{"title":"Xploro","authors":"C. Ebeling, Benjamin Skinner, Andrew Bluff","doi":"10.1145/3305365.3329724","DOIUrl":"https://doi.org/10.1145/3305365.3329724","url":null,"abstract":"Xploro is an educational game for iOS which combines augmented-reality (AR) technology and spatial computing multi-user game-play mechanics. It was created by the UTS Animal Logic Academy (UT-SALA) 2018 cohort to educate children aged 8--12 in a fun and social way. Xploro uses emerging augmented reality technology to create the hide and seek fun of \"Wheres Wally\" alongside educational aspects similar to \"Carmen Sandiego\".","PeriodicalId":367194,"journal":{"name":"ACM SIGGRAPH 2019 Appy Hour","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116028182","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}