{"title":"Using the Debugger","authors":"Will Briggs","doi":"10.1007/978-1-4842-6306-8_9","DOIUrl":"https://doi.org/10.1007/978-1-4842-6306-8_9","url":null,"abstract":"","PeriodicalId":382565,"journal":{"name":"C++20 for Lazy Programmers","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131124789","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Animation with structs and Sprites","authors":"W. Briggs","doi":"10.1007/978-1-4842-5187-4_11","DOIUrl":"https://doi.org/10.1007/978-1-4842-5187-4_11","url":null,"abstract":"","PeriodicalId":382565,"journal":{"name":"C++20 for Lazy Programmers","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116628106","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Exceptions, Move Constructors and =, Recursion, and O notation","authors":"Will Briggs","doi":"10.1007/978-1-4842-6306-8_18","DOIUrl":"https://doi.org/10.1007/978-1-4842-6306-8_18","url":null,"abstract":"","PeriodicalId":382565,"journal":{"name":"C++20 for Lazy Programmers","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115324189","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Algorithms and the Development Process","authors":"Will Briggs","doi":"10.1007/978-1-4842-5187-4_6","DOIUrl":"https://doi.org/10.1007/978-1-4842-5187-4_6","url":null,"abstract":"","PeriodicalId":382565,"journal":{"name":"C++20 for Lazy Programmers","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116555685","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Making an Arcade Game: Input, Collisions, and Putting It All Together","authors":"Will Briggs","doi":"10.1007/978-1-4842-5187-4_12","DOIUrl":"https://doi.org/10.1007/978-1-4842-5187-4_12","url":null,"abstract":"","PeriodicalId":382565,"journal":{"name":"C++20 for Lazy Programmers","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134042485","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}