美学
Virtual Creativity Pub Date : 2023-04-13 DOI: 10.1386/vcr_00065_1
Lucie Chateau
{"title":"Beyond computationality: Radical play and aesthetics in future compasses","authors":"Lucie Chateau","doi":"10.1386/vcr_00065_1","DOIUrl":"https://doi.org/10.1386/vcr_00065_1","url":null,"abstract":"The subreddit r/FutureCompasses is an online community where users play with the notion of a computationality engineered futurity. Future compasses are intricate 4 × 4 grids that imagine different futures. Each grid offers sixteen different futuristic scenarios thematically structured around concepts such as ecology or technology. These compasses combine computationality with experimental aesthetics through play. As per Roger Callois, play here crucially involves the creation of a new universal reality The authors of these compasses participate in the making of new social reality by applying a computational lens to the future and offering speculative scenarios about what the future could be. However, these scenarios do not reflect a realistic future for humanity. Instead, they subvert the idea of being able to calculate the future. Through creative play and experimental aesthetics, users who produce future compasses contrast computationality with human creativity. In this way, future compasses take their place in the artistic tradition of the New Aesthetic as defined by James Bridle. This article argues that future compasses contrast what can be technologically calculated and what should be creatively imagined.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"12 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76677381","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
I’m bad: The fascination of embodying the evil in a virtual world 我是坏人:在虚拟世界中体现邪恶的魅力
Virtual Creativity Pub Date : 2023-04-13 DOI: 10.1386/vcr_00066_1
M. Jerrentrup
{"title":"I’m bad: The fascination of embodying the evil in a virtual world","authors":"M. Jerrentrup","doi":"10.1386/vcr_00066_1","DOIUrl":"https://doi.org/10.1386/vcr_00066_1","url":null,"abstract":"Drawing on in-depth interviews, as well as digital and real-life participant observation, this article deals with the question of why many people are eager to embody something evil in the context of staged, digital photography – that is, to depict evil creatures and/or evil deeds. After looking at the general fascination for the evil and the way it is staged, the moment of embodiment is considered, a process of specific importance in times of digitalization: during the embodiment, the model can try out the evil quasi as a test without consequence and is able to physically express negative or socially undesired feelings such as not fitting in, disgust or anger and feel empowered while doing so. Furthermore, the resulting photographs offer the possibility to shape and form the evil and thus, to subject it to art, to aestheticize it and to make it presentable and manageable.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"11 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87549510","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Artist’s profile: Raphael Arar 艺术家简介:拉斐尔·阿拉尔
Virtual Creativity Pub Date : 2023-04-13 DOI: 10.1386/vcr_00070_7
L. Heller
{"title":"Artist’s profile: Raphael Arar","authors":"L. Heller","doi":"10.1386/vcr_00070_7","DOIUrl":"https://doi.org/10.1386/vcr_00070_7","url":null,"abstract":"","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"6 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85708816","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Sipping the virtual elixir: An autoethnographic close reading of Ayahuasca Kosmik Journey, a self-transcendent virtual experience 啜饮虚拟长生不老药:死藤水科斯米克之旅,一个自我超越的虚拟体验的自我民族志细读
Virtual Creativity Pub Date : 2022-06-01 DOI: 10.1386/vcr_00059_1
Noah Miller, John Desnoyers-Stewart, Ekaterina R. Stepanova, Alexandra Kitson, Jim Bizzocchi, B. Riecke
{"title":"Sipping the virtual elixir: An autoethnographic close reading of Ayahuasca Kosmik Journey, a self-transcendent virtual experience","authors":"Noah Miller, John Desnoyers-Stewart, Ekaterina R. Stepanova, Alexandra Kitson, Jim Bizzocchi, B. Riecke","doi":"10.1386/vcr_00059_1","DOIUrl":"https://doi.org/10.1386/vcr_00059_1","url":null,"abstract":"Self-transcendent experiences are often an integral component of ancient cultural practices that use psychedelic substances during spiritual ceremonies, such as ayahuasca ceremonies. Yet, ayahuasca contains dimethyltryptamine (DMT), which is illegal in many countries. Due to its illegality, ayahuasca experiences are scarce despite potential benefits of increased quality of life and reduced psychopathology. Virtual reality (VR) can provide a safe and legal glimpse of psychedelic experiences, such as an ayahuasca ceremony. These experiences may in turn evoke self-transcendent emotions without hallucinogenic substances, extending the power of art and technology to stimulate self-transcendence. To explore the potential, limits and experiential qualities that immersive experience design can afford for cyberdelic experiences, we conducted an autoethnographic close reading analysis of Atlas V’s Ayahuasca Kosmik Journey. Autoethnography allowed us to study complex and personal experiences while close reading connected those experiences to the design of the artefact. This allowed us to gain insights into the connections between design and experience and critically analyse the experience. The resulting reflection unveiled prominent psychological lenses in our subjective experience, including agency, embodiment, discomfort and self-transcendent emotions. Our analysis explicates the paramount role of spatiality, the sensorium and theme with embodied interaction for the self-transcendent effects of vastness, the role of contrast in narrative transitions and how meaning is rooted in previous experiences. Our analysis unveils the potential and the limitations of immersive technology to emulate self-transcendent experiences through extending our senses and transcending the self.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"22 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82152055","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
‘Extended Senses: Embodying Technology’ “延伸感官:体现技术”
Virtual Creativity Pub Date : 2022-06-01 DOI: 10.1386/vcr_00057_2
G. Boddington, Camille C. Baker
{"title":"‘Extended Senses: Embodying Technology’","authors":"G. Boddington, Camille C. Baker","doi":"10.1386/vcr_00057_2","DOIUrl":"https://doi.org/10.1386/vcr_00057_2","url":null,"abstract":"This Special Issue is a series of articles generated from the Extended Senses Symposium 2022, held at University of Greenwich, 8–9 September 2022, including an exhibition (8–10 September in the Stephen Lawrence Gallery). The main theme of the symposium was to explore ways to extend and expand the body through new and emerging modalities and technologies. Focusing primarily on the body as a site of knowledge production within this field, it highlighted immersion, haptic engagement and evolving body led interfaces to understand and enable the bridge between the analogue and the digital realms. Participants were encouraged to present socially responsible work engaged with issues such as: the climate crisis and environmental sustainability, data ethics, personal data ownership, surveillance and privacy, women’s health and equality and other urgent issues that affect the body. Talks and artwork traversed between the physical and the virtual, including but not limited to, electronic or smart textiles, research exploring multimodal interfaces and human–technology interaction, dance, theatre, music and other performance modes, as well all work that engages with technology to translate different embodied senses and experiential sensations.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87567132","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Performer/audience experience, performer perception and audience immersion 表演者/观众体验,表演者感知和观众沉浸
Virtual Creativity Pub Date : 2022-06-01 DOI: 10.1386/vcr_00060_1
Emily Kirwan
{"title":"Performer/audience experience, performer perception and audience immersion","authors":"Emily Kirwan","doi":"10.1386/vcr_00060_1","DOIUrl":"https://doi.org/10.1386/vcr_00060_1","url":null,"abstract":"This article considers dance performances that utilize immersive technologies, in particular those that result in comparatively different experiences for the performer and the audience. The article proposes that with the incorporation of technology, creators and audiences may become so engrossed by the effects of technology and what can be achieved that we perhaps overlook what is omitted when technology takes centre stage. By analysing three aspects of technology-mediated dance performances, this article highlights how technology alters and extrapolates the dance experience for performers and audiences. The differing experiences of performer and audience, the dancer’s perception of their environment and the audience’s immersion are in some ways enhanced, but also arguably hindered, by the mediation of technology. The article aims to provoke questions about technology-mediated performances and proposes more theoretical discussions on the communication of dance through technology.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"5 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78687460","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Donate Yourself: An AR trail exploring the future of organ, tissue and body data donation 捐赠自己:探索未来器官,组织和身体数据捐赠的AR路径
Virtual Creativity Pub Date : 2022-06-01 DOI: 10.1386/vcr_00064_1
Stacey Pitsillides, G. Boddington, Tadej VindiŠ
{"title":"Donate Yourself: An AR trail exploring the future of organ, tissue and body data donation","authors":"Stacey Pitsillides, G. Boddington, Tadej VindiŠ","doi":"10.1386/vcr_00064_1","DOIUrl":"https://doi.org/10.1386/vcr_00064_1","url":null,"abstract":"This article explores how communication and interaction design were used in the augmented reality experience, Donate Yourself. It aims to demystify some of the ethical and personal concerns around the donation of organs, tissue and body data for scientific and medical research. The research finds different modes of provoking thought around a central question: can augmented reality be used to open debates on who has access to our biological and digital traces beyond death? Taking into account how COVID-19 has made the public deeply reconsider their biological and data bodies, the paper documents and contextualizes the making of Donate Yourself, which was created in collaboration with interactive design collective body>data>space and scientists from the Human Cell Atlas project (HCA). In doing so, it explores the contested histories of human tissue in research and contemporizes these relations by looking at the way HCA members use and care for human tissue and data in their work. A range of methods that were used to capture diverse public attitudes and ethical concerns about donation using participatory approaches included: the co-creation of design probes with HCA scientists, online workshops, qualitative interviews, a documentation zine and public maker jam. These methodological lenses, and the data they produce, were used to construct a non-linear narrative and digital bricolage that is experienced as a hybrid public walking tour. Five themes were generated for the augmented reality experiences: care, trust, immortal, consent, future. This triangulation of science, technology and the arts was materialized in a webAR walking trail that ran during November 2021, which was accessed by the public via QR codes as part of the larger One Cell At A Time online exhibition, funded by the Wellcome Trust.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"127 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88150072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
When hearts speak 当心灵诉说
Virtual Creativity Pub Date : 2022-06-01 DOI: 10.1386/vcr_00063_1
Ilze Briede
{"title":"When hearts speak","authors":"Ilze Briede","doi":"10.1386/vcr_00063_1","DOIUrl":"https://doi.org/10.1386/vcr_00063_1","url":null,"abstract":"This article gathers and analyses research on biosensing user-interface design strategies and empirical research approaches in human-computer interaction (HCI). Placing human experience at the core of the primary investigation, this research article will explore Soma Design strategies developed by researcher and computer scientist Kristina Höök and comparable approaches in human computer mediations. In addition, this article investigates the peculiarities of creating a container and expressive model for architectonic media based on WorldMaker Universe (WMU) schematic, a software framework for the development of computational artworks, created by scholar and artist Mark-David Hosale and explores works and research that intersect the art and science domains. This research document also offers a unique angle on the creative and technical processes of creating a bio-art installation and virtual sculpture called Somatic Interventions, developed as a group assignment for the Vertical Studio Lab course taught by Professor Mark-David Hosale at York University, Toronto, Canada. It will critically examine and question the sculpture design’s architectural choices and evaluate the biosignal feedback system that connects human participants to internally built artificial chemistry and multiple layers of unique state machines.","PeriodicalId":52193,"journal":{"name":"Virtual Creativity","volume":"43 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78498926","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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