{"title":"Gamify Gamifying: Learning with Breakouts","authors":"Mariano Sanz-Prieto, Gema de Pablo González","doi":"10.1007/978-3-030-76986-4_7","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_7","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"128 2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124242837","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Game-Based Learning for Teaching Multiplication and Division to Kindergarten Students","authors":"Nicholas Zaranis, Fotini Alexandraki","doi":"10.1007/978-3-030-76986-4_6","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_6","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"102 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126704274","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Designing an Online Escape Room as an Educational Tool","authors":"Elīna Grāvelsiņa, L. Daniela","doi":"10.1007/978-3-030-76986-4_8","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_8","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"51 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131165072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Implementing Quiz Apps as Game-Based Learning Tools in Higher Education for the Enhancement of Learning Motivation","authors":"Santa Dreimane","doi":"10.1007/978-3-030-76986-4_10","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_10","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131371536","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Serious Film Games (S.FI.GA.): Integrating Game Elements with Filmmaking Principles into Playful Scriptwriting","authors":"Agnes Papadopoulou, Emmanuel Rovithis, Iakovos Panagopoulos","doi":"10.1007/978-3-030-76986-4_13","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_13","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133132207","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using Game-Based Learning to Prompt Reflective and Holistic Thinking in Project Management","authors":"Bassam A. Hussein","doi":"10.1007/978-3-030-76986-4_5","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_5","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122182968","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Kirsi Syynimaa, Kirsi Lainema, Raija H. Hämäläinen, T. Lainema, Tiina Lämsä
{"title":"The Role of Instructional Activities for Collaboration in Simulation-Based Games","authors":"Kirsi Syynimaa, Kirsi Lainema, Raija H. Hämäläinen, T. Lainema, Tiina Lämsä","doi":"10.1007/978-3-030-76986-4_2","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_2","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122120506","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Reflections on the Application of a Gamified Environment to Foster Young Learners’ Digital Competencies","authors":"Efi A. Nisiforou, Charalambos Vrasidas","doi":"10.1007/978-3-030-76986-4_11","DOIUrl":"https://doi.org/10.1007/978-3-030-76986-4_11","url":null,"abstract":"","PeriodicalId":405959,"journal":{"name":"Smart Pedagogy of Game-based Learning","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126452079","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}