Advances in Computer Games最新文献

筛选
英文 中文
Evaluation Function Based Monte-Carlo LOA 基于蒙特卡罗LOA的评价函数
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_4
M. Winands, Y. Björnsson
{"title":"Evaluation Function Based Monte-Carlo LOA","authors":"M. Winands, Y. Björnsson","doi":"10.1007/978-3-642-12993-3_4","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_4","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131316510","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 46
Monte-Carlo Kakuro
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_5
Tristan Cazenave
{"title":"Monte-Carlo Kakuro","authors":"Tristan Cazenave","doi":"10.1007/978-3-642-12993-3_5","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_5","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"15 2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132914529","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
Monte-Carlo Tree Search in Settlers of Catan 卡坦岛的蒙特卡洛树搜索
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_3
I. Szita, Guillaume Chaslot, P. Spronck
{"title":"Monte-Carlo Tree Search in Settlers of Catan","authors":"I. Szita, Guillaume Chaslot, P. Spronck","doi":"10.1007/978-3-642-12993-3_3","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_3","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"399 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116524856","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 122
On Drawn K-In-A-Row Games 关于K-In-A-Row游戏
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_15
Sheng-Hao Chiang, I-Chen Wu, Ping-Hung Lin
{"title":"On Drawn K-In-A-Row Games","authors":"Sheng-Hao Chiang, I-Chen Wu, Ping-Hung Lin","doi":"10.1007/978-3-642-12993-3_15","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_15","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133180965","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Hex, Braids, the Crossing Rule, and XH-Search 海克斯,辫子,交叉规则,和x - h搜索
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_9
Philip Henderson, B. Arneson, R. Hayward
{"title":"Hex, Braids, the Crossing Rule, and XH-Search","authors":"Philip Henderson, B. Arneson, R. Hayward","doi":"10.1007/978-3-642-12993-3_9","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_9","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117241970","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm 无锁多线程蒙特卡罗树搜索算法
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_2
M. Enzenberger, Martin Müller
{"title":"A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm","authors":"M. Enzenberger, Martin Müller","doi":"10.1007/978-3-642-12993-3_2","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_2","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"716 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132628922","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 64
6-Man Chess and Zugzwangs 六人棋和zugzwang
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_12
Eiko Bleicher, G. Haworth
{"title":"6-Man Chess and Zugzwangs","authors":"Eiko Bleicher, G. Haworth","doi":"10.1007/978-3-642-12993-3_12","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_12","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126012976","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K 用蛮力解决Kriegspiel结局:KR vs K的案例
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_13
P. Ciancarini, Gian Piero Favini
{"title":"Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K","authors":"P. Ciancarini, Gian Piero Favini","doi":"10.1007/978-3-642-12993-3_13","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_13","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123941128","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Data Assurance in Opaque Computations 不透明计算中的数据保证
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_20
Joe Hurd, G. Haworth
{"title":"Data Assurance in Opaque Computations","authors":"Joe Hurd, G. Haworth","doi":"10.1007/978-3-642-12993-3_20","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_20","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"165 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121455904","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Conflict Resolution of Chinese Chess Endgame Knowledge Base 中国象棋残局知识库的冲突解决
Advances in Computer Games Pub Date : 2009-05-11 DOI: 10.1007/978-3-642-12993-3_14
Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, T. Hsu
{"title":"Conflict Resolution of Chinese Chess Endgame Knowledge Base","authors":"Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, T. Hsu","doi":"10.1007/978-3-642-12993-3_14","DOIUrl":"https://doi.org/10.1007/978-3-642-12993-3_14","url":null,"abstract":"","PeriodicalId":340613,"journal":{"name":"Advances in Computer Games","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121583098","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信