Transformative Works and Cultures最新文献

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"Mediatized fan play: Moods, modes and dark play in networked communities," by Line Nybro Petersen "媒介化的粉丝游戏:网络社区中的情绪、模式和黑暗游戏",Line Nybro Petersen 著
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2603
Axel-Nathaniel Rose
{"title":"\"Mediatized fan play: Moods, modes and dark play in networked communities,\" by Line Nybro Petersen","authors":"Axel-Nathaniel Rose","doi":"10.3983/twc.2024.2603","DOIUrl":"https://doi.org/10.3983/twc.2024.2603","url":null,"abstract":"Line Nybro Petersen, Mediatized Fan Play: Moods, Modes and Dark Play in Networked Communities. London and New York: Routledge, 2022, e-book $51.74 AUD (162p), ISBN 9781138545861.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"17 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140242923","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Leveraging community support and platform affordances on a path to more active participation: A study of online fan fiction communities 利用社区支持和平台功能实现更积极的参与:网络同人小说社区研究
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2477
Sourojit Ghosh, Cecilia R. Aragon
{"title":"Leveraging community support and platform affordances on a path to more active participation: A study of online fan fiction communities","authors":"Sourojit Ghosh, Cecilia R. Aragon","doi":"10.3983/twc.2024.2477","DOIUrl":"https://doi.org/10.3983/twc.2024.2477","url":null,"abstract":"The success of online communities is driven by continuous active community participation, but motivating silent members (lurkers) to participate might push them faster than they are prepared for and demand extra labor from active members. This article explores user participation in online fan fiction communities through empirical interviews of once-silent but now-active members, demonstrating how such platforms afford lurking as a legitimate mode of participation and provide affordances for users to participate at their own pace. We propose a theory of incidental mentorship, where active users become role models within a supportive community and motivate lurkers to participate without doing additional work.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"9 6","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140243128","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Fandom and the ethics of world-making: Building spaces for belonging on BobaBoard 粉丝与创造世界的伦理:在波巴板上建立归属空间
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2485
Paul Ocone
{"title":"Fandom and the ethics of world-making: Building spaces for belonging on BobaBoard","authors":"Paul Ocone","doi":"10.3983/twc.2024.2485","DOIUrl":"https://doi.org/10.3983/twc.2024.2485","url":null,"abstract":"BobaBoard is an in-development social media platform for media fans who are striving to create a space of belonging and acceptance for what its founder describes as a \"niche group of weirdos.\" This emerging community is creating a protected space where media fans can explore and share their sexualities through both an anonymity-first design and a core ethos of anticensorship. However, these goals are not simple or easy to implement, and there are both affordances and limitations to BobaBoard's approach. Through digital ethnographic fieldwork, including participant observation and interviews, I found that the strategies and innovations through which tensions surrounding anonymity and (anti)censorship are negotiated illustrate emerging community ethics around the cocreation of fan spaces and the exploration of sexual fantasy in these spaces. These community ethics, or the ethics of world-making, demonstrate the possibilities of collaboratively creating protected spaces for sharing desire and sexuality.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"13 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140243461","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
How Covid-19 has affected fan-performer relationships within visual kei Covid-19 如何影响视觉奇幻音乐中粉丝与表演者之间的关系
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2469
Gamze Kelle
{"title":"How Covid-19 has affected fan-performer relationships within visual kei","authors":"Gamze Kelle","doi":"10.3983/twc.2024.2469","DOIUrl":"https://doi.org/10.3983/twc.2024.2469","url":null,"abstract":"Since the spread of Covid-19 beginning in the year 2020, which led to global mass cancellation of in-person events, visual kei, a Japanese music subculture, has faced problems because the genre's main, and sometimes only, source of income relied on touring and organizing close-contact fan events. Visual kei performers therefore had to invent creative ways to find new modes of liveness, and fans had to find new ways to participate in these online events. Some bands adapted to online platforms, finding ways to enhance liveness and authenticity during these events. Ethnographic observations made at online and off-line events indicated creativity in planning events, with fans' seeing the pandemic as a chance to connect with other fans, thereby ensuring that visual kei bands were not only able to continue their activities during Covid-19 but also, depending on how skillfully they adapted, even expanding their fan base overseas. Although before Covid-19 the genre remained local to Japan, with its traditional notion of privileging liveness and avoiding mediatization during fan-band in-person events, after the pandemic, it embraced mediatization and online platforms, becoming available on both social media platforms and music streaming platforms.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"47 8","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140244542","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Building the spear: A demonstration in faking and remaking real feelings for an imaginary work 打造矛:为虚构作品伪造和重塑真实情感的示范
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2623
Naomi Jacobs, Katherine Crighton, Shivhan Szabo
{"title":"Building the spear: A demonstration in faking and remaking real feelings for an imaginary work","authors":"Naomi Jacobs, Katherine Crighton, Shivhan Szabo","doi":"10.3983/twc.2024.2623","DOIUrl":"https://doi.org/10.3983/twc.2024.2623","url":null,"abstract":"An exploration of the use of emotional responses and creative resonances in communal multimedia storytelling, using Twine to create an interactive text-based adventure game. \u0000  \u0000 ","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"11 22","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140241970","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The expression of sehnsucht in the Japanese city pop revival fandom through visual media on Reddit and YouTube 通过 Reddit 和 YouTube 上的视觉媒体表达日本城市流行复兴迷的 sehnsucht
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2479
Rhea Vichot
{"title":"The expression of sehnsucht in the Japanese city pop revival fandom through visual media on Reddit and YouTube","authors":"Rhea Vichot","doi":"10.3983/twc.2024.2479","DOIUrl":"https://doi.org/10.3983/twc.2024.2479","url":null,"abstract":"Japanese city pop music, which emerged in the late 1970s through the late 1980s, saw a resurgence in interest in the late 2010s as an online revival fandom formed across multiple platforms. This emergent fandom has prompted scholars to ask why this fandom emerged and how this audience relates to music disconnected in time and place from themselves. Various forms of qualified nostalgia have been suggested to describe different modes of engagement with media of the past, although these terms are both semantically awkward and do not capture the case of engagement with media removed from the personal or generational past. However, sehnsucht, an alternative model of evaluating the past against the present, is better suited to describing the mode of connection between fans, music, and the past. A thematic analysis of visual media in a case study of conversations on the r/citypop subreddit and on YouTube reveals that city pop fans seem to cluster many of the themes of sehnsucht in their relationship to a musical genre from an idealized past removed from the austere present.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"11 12","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140244211","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Boys’ love in the Chinese platformization of cultural production 中国文化生产平台化中的男孩之爱
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2445
Lin Zhang
{"title":"Boys’ love in the Chinese platformization of cultural production","authors":"Lin Zhang","doi":"10.3983/twc.2024.2445","DOIUrl":"https://doi.org/10.3983/twc.2024.2445","url":null,"abstract":"Boys' Love (BL), a subculture centered around same-sex male romances and eroticism, has become increasingly integrated into mainstream commercial culture in China. However, the genre explores homosexuality and pornography, which are considered taboos in China. BL has thus become situated at the intersection of the economic ambition of digital giants and the authorities' increasingly ideological control. I discuss the position of BL in Tencent's pan-entertainment ecosystem to highlight the results of platformization and the impact of the vague framework of platform governance.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"45 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140244879","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
#web-weaving: Parallel posts, commonplace books, and networked technologies of the self on Tumblr #web-weaving:Tumblr 上的平行帖子、普通书籍和自我网络技术
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2495
Axel-Nathaniel Rose
{"title":"#web-weaving: Parallel posts, commonplace books, and networked technologies of the self on Tumblr","authors":"Axel-Nathaniel Rose","doi":"10.3983/twc.2024.2495","DOIUrl":"https://doi.org/10.3983/twc.2024.2495","url":null,"abstract":"The literary meme format of \"parallel posts\" or \"web weaving\" on microblogging website Tumblr emerged from intersecting fandom and bookish communities in the late 2010s, rising with the fandom-cum-subculture Dark Academia. Parallel posts are an acute symptom of a digital literary culture defined by excess of content, filtered through Tumblr's aesthetic norms as a hub of transformative fandom. Parallel posts both represent and reject the norms of bookishness on other platforms, granting insight into the conflicting impulses of media engagement in the digital age, caught between consumption and rumination. Parallel posts are a resurgence of the commonplace book or quote-collection journal; both forms are technologies of the self, practices of self-transformation and self-expression. At a moment in which the relationship between literature and digital media is in flux, parallel posts and Dark Academia demonstrate the spread of literature into a wholly transtextual, transmedial frame, grounded in both personal expression and in fandom.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"18 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140242881","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
"Fandom, the next generation," edited by Bridget Kies and Megan Connor "粉丝,下一代",布里奇特-基斯和梅根-康纳编辑
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2597
Laurel P. Rogers
{"title":"\"Fandom, the next generation,\" edited by Bridget Kies and Megan Connor","authors":"Laurel P. Rogers","doi":"10.3983/twc.2024.2597","DOIUrl":"https://doi.org/10.3983/twc.2024.2597","url":null,"abstract":"Bridget Kies and Megan Connor, editors, Fandom, the Next Generation. Iowa City: University of Iowa Press, 2022, paperback, $70.00 (256p), ISBN 9781609388331; eBook, $70, ISBN 9781609388348.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"2 3","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140243206","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Platforming the past: Nostalgia, video games, and A Hat in Time 过去的平台怀旧、电子游戏和《时间的帽子
Transformative Works and Cultures Pub Date : 2024-03-14 DOI: 10.3983/twc.2024.2461
Matt Griffin, Greg Loring-Albright
{"title":"Platforming the past: Nostalgia, video games, and A Hat in Time","authors":"Matt Griffin, Greg Loring-Albright","doi":"10.3983/twc.2024.2461","DOIUrl":"https://doi.org/10.3983/twc.2024.2461","url":null,"abstract":"Research on nostalgia has shown how media texts can promote ideological visions of the past. The 2017 3D platformer video game A Hat in Time (AHIT) is a case study in this nostalgic construction of values in a contemporary, postmodern, convergence-culture context. The game's marketing and text discursively and materially construct AHIT as a continuation of video games from the 1990s and early 2000s in a way that creates a communal nostalgia. Fans have also used the game itself as a platform by creating a library of more than five thousand modifications, or mods, many of which are based on 1990s and 2000s texts; these mods allow the game to serve as a platform for postmodern remixes of nostalgic texts. AHIT shows how contemporary convergence culture and media platforms allow for communal, customizable nostalgia.","PeriodicalId":230010,"journal":{"name":"Transformative Works and Cultures","volume":"7 7","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140244284","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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