ISS CompanionPub Date : 1900-01-01DOI: 10.1145/3447932.3490522
M. LokeshKumarV.
{"title":"Touch and Explore: A VR Game Exploration, Based on Haptic Driven Game-play","authors":"M. LokeshKumarV.","doi":"10.1145/3447932.3490522","DOIUrl":"https://doi.org/10.1145/3447932.3490522","url":null,"abstract":"In digital games, visuals and audios are widely used to provide immersion; with an introduction to VR (Virtual Reality) in games, novel interaction opportunities are possible. Interactions in VR are similar to real-life. Hence haptics plays a crucial role in enhancing realism. In this paper, we explore the opportunity of the haptics-driven game in VR. This game is designed to experience the world in a completely Dark space (a world without light) and navigate using senses of touch, motion restriction, and proprioception. Player touch the virtual surfaces in VR, it illuminates the touch points of the object, which acts as visual cues, using which player navigates in the game. To facilitate the realism in the game A low-cost arm based motion restriction device was used to provide required haptics for the game, which was a part of our prior work.","PeriodicalId":266601,"journal":{"name":"ISS Companion","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129771097","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
ISS CompanionPub Date : 1900-01-01DOI: 10.1145/3532104.3571465
Nisal Manisha Udawatta Kankanamge Don
{"title":"XR for Improving Cardiac Electrophysiology Training","authors":"Nisal Manisha Udawatta Kankanamge Don","doi":"10.1145/3532104.3571465","DOIUrl":"https://doi.org/10.1145/3532104.3571465","url":null,"abstract":"Arrhythmia refers to abnormalities of heart rhythm, and the catheter ablation procedure provides the best therapeutic outcomes to cure this life-threatening pathology. Electrophysiologists perform the catheter ablation procedure, which is a minimally invasive procedure involving catheter navigation into the heart’s chambers through peripheral blood vessels. The electrophysiology study identifies regions of the heart that cause the arrhythmia, which is then ablated, restoring a healthy heart rhythm. Electrophysiologists must possess a comprehensive understanding of cardiac electrophysiology and precise instrument handling due to the sensitivity of the procedure. In the conventional approach, electroanatomical mapping systems and fluoroscopic visualizations are utilized to assist the procedure; however, their limitations reduce the procedure’s effectiveness. In order to improve the procedure outcome, two main scenarios have been identified: intraoperative guidance and procedural training. This study aims to examine how extended reality technologies (eg. AR/VR) can be used to improve the cardiac catheter ablation procedure.","PeriodicalId":266601,"journal":{"name":"ISS Companion","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129942986","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}