International Journal of Design Creativity and Innovation最新文献

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Design spaces and EEG frequency band power in constrained and open design 受限开放设计中的设计空间与脑电频带功率
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-04-18 DOI: 10.1080/21650349.2022.2048697
Sónia da Silva Vieira, M. Benedek, J. Gero, Shumin Li, G. Cascini
{"title":"Design spaces and EEG frequency band power in constrained and open design","authors":"Sónia da Silva Vieira, M. Benedek, J. Gero, Shumin Li, G. Cascini","doi":"10.1080/21650349.2022.2048697","DOIUrl":"https://doi.org/10.1080/21650349.2022.2048697","url":null,"abstract":"ABSTRACT Design space is a common abstraction used in the investigation of design cognition. Characteristic properties of design spaces and how they change are underexplored. Design spaces can vary with the design task and its constraints, which are assumed to result in differences in neurocognitive processes. We review general cognition, creative cognition and design neurocognition EEG studies. We analyzed the brain activity of 32 professional mechanical engineers and industrial designers while performing constrained and open design tasks. The neurophysiological activations during reading the task, earliest reaction, and open externalization stages of constrained and open design are compared based on EEG frequency band power. Significant differences between constrained and open design for the beta bands were found in the earliest reaction stage. Significant differences between constrained and open design for alpha 2 and the beta bands were found in the open externalization stage. We discuss the results and relate the higher brain activity and significant differences in open design to cognitive functions of interest to design cognition. We show that EEG brain activation is sensitive to the level of constraints in designing, in particular alpha 2 and beta bands can act as proxies of the change and expansion of design spaces.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"43622853","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Co-Design visions of public makerspaces in China 中国公共品牌空间的共同设计愿景
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-04-03 DOI: 10.1080/21650349.2022.2048696
B. Lam, Youngok Choi, Xi Chen, Sophia de Sousa, Long Liu, M. Ni
{"title":"Co-Design visions of public makerspaces in China","authors":"B. Lam, Youngok Choi, Xi Chen, Sophia de Sousa, Long Liu, M. Ni","doi":"10.1080/21650349.2022.2048696","DOIUrl":"https://doi.org/10.1080/21650349.2022.2048696","url":null,"abstract":"ABSTRACT Enhancing creativity has become of vital importance in today’s modern world as creativity plays an essential role in solving complex individual, business and social issues. This paper, therefore, considers how to develop a novel and inclusive means of fostering creative citizens in a bottom-up manner, especially in China, through co-design and public makerspaces. The paper discusses the notion of creativity and its relations with co-design and makerspace, critical requirements of co-design and makerspace design, and cultural differences in co-design. A literature review and a series of co-design workshops with Chinese and non-Chinese participants were applied. The research revealed that making activities should be more ‘visible’ and ‘inclusive’ to engage more and better with both makers and non-makers. This study also identified some differences between Chinese and non-Chinese groups in terms of space management and co-design approaches. The key findings would greatly value developing user-oriented makerspaces for creativity enhancement in China.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48167670","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Implementing design thinking to drive innovation in technical design 运用设计思维推动技术设计创新
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-03-14 DOI: 10.1080/21650349.2022.2048698
B. Eisenbart, S. Bouwman, J. Voorendt, S. McKillagan, B. Kuys, C. Ranscombe
{"title":"Implementing design thinking to drive innovation in technical design","authors":"B. Eisenbart, S. Bouwman, J. Voorendt, S. McKillagan, B. Kuys, C. Ranscombe","doi":"10.1080/21650349.2022.2048698","DOIUrl":"https://doi.org/10.1080/21650349.2022.2048698","url":null,"abstract":"ABSTRACT Design Thinking has been gaining attention over the past decade with more and more companies seeking to use it as a human-centered problem-solving approach that can create novel solutions and foster (radical) innovation. Following several success stories from business, management or even civic service delivery environment, where Design Thinking has produced highly impactful and popularized innovation, technically oriented companies have increasingly shown interest in using it to nurture their innovation and creative capabilities. In this article, a qualitative analysis of semi-structured interviews with experts applying and researching Design Thinking are presented in the context of technology-focused organizations. Several concrete insights are derived to reveal specific success factors, central characteristics, tools and methods, but also limitations and prerequisites for its effective application in such contexts. Finally, the study highlights potential adaptations of the approach to support its integration with the processes similar organizations apply in their routine practices.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"49380276","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
We cannot play 20 questions with creativity and innovation and win: the necessity of practice-based integrative research 我们不能用创造力和创新来玩20个问题并赢得:基于实践的综合研究的必要性
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-02-15 DOI: 10.1080/21650349.2022.2041889
Y. Reich
{"title":"We cannot play 20 questions with creativity and innovation and win: the necessity of practice-based integrative research","authors":"Y. Reich","doi":"10.1080/21650349.2022.2041889","DOIUrl":"https://doi.org/10.1080/21650349.2022.2041889","url":null,"abstract":"In engineering, we are concerned with addressing technical challenges with various consequences such as societal and environmental. In broader domains, we address challenges with all available means under similar constraints. The challenges are systemic with interfaces to other issues, embedded in a context that provides constraints and influences what may be a viable solution. In addressing challenges, engineers participate in transdisciplinary teams, exercising different modes of reasoning including design, creativity, system thinking, and critical thinking. These modes interact in different ways, as a complex system, leading to an emergent process that delivers the required solution. In a way, our challenges or what we, as researchers, seek to study, are ‘living things moving in a field (Editorial board of IJDCI, 2013)’. While this description is integrative, holistic, requiring multiple perspectives to study, science has progressively turned into a collection of specialized fields, wherein each, further specialization has been exercised leading to difficulties to address challenges (Reich & Shai, 2012). A primary justification for this specialization has been the explosion of knowledge and its complexity that requires deep expertise in specialized areas. But the risk that materialized is the creation of artificial boundaries between necessary elements of addressing real problems and reinforcing silos that hamper communication. The International Journal on Design Creativity and Innovation (IJDCI) had the goal to broaden the boundaries for studying creativity and innovation beyond engineering as ‘living things moving in a field’. This was reflected in the statements of several editorial board members in the 2013 editorial (Editorial board of IJDCI, 2013):","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-02-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47122241","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Cosmopolitan localism as a research framework for sustainability in graphic design practices 世界性地方主义作为平面设计实践中可持续性的研究框架
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-01-11 DOI: 10.1080/21650349.2021.2024092
Ginn Assibey Bonsu, Alettia V. Chisin, Johannes Christoffel Cronje
{"title":"Cosmopolitan localism as a research framework for sustainability in graphic design practices","authors":"Ginn Assibey Bonsu, Alettia V. Chisin, Johannes Christoffel Cronje","doi":"10.1080/21650349.2021.2024092","DOIUrl":"https://doi.org/10.1080/21650349.2021.2024092","url":null,"abstract":"ABSTRACT Graphic design practices in a developing nation have a negative impact on sustainability, with researchers recommending several strategies to minimize it, yet much has not been achieved. Cosmopolitan localism has been proposed as a solution since contextual problems need contextual solutions. This paper attempts to establish a relationship between cosmopolitan localism and sustainability through exploring emerging innovations in cosmopolitan localism and their potential to minimize the impact of graphic design practices on sustainability. Data were gathered through observation, field notes of shared experiences, and unstructured interviews pertaining to designing packagings, labels, advertisement materials and by-products of graphic design production. The emerging innovations reflect three approaches, namely design policy, up-cycling of graphic design production by-products, and social media usage for design product dissemination. Results show how local approaches that are open and connected shape design decisions and reflect a connection to the global flow of ideas that minimize the impact of graphic design practices on sustainability. The paper concludes that cosmopolitan localism is a collaborative mode of production that creates an enabling environment for the practice of sustainability in graphic design, and that promotes distributed economics.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-01-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41930126","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Extreme-user conditions to enhance design creativity and empathy- application using visual impairment 极端的用户条件,以提高设计的创造力和同理心-应用使用视觉障碍
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-01-11 DOI: 10.1080/21650349.2021.2024093
Sujithra Raviselvam, Dongwook Hwang, Bradley Camburn, K. Sng, Katja Hölttä-Otto, Kris Wood
{"title":"Extreme-user conditions to enhance design creativity and empathy- application using visual impairment","authors":"Sujithra Raviselvam, Dongwook Hwang, Bradley Camburn, K. Sng, Katja Hölttä-Otto, Kris Wood","doi":"10.1080/21650349.2021.2024093","DOIUrl":"https://doi.org/10.1080/21650349.2021.2024093","url":null,"abstract":"ABSTRACT Extreme-users who experience physical, sensory or cognitive challenges can help identify latent needs across a majority of the general population users. Identifying these latent needs may open doors to novel products, services, and systems. Empathic design techniques of simulation tools and scenarios allow designers to experience a range of extreme-user perspectives. However, research still lacks a thorough understanding of the potential impact of such techniques, especially their potential to uncover and address latent needs. This paper strengthens the understanding of simulation tools and scenarios by analyzing two user-centered workshops that applied simulated scenarios to empathize with users with visual impairments (VIs), and uses an empathic similarity metric to evaluate the empathic outcomes in conjunction with self-evaluated empathy. In addition to empathy, creativity is measured for the concepts shared by 36 (x2) workshop participants and 13 participants with VIs. Empirical analysis of the results, across two sequences of controlled studies, supports the potential of simulated scenarios in evoking participant creativity and empathy. KEY TERMINOLOGIES Empathy: Ability to understand and share feelings of others without judgment. Simulation: Imitation of a process, situation, or circumstance. Scenario: Context-specific (how, where, and who) circumstances experienced by users. Latent Needs: Needs that are important yet not obvious to the average user (Otto & Wood, 1998). Extreme-Users: Users who experience challenges with physical or cognitive abilities. General Population: The remainder of the population who do not qualify as extreme-users.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-01-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41435626","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Perspectives on design creativity and innovation research: 10 years later 设计创意与创新研究展望:10年后
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2022-01-02 DOI: 10.1080/21650349.2022.2021480
G. Cascini, Y. Nagai, G. V. Georgiev, J. Zelaya, N. Becattini, J. Boujut, H. Casakin, N. Crilly, E. Dekoninck, J. Gero, A. Goel, G. Goldschmidt, M. Gonçalves, K. Grace, L. Hay, P. Le Masson, M. L. Maher, D. Marjanovic, D. Motte, P. Papalambros, R. Sosa, S. V, M. Štorga, B. Tversky, B. Yannou, A. Wodehouse
{"title":"Perspectives on design creativity and innovation research: 10 years later","authors":"G. Cascini, Y. Nagai, G. V. Georgiev, J. Zelaya, N. Becattini, J. Boujut, H. Casakin, N. Crilly, E. Dekoninck, J. Gero, A. Goel, G. Goldschmidt, M. Gonçalves, K. Grace, L. Hay, P. Le Masson, M. L. Maher, D. Marjanovic, D. Motte, P. Papalambros, R. Sosa, S. V, M. Štorga, B. Tversky, B. Yannou, A. Wodehouse","doi":"10.1080/21650349.2022.2021480","DOIUrl":"https://doi.org/10.1080/21650349.2022.2021480","url":null,"abstract":"Ten years have passed since the preparation of the inaugural issue of the International Journal of Design Creativity and Innovation (IJDCI). The editors at that time collected the reflections and inspiring thoughts of 36 editorial board members in an extended editorial that still represents an insightful overview of the design creativity and innovation research perspectives (Editorial board of IJDCI, 2013). The launch of the tenth volume of this journal presented an important opportunity to reflect on what has been done and, more importantly, on what is expected of the field of design creativity and innovation research in the years ahead. For this reason, we invited all current members of the Editorial and Steering Advisory Boards of IJDCI to share their expert point of view and expectations in a free style or format (but within a maximum length of words). To guide the writing of their contributions, we put forward the following questions:","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2022-01-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45406983","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
What an original app! : a study on the novelty of software products 多么原创的应用啊!软件产品的新颖性研究
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2021-11-22 DOI: 10.1080/21650349.2021.1997649
A. Beghelli, Sara Jones
{"title":"What an original app! : a study on the novelty of software products","authors":"A. Beghelli, Sara Jones","doi":"10.1080/21650349.2021.1997649","DOIUrl":"https://doi.org/10.1080/21650349.2021.1997649","url":null,"abstract":"ABSTRACT Innovation in software is important to both members of the public and the software industry, and involves developing software that is both useful and novel. While novelty has attracted significant interest in relation to physical products, it is not so well studied in the context of software products. In this paper, we aim to help develop our understanding of novelty in software by investigating which kinds of software products are seen as more or less novel; what factors may contribute most to perceptions of novelty in software, and whether members of the public and those involved in software development think in the same ways about these things. Through a study consisting of 3 stages, we identify examples of software products that are seen as original, at time of writing, by both software specialists and members of the public, and also two key factors – use of software in a new context, and use of a new underlying technology, which appear to contribute strongly to perceptions of novelty in software. We briefly discuss the implications of our findings and directions for further work.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2021-11-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45202442","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Appreciation to Reviewers 感谢评审员
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2021-10-02 DOI: 10.1097/ADM.0b013e318159aea4
M. Aalto, B. Altura, R. Anthenelli, J. Ballantyne, Declan T. Barry, L. Bauer, Carlos Blanco, A. Blaszczynski, R. Blondell, C. Boyd, G. Fischer, R. Foltin, Timothy Fong, P. Friedmann, D. Gorelick, E. Gottheil, M. Gourevitch, D. Greenblatt, J. Heffner, G. Helmbrecht, K. Kampman, D. Kivlahan, H. Knudsen, K. Ksobiech, Debi A. LaPlante, B. Mason, J. Maxwell, D. McCarty, Mary G. McMasters, John Mendelson, J. Mertens, S. Miller, L. Najavits, Kent Nakamoto, E. Peles, I. Petrakis, R. Ries, J. Samet
{"title":"Appreciation to Reviewers","authors":"M. Aalto, B. Altura, R. Anthenelli, J. Ballantyne, Declan T. Barry, L. Bauer, Carlos Blanco, A. Blaszczynski, R. Blondell, C. Boyd, G. Fischer, R. Foltin, Timothy Fong, P. Friedmann, D. Gorelick, E. Gottheil, M. Gourevitch, D. Greenblatt, J. Heffner, G. Helmbrecht, K. Kampman, D. Kivlahan, H. Knudsen, K. Ksobiech, Debi A. LaPlante, B. Mason, J. Maxwell, D. McCarty, Mary G. McMasters, John Mendelson, J. Mertens, S. Miller, L. Najavits, Kent Nakamoto, E. Peles, I. Petrakis, R. Ries, J. Samet","doi":"10.1097/ADM.0b013e318159aea4","DOIUrl":"https://doi.org/10.1097/ADM.0b013e318159aea4","url":null,"abstract":"","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2021-10-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1097/ADM.0b013e318159aea4","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46331775","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Neurocognitive feedback: a prospective approach to sustain idea generation during design brainstorming 神经认知反馈:在设计头脑风暴期间维持创意产生的前瞻性方法
IF 1.8
International Journal of Design Creativity and Innovation Pub Date : 2021-09-07 DOI: 10.1080/21650349.2021.1976678
Mo Hu, Tripp Shealy, J. Milovanovic, J. Gero
{"title":"Neurocognitive feedback: a prospective approach to sustain idea generation during design brainstorming","authors":"Mo Hu, Tripp Shealy, J. Milovanovic, J. Gero","doi":"10.1080/21650349.2021.1976678","DOIUrl":"https://doi.org/10.1080/21650349.2021.1976678","url":null,"abstract":"ABSTRACT Ideation is a key phase in engineering design and brainstorming is an established method for ideation. A limitation of the brainstorming process is idea production tends to peak at the beginning and quickly decreases with time. In this exploratory study, we tested an innovative technique to sustain ideation by providing designers feedback about their neurocognition. We used a neuroimaging technique (fNIRS) to monitor students’ neurocognitive activations during a brainstorming task. Half received real-time feedback about their neurocognitive activation in their prefrontal cortex, a brain region associated with working memory and cognitive flexibility. Students who received the neurocognitive feedback maintained higher cortical activation and longer sustained peak activation. Students receiving the neurocognitive feedback demonstrated a higher percentage of right-hemispheric dominance, a region associated to creative processing, compared to the students without neurocognitive feedback. The increase in right-hemispheric dominance positively correlated with an increase in the number of solutions during concept generation and a higher design idea fluency. These results demonstrate the prospective use of neurocognitive feedback to sustain the cognitive activations necessary for idea generation during brainstorming. Future research should explore the effect of neurocognitive feedback with a more robust sample of designers and compare neurocognitive feedback with other types of interventions to sustain ideation.","PeriodicalId":43485,"journal":{"name":"International Journal of Design Creativity and Innovation","volume":null,"pages":null},"PeriodicalIF":1.8,"publicationDate":"2021-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46478516","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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