Intelligent Technologies for Interactive Entertainment最新文献

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Predicting Postoperative Complications for Gastric Cancer Patients Using Data Mining 应用数据挖掘预测胃癌患者术后并发症
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_4
Hugo Peixoto, A. Francisco, Ana Duarte, Márcia Esteves, Sara Oliveira, Vítor Lopes, A. Abelha, J. Machado
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引用次数: 1
Virtual Agents for Professional Social Skills Training: An Overview of the State-of-the-Art 职业社交技能训练的虚拟代理:最新技术概述
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_8
K. Bosman, T. Bosse, Daniel Formolo
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引用次数: 12
A Many-Valued Empirical Machine for Thyroid Dysfunction Assessment 甲状腺功能障碍评估的多值经验机
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_5
S. Santos, M. Martins, H. Vicente, M. Barroca, Fernando Calisto, C. Gama, Jorge Ribeiro, Joana Machado, Liliana Ávidos, N. Araújo, Almeida Dias, J. Neves
{"title":"A Many-Valued Empirical Machine for Thyroid Dysfunction Assessment","authors":"S. Santos, M. Martins, H. Vicente, M. Barroca, Fernando Calisto, C. Gama, Jorge Ribeiro, Joana Machado, Liliana Ávidos, N. Araújo, Almeida Dias, J. Neves","doi":"10.1007/978-3-030-16447-8_5","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_5","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130598410","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
User Behaviour Analysis and Personalized TV Content Recommendation 用户行为分析与个性化电视内容推荐
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_13
Ana Carolina Ribeiro, R. Frazão, Jorge Oliveira e Sá
{"title":"User Behaviour Analysis and Personalized TV Content Recommendation","authors":"Ana Carolina Ribeiro, R. Frazão, Jorge Oliveira e Sá","doi":"10.1007/978-3-030-16447-8_13","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_13","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"82 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128914399","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Detecting Automatic Patterns of Stroke Through Text Mining 基于文本挖掘的笔划自动模式检测
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_6
Miguel Vieira, Filipe Portela, M. Santos
{"title":"Detecting Automatic Patterns of Stroke Through Text Mining","authors":"Miguel Vieira, Filipe Portela, M. Santos","doi":"10.1007/978-3-030-16447-8_6","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_6","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"113 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122900876","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
A Brief Overview on the Evolution of Drawing Machines 拉丝机的发展概况
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_2
António Coelho, Pedro Branco, J. M. Moura
{"title":"A Brief Overview on the Evolution of Drawing Machines","authors":"António Coelho, Pedro Branco, J. M. Moura","doi":"10.1007/978-3-030-16447-8_2","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_2","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129482652","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Scene Reconstruction for Storytelling in 360 ^circ Videos 场景重建的故事在360 ^circ视频
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_12
Gonçalo Pinheiro, N. Alves, Luís Magalhães, Luís Agrellos, M. Guevara
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引用次数: 0
Exploring Novel Methodology for Classifying Cognitive Workload 探索认知负荷分类的新方法
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_11
Seth Siriya, Martin Lochner, Andreas Duenser, R. Taib
{"title":"Exploring Novel Methodology for Classifying Cognitive Workload","authors":"Seth Siriya, Martin Lochner, Andreas Duenser, R. Taib","doi":"10.1007/978-3-030-16447-8_11","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_11","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"488 2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131579206","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Syntropic Counterpoints: Philosophical Content Generated Between Two Artificial Intelligence Clones 同向对立:两个人工智能克隆体之间产生的哲学内容
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_1
Predrag K. Nikolić, Hua Yang
{"title":"Syntropic Counterpoints: Philosophical Content Generated Between Two Artificial Intelligence Clones","authors":"Predrag K. Nikolić, Hua Yang","doi":"10.1007/978-3-030-16447-8_1","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_1","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"132 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116014997","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Microbial Integration on Player Experience of Hybrid Bio-digital Games 微生物整合对混合生物数字游戏玩家体验的影响
Intelligent Technologies for Interactive Entertainment Pub Date : 2018-11-21 DOI: 10.1007/978-3-030-16447-8_15
Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Antonios Kaniadakis, S. Poslad
{"title":"Microbial Integration on Player Experience of Hybrid Bio-digital Games","authors":"Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Antonios Kaniadakis, S. Poslad","doi":"10.1007/978-3-030-16447-8_15","DOIUrl":"https://doi.org/10.1007/978-3-030-16447-8_15","url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129266936","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
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