JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA最新文献

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Optimalisasi Penggunaan Aplikasi Digital Dalam Teknik Penggambaran Struktur Bangunan 在建筑结构绘图技术中优化使用数字应用程序
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2024-01-06 DOI: 10.55606/jurrsendem.v3i1.2367
Andy Satria, Fajar Azhari Lubis, Zahroina Rosa Pasaribu
{"title":"Optimalisasi Penggunaan Aplikasi Digital Dalam Teknik Penggambaran Struktur Bangunan","authors":"Andy Satria, Fajar Azhari Lubis, Zahroina Rosa Pasaribu","doi":"10.55606/jurrsendem.v3i1.2367","DOIUrl":"https://doi.org/10.55606/jurrsendem.v3i1.2367","url":null,"abstract":"The development of science and technology today is growing so rapidly, this has had a huge impact on human life. One example of technology that is developing so rapidly is the use of digital applications as a technique for depicting building structures. For example, these digital applications include AutoCAD, Revit and SketchUp design software. This application is a phenomenon that shows technological developments and the current needs of the architecture and construction industry. Depicting building structures using digital applications is the process of creating a digital model of the building to be built. a process of creating building engineering drawings in 3D (three-dimensional) form using computer applications that meet design standards. Digital applications can simplify and speed up the process of designing, implementing and maintaining buildings. Digital applications can also help save costs, time and resources, as well as reduce errors, conflicts and waste. \u0000 ","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"94 3","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140513174","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gitar Dalam Karya Digital Painting
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-08-08 DOI: 10.55606/jurrsendem.v2i2.1657
Heru Syahputra, Syafei Syafei
{"title":"Gitar Dalam Karya Digital Painting","authors":"Heru Syahputra, Syafei Syafei","doi":"10.55606/jurrsendem.v2i2.1657","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i2.1657","url":null,"abstract":"This work aims to visualize the problems of adolescents experienced by the author through the image of a guitar which is used as a metaphor in digital painting works. The hope of this work is to improve the messages contained, to be able to inspire and provide support to teenagers who find it difficult to deal with problems. With this work, the author seeks to raise awareness of the importance of mutual understanding and provide space to talk about sensitive issues in the youth environment. The method of creating this work follows five stages, namely: preparation, in which the author makes observations and explorations to find inspiration. Then, at the elaboration stage, relevant references are collected and searched. The third stage, synthesis, involves applying the ideas and main ideas that have been generated. Furthermore, at the concept realization stage, the final work is made based on the previously designed concept. Finally, at the completion stage, the work is exhibited and a report is created covering the entire process from start to finish. In creating works, the author uses the Krita application as a technique in making digital painting works. Each work features a guitar object consisting of 10 works with the titles, \"Break up\", \"Abandoned\", \"Stuck\", \"Confused\", Depression\", \"Social Media\", \"Frenzy\", Academic\", \"Bully\", and “trapped”","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114694607","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Kehidupan di Tepi Sungai Batang Arau dalam Karya Seni Grafis
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-08-04 DOI: 10.55606/jurrsendem.v2i2.1646
Rezki Pratama, Yofita Sandra
{"title":"Kehidupan di Tepi Sungai Batang Arau dalam Karya Seni Grafis","authors":"Rezki Pratama, Yofita Sandra","doi":"10.55606/jurrsendem.v2i2.1646","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i2.1646","url":null,"abstract":"The purpose of the creation of this work is as social criticism and conveying messages about river pollution behavior that occurs in the Batang Arau river in Padang city by visualizing the impact of river pollution on humans. which is poured into graphic artworks. The creation of the work uses the art consortium method with five stages, namely, the preparation stage (observation and exploration), the elaboration stage (searching and collecting references), the synthesis stage (application of main ideas), the realization of concepts (making works), and the completion stage (artist report and final work exhibition).So that the realization of ten works that the author made with the theme of the impact of river pollution, the resulting works are 10 works with a size of 55 x 40 cm with titles including: Hal Baik yang Terganggu, Blind, Seiring Sejalan, Tanpa Sadar, Ingin Tapi Tak Bisa, Malam yang Sulit, Dimatanya, Meniru, Luapan, Dari dan untuk diri sendiri.","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-08-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121665389","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Lebah Madu Dalam Karya Batik Lukis Dan Sulam
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-08-02 DOI: 10.55606/jurrsendem.v2i2.1632
Dini Sritika, Eliya Pebriyeni
{"title":"Lebah Madu Dalam Karya Batik Lukis Dan Sulam","authors":"Dini Sritika, Eliya Pebriyeni","doi":"10.55606/jurrsendem.v2i2.1632","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i2.1632","url":null,"abstract":"The purpose of making this final work is to create a work of art of batik painting and embroidery whose idea comes from the life of honey bees that can be exemplified by humans in everyday life. The method of creation in this final work is carried out in stages, starting from the preparatory stage of observing phenomena that occur directly, then elaboration (the stage of exploring), the synthesis stage (the creation of ideas), then the realization of the concept of preparing maps, materials, tools, and the process of working on the work. Finally, the completion or finishing stage of the work. All works use the methods of written batik and embroidery. Each work has a different size, based on the theme of nature conservation with the idea of honey bee life in everyday life with the titles, \"Queen Bee\", \"Fight for Throne\", \"Metamorphosis\", \"Building a Hive\", \"Communication\", \"Sucking Sari\", \"Sharing\", \"Hard Work\", \"Not Destructive\", \"Threatened\".","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-08-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115105767","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Aktivitas Elo Pukek Di Pesisir Selatan Dalam Seni Lukis Realis 你在南岸的自由主义绘画艺术中获得了自由
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-07-27 DOI: 10.55606/jurrsendem.v2i2.1597
Yofri Hardiansah, Yasrul Sami
{"title":"Aktivitas Elo Pukek Di Pesisir Selatan Dalam Seni Lukis Realis","authors":"Yofri Hardiansah, Yasrul Sami","doi":"10.55606/jurrsendem.v2i2.1597","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i2.1597","url":null,"abstract":"The purpose of this final work is to visualize the elo pukek activity in South Pesisir in realist painting. This is a form of the author's anxiety towards fishermen who participate in elo pukek activities who have less income in proportion to the hard work and risks faced, such as erratic waves, changing weather and sea animals that suddenly attack. The method of creation in the final work is carried out in stages, namely the preparation stage by searching for information, elaboration by analyzing the problem, synthesis setting the idea, realization of the concept by making realist paintings and the completion stage by conducting an exhibition. Ten paintings with a size of 100 cm x 100 cm with acrylic media on canvas based on the theme of \"social phenomena\" in accordance with the predetermined idea of elo pukek activities by South Pesisir fishermen were developed through ten work titles namely \"starting\", \"hope\", \"compactness\", \"spirit\", \"tough\", \"unwinding\", \"results\", \"buying\", \"carefree\", \"sweat\".","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"17 4","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120862482","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Penerapan Desain Grafis Dalam Memasarkan Aplikasi Bangbeli Guna Meningkatkan Pendapatan Mitra Bisnis Pelaku UMKM di PT. Doa Anak Digital (Bangbeli) 推广曼谷曼谷应用的平面设计,以增加PT. UMKM童工(bangbuy)的业务伙伴收入
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-07-06 DOI: 10.55606/jurrsendem.v2i2.1481
Abdillah Hanif Isna S, Maharani Ikaningtyas
{"title":"Penerapan Desain Grafis Dalam Memasarkan Aplikasi Bangbeli Guna Meningkatkan Pendapatan Mitra Bisnis Pelaku UMKM di PT. Doa Anak Digital (Bangbeli)","authors":"Abdillah Hanif Isna S, Maharani Ikaningtyas","doi":"10.55606/jurrsendem.v2i2.1481","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i2.1481","url":null,"abstract":"Seiring dengan perkembangan zaman dan teknologi yang semakin maju, masyarakat semakin sadar akan pentingnya kebutuhan informasi. Dunia digital dan internet juga berdampak pada dunia pemasaran, dengan perusahaan dan organisasi semakin menyadari pentingnya strategi pemasaran yang terintegrasi. Digital marketing dapat memudahkan para pelaku bisnis untuk memantau dan menyediakan segala kebutuhan dan keinginan calon pelanggan. Ada berbagai cara untuk memasarkan produk melalui media sosial, salah satunya adalah desain grafis. Desain grafis sendiri digunakan untuk menyampaikan pesan yang tepat sasaran dengan konsep komunikasi dan kreativitas menggunakan berbagai media dan teknik. Tujuan dari proyek ini untuk mengaplikasikan desain grafis dalam memasarkan aplikasi Bangbeli yang diharapkan dapat membantu memulihkan perekonomian masyarakat khususnya pelaku UMKM sebagai mitra usaha untuk mendapatkan penghasilan tambahan. Pada project ini penulis menggunakan skema diseminasi hasil dengan membagikan pengetahuan dan pengalaman yang diperoleh kepada masyarakat agar dapat dimanfaatkan secara lebih luas oleh masyarakat. World Health Organization., (2018), menurutnya diseminasi hasil merupakan proses mengkomunikasikan informasi yang berkaitan dengan penelitian atau temuan kepada pemangku kepentingan yang relevan untuk menginformasikan kebijakan, praktik, dan pengambilan keputusan. Hasil proyek ini diharapkan dapat mendorong terobosan baru bagi masyarakat berupa aplikasi yang dapat memberikan tambahan penghasilan dari rumah.","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115300973","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Alat Make Up Sebagai Objek Dalam Karya Seni Lukis
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-06-23 DOI: 10.55606/jurrsendem.v2i1.1393
Hanifa Hafshah, Ferdian Ondira Asa
{"title":"Alat Make Up Sebagai Objek Dalam Karya Seni Lukis","authors":"Hanifa Hafshah, Ferdian Ondira Asa","doi":"10.55606/jurrsendem.v2i1.1393","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i1.1393","url":null,"abstract":"The purpose of this work is to convey a message by visualizing negative behavior in the form of women's insecurity with the object of make-up tools that are metaphorized in contemporary painting. The method of creating works using an art consortium through five stages, namely, the preparation stage (observation and exploration), the elaboration stage (searching and collecting references), the synthesis stage (application of main ideas), the realization of concepts (making works), and the completion stage (artist report and final work exhibition). So that the realization of ten works that the author made with the theme of feelings of insecurity, the resulting works are 9 works with a size of 120x100 cm and 1 work with a size of 150x100 cm, with the titles lipatan, keinginan, paksaan, apakah aku sudah berbeda?, logika, kenyataan, pengangggu, penyamaran, mencoba, dan obsesi.","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"104 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117203427","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Perancangan Cerita Bergambar Legenda Objek Wisata Goa Putri Menggunakan Gaya Paper Cut Digital 用数码剪纸的方式设计洞穴公主的传奇故事
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-04-30 DOI: 10.55606/jurrsendem.v2i1.1305
Vergiawan Aldrianto Putra, Hendra Afriwan, D. Hamka, Perancangan Cerita, Bergambar Legenda, Objek Wisata, Goa Putri
{"title":"Perancangan Cerita Bergambar Legenda Objek Wisata Goa Putri Menggunakan Gaya Paper Cut Digital","authors":"Vergiawan Aldrianto Putra, Hendra Afriwan, D. Hamka, Perancangan Cerita, Bergambar Legenda, Objek Wisata, Goa Putri","doi":"10.55606/jurrsendem.v2i1.1305","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i1.1305","url":null,"abstract":"Books are one of the media that provide various information and knowledge on each page. Picture storybooks are among the most popular media for children because they contain interesting illustrations. Most regions in Indonesia have folklores or legends that contain strong local cultural elements, one of which is the legend of Goa Putri. At this time the legend of Goa Putri is conveyed through the signboard in front of the entrance to the Goa Putri Destination which has faded due to weather factors. In addition, the legend of Goa Putri is still conveyed orally by parents to their children from generation to generation without any supporting media. So the need for visual communication media to convey the legend of Goa Putri in the form of Pictures Book as a medium of information that can increase knowledge about existing local cultures. Therefore, this design is used to get a design concept and create a picture story based on the visualization of the legend of the Goa Putri the Paper Cut Digital style that applies Shading, silhouette style, Perception of depth and detailing. The method used in the design of the Glass Box method and for data analysis using the 5W + 1H method. In this design, in addition to the picture book as the main media, there are supporting media presented in the form of E-Book media, Paper Cut Shadow Box, Poster, Tote Bag, Pouch, Sticker, and Bookmark.","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128170263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Kegiatan Ekstrakurikuler Mewarnai dalam Mengembangkan Kreativitas Siswa Kelas I MIN 2 Kota Palangka Raya 课外活动有助于培养大一新生的创造力
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-04-30 DOI: 10.55606/jurrsendem.v2i1.1079
Isnaini Nurul Istiqomah, Yuliyatin Yuliyatin, Istiyati Mahmudah
{"title":"Kegiatan Ekstrakurikuler Mewarnai dalam Mengembangkan Kreativitas Siswa Kelas I MIN 2 Kota Palangka Raya","authors":"Isnaini Nurul Istiqomah, Yuliyatin Yuliyatin, Istiyati Mahmudah","doi":"10.55606/jurrsendem.v2i1.1079","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i1.1079","url":null,"abstract":"This study aims to describe coloring extracurricular activities in developing the creativity of grade I Min 2 students in Palangka Raya City. The method used in this study is a descriptive qualitative data collection tool in the form of interviews. The results obtained in this study were that the coloring extracurricular activities which were attended by grade I students and carried out every Saturday at MIN 2 Palangka Raya City were quite effective in increasing creativity and also training students' imaginations.","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126726975","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pembelajaran Materi Musik Tradisional Minangkabau 学习传统的米南卡姆音乐材料
JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA Pub Date : 2023-04-30 DOI: 10.55606/jurrsendem.v2i1.1192
Fardha Dewi Sandra, Jagar Lumbantoruan
{"title":"Pembelajaran Materi Musik Tradisional Minangkabau","authors":"Fardha Dewi Sandra, Jagar Lumbantoruan","doi":"10.55606/jurrsendem.v2i1.1192","DOIUrl":"https://doi.org/10.55606/jurrsendem.v2i1.1192","url":null,"abstract":"This study aims to find out and describe how the implementation of learning traditional Minangkabau music material at UNP Laboratory Development High School. This type of research is qualitative research using descriptive methods. Data collection techniques are carried out through literature studies, interviews, observations, and documentation. Data analysis techniques are collecting data, classifying data, analyzing data, describing data and inferring data. The results showed that the lack of appropriate strategies and learning methods used by teachers. The strategy used by teachers in the learning process is an expository strategy, in the implementation of this expository strategy teachers use textbooks, references and other auxiliary media, but this strategy is not effectively used in learning because not all students are comfortable for learning that is only spoken. The method used in this learning is the lecture method, where learning is delivered by telling stories so as to make students feel bored and sleepy during learning, and it seems that the teacher has not been able to vary the method that is suitable for the implementation of traditional Minangkabau music learning which in fact in the delivery of learning can use several methods for the smooth achievement of the desired learning objectives.","PeriodicalId":292191,"journal":{"name":"JURNAL RISET RUMPUN SENI, DESAIN DAN MEDIA","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128898336","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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