ACM SIGGRAPH 2017 VR Village最新文献

筛选
英文 中文
Blortasia: a virtual reality art experience Blortasia:虚拟现实艺术体验
ACM SIGGRAPH 2017 VR Village Pub Date : 2017-07-30 DOI: 10.1145/3089269.3089275
K. Mack
{"title":"Blortasia: a virtual reality art experience","authors":"K. Mack","doi":"10.1145/3089269.3089275","DOIUrl":"https://doi.org/10.1145/3089269.3089275","url":null,"abstract":"Blortasia is an abstract art world in the sky where you fly freely through a surreal maze of evolving sculptures. Blortasia combines art and flying in virtual reality to engage the imagination and inspire wonder through shape, color, motion, sound, and spatial presence. Instead of recreating art from the real world, Blortasia explores virtual reality as an aesthetic medium in and of itself. Blortasia transports you into an art installation unconstrained by the limits of ordinary reality. Blortasia exploits a variety of methods and perceptual mechanisms to inspire transcendent states.","PeriodicalId":426114,"journal":{"name":"ACM SIGGRAPH 2017 VR Village","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125141331","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
IRIDiuM+: deep media storytelling with non-linear light field video 铱+:非线性光场视频的深度媒体叙事
ACM SIGGRAPH 2017 VR Village Pub Date : 2017-07-30 DOI: 10.1145/3089269.3089277
Maggie Kosek, Babis Koniaris, David Sinclair, Desislava Markova, Fraser Rothnie, L. Smoot, Kenny Mitchell
{"title":"IRIDiuM+: deep media storytelling with non-linear light field video","authors":"Maggie Kosek, Babis Koniaris, David Sinclair, Desislava Markova, Fraser Rothnie, L. Smoot, Kenny Mitchell","doi":"10.1145/3089269.3089277","DOIUrl":"https://doi.org/10.1145/3089269.3089277","url":null,"abstract":"We present immersive storytelling in VR enhanced with non-linear sequenced sound, touch and light. Our Deep Media [Rose 2012] aim is to allow for guests to physically enter rendered movies with novel non-linear storytelling capability. With the ability to change the outcome of the story through touch and physical movement, we enable the agency of guests to make choices with consequences in immersive movies. We extend, IRIDiuM [Koniaris et al. 2016, 2017] to allow branching streams of full-motion light field video depending on user actions in real time. The interactive narrative guides guests through the immersive story with lighting and spatial audio design and integrates both walkable and air haptic actuators.","PeriodicalId":426114,"journal":{"name":"ACM SIGGRAPH 2017 VR Village","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134388731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
HEROES: a duet in mixed reality 英雄:混合现实中的二重唱
ACM SIGGRAPH 2017 VR Village Pub Date : 2017-07-30 DOI: 10.1145/3089269.3089286
Melissa C. Painter
{"title":"HEROES: a duet in mixed reality","authors":"Melissa C. Painter","doi":"10.1145/3089269.3089286","DOIUrl":"https://doi.org/10.1145/3089269.3089286","url":null,"abstract":"Using 2-D, virtual reality, and augmented reality headsets, Heroes crafts a multidimensional experience that lets you chase dancers around a pool and on stage, scale through a labyrinth of stunning architecture, and even reach out and hold the dancers in the palm of your hand. Set to David Bowie's iconic track Heroes, and filmed at the historic Theater at Ace Hotel in Los Angeles, Heroes is experienced by users in three ways: as a linear narrative, from within an Oculus Gear VR headset, and using the Microsoft HoloLens AR headset. Built with Unity in collaboration with MPC VR, the project utilizes the 360-degree Nokia OZO camera, photogrammetry, rapid avatar creation, as well as traditional 2D film, Oculus Gear VR, Microsoft HoloLens, painting, animation, dance and even the users' voice and body.","PeriodicalId":426114,"journal":{"name":"ACM SIGGRAPH 2017 VR Village","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128872647","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Digital playgroundz
ACM SIGGRAPH 2017 VR Village Pub Date : 2017-07-30 DOI: 10.1145/3089269.3089288
D. Gregor, Ondrej Prucha, J. Rocek, Josef Kortan
{"title":"Digital playgroundz","authors":"D. Gregor, Ondrej Prucha, J. Rocek, Josef Kortan","doi":"10.1145/3089269.3089288","DOIUrl":"https://doi.org/10.1145/3089269.3089288","url":null,"abstract":"Digital Playgroundz is augmented reality platform for large scale applications on flat surfaces (walls). It was developed while trying to connect projection mapping and games, but it can be used for other applications, too. The size or count of interactive surfaces is scalable and the applications are capable of handling input of multiple users simultaneously.","PeriodicalId":426114,"journal":{"name":"ACM SIGGRAPH 2017 VR Village","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114041394","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
ACM SIGGRAPH 2017 VR Village ACM SIGGRAPH 2017 VR村
ACM SIGGRAPH 2017 VR Village Pub Date : 1900-01-01 DOI: 10.1145/3089269
{"title":"ACM SIGGRAPH 2017 VR Village","authors":"","doi":"10.1145/3089269","DOIUrl":"https://doi.org/10.1145/3089269","url":null,"abstract":"","PeriodicalId":426114,"journal":{"name":"ACM SIGGRAPH 2017 VR Village","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132574153","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信