Games studieren - was, wie, wo?最新文献

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Games Engineering 游戏工程
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-014
Sebastian von Mammen, A. Knote, Daniela Roth, Marc Erich Latoschik
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引用次数: 0
MA »Digital Games« 硕士:数字游戏
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-032
B. Bartholdy, André Czauderna, Gundolf S. Freyermuth
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引用次数: 0
Die Zukunft des interaktiven Erzählens 互动故事的未来
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-009
Linda Breitlauch
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引用次数: 0
Serious-Games-Forschung und -Lehre in der Informatik 计算机科学与推理
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-042
Stefan Göbel, R. Konrad, Florian Mehm, Polona Caserman, Thomas Tregel, Augusto Garcia-Agundez
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引用次数: 1
MA »Interaktive Mediensysteme« 马»互动Mediensysteme«
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-040
Jens Müller, Thomas Rist
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引用次数: 0
BA »Intermedia Design« 文学学士»媒体设计»
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-025
Linda Breitlauch
{"title":"BA »Intermedia Design«","authors":"Linda Breitlauch","doi":"10.14361/9783839440322-025","DOIUrl":"https://doi.org/10.14361/9783839440322-025","url":null,"abstract":"","PeriodicalId":263633,"journal":{"name":"Games studieren - was, wie, wo?","volume":"91 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130914012","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
MA »3D Animation for Film & Games« 硕士»3D动画电影和游戏«
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-033
B. Bartholdy, Laura Frings
{"title":"MA »3D Animation for Film & Games«","authors":"B. Bartholdy, Laura Frings","doi":"10.14361/9783839440322-033","DOIUrl":"https://doi.org/10.14361/9783839440322-033","url":null,"abstract":"","PeriodicalId":263633,"journal":{"name":"Games studieren - was, wie, wo?","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130269914","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Kunst erleben 体验艺术
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-013
Nanette Kaulig
{"title":"Kunst erleben","authors":"Nanette Kaulig","doi":"10.14361/9783839440322-013","DOIUrl":"https://doi.org/10.14361/9783839440322-013","url":null,"abstract":"","PeriodicalId":263633,"journal":{"name":"Games studieren - was, wie, wo?","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133795030","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
BA/BSc »Interaktive Medien« 巴/ BSc»«交互式媒体
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-030
Jens Müller, Thomas Rist
{"title":"BA/BSc »Interaktive Medien«","authors":"Jens Müller, Thomas Rist","doi":"10.14361/9783839440322-030","DOIUrl":"https://doi.org/10.14361/9783839440322-030","url":null,"abstract":"","PeriodicalId":263633,"journal":{"name":"Games studieren - was, wie, wo?","volume":"300 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124288252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Die Digitalen Revolutionen der Distribution im Games-Sektor 研发部的分销数字革命
Games studieren - was, wie, wo? Pub Date : 2018-12-31 DOI: 10.14361/9783839440322-018
Malte Behrmann
{"title":"Die Digitalen Revolutionen der Distribution im Games-Sektor","authors":"Malte Behrmann","doi":"10.14361/9783839440322-018","DOIUrl":"https://doi.org/10.14361/9783839440322-018","url":null,"abstract":"","PeriodicalId":263633,"journal":{"name":"Games studieren - was, wie, wo?","volume":"122 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126142071","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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