2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications最新文献

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HLA Compliant Training Simulations Creation Tool HLA兼容的训练模拟创建工具
Rafaela V. Rocha, R. B. Araujo, Márcio Roberto de Campos, A. Boukerche
{"title":"HLA Compliant Training Simulations Creation Tool","authors":"Rafaela V. Rocha, R. B. Araujo, Márcio Roberto de Campos, A. Boukerche","doi":"10.1109/DS-RT.2009.38","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.38","url":null,"abstract":"This paper presents an architecture to support the modeling of different High Level Architecture (HLA) compliant emergency management training simulations. Different ontologies are created to support complex simulation instantiation. Simulations can be accessed through any device that can run an X3D browser. A context database is created, which provides real life events, collected via wireless sensor networks that can be added to different simulation scenarios. A use case is described using our proposed architecture.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126946664","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Human Flesh Search Model Incorporating Network Expansion and GOSSIP with Feedback 基于网络扩展和反馈的人肉搜索模型
Bing Wang, Bonan Hou, Yiping Yao, Laibin Yan
{"title":"Human Flesh Search Model Incorporating Network Expansion and GOSSIP with Feedback","authors":"Bing Wang, Bonan Hou, Yiping Yao, Laibin Yan","doi":"10.1109/DS-RT.2009.36","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.36","url":null,"abstract":"With the development of on-line forum technology and the pervasive participation of the public, the Human Flesh Search is becoming an arising phenomenon which makes a great impact on our daily life. There arose big research interests in social, legal issues resulted from HFS, however, very little work has been conducted to understand how it comes into being and how it dynamically evolves. This paper proposes a modeling and simulation approach incorporating network expansion and GOSSIP propagation with feedback for a better understanding of the human flesh search phenomenon. Based on the acquisition and analysis of the netizens’ surfing behavior data, the evolution of the HFS is modeled as a network growth process with proper dynamic input, which is characterized by heavy-tail and burst-oriented distribution, modeling as a Weibulloid process. Then, an improved GOSSIP model with feedback is proposed to represent the information propagation, processing and aggregation during the HFS. New insights for HFS are gained through a set of simulation experiments.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123081072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 33
Energy-Saving DVFS Scheduling of Multiple Periodic Real-Time Tasks on Multi-core Processors 多核处理器上多周期实时任务的节能DVFS调度
W. Lee
{"title":"Energy-Saving DVFS Scheduling of Multiple Periodic Real-Time Tasks on Multi-core Processors","authors":"W. Lee","doi":"10.1109/DS-RT.2009.12","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.12","url":null,"abstract":"This paper addresses an energy-saving scheduling scheme of periodic real-time tasks with the capability of dynamic voltage and frequency scaling, on the lightly loaded multi-core platform containing more processing cores than running tasks. First, it is shown that the problem of minimizing energy consumption of real-time tasks is NP-hard even on the lightly loaded multi-core platform. Next a heuristic scheduling scheme is proposed to find an energy-efficient schedule with a low time complexity while meeting the deadlines of real-time tasks. The scheme exploits overabundant cores to reduce energy consumption using parallel execution and turns off the power of unused or rarely used cores. Evaluation shows that the proposed scheme saves up to 64% energy consumption of the existing method executing each task on a separate core.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114514074","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 50
Interpreted Web Services as a Tool for Development of Command and Control Interoperability with Simulations 解释的Web服务是开发与仿真的命令和控制互操作性的工具
J. Pullen, D. Corner, S. Singapogu, P. McAndrews
{"title":"Interpreted Web Services as a Tool for Development of Command and Control Interoperability with Simulations","authors":"J. Pullen, D. Corner, S. Singapogu, P. McAndrews","doi":"10.1109/DS-RT.2009.42","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.42","url":null,"abstract":"Real-time interoperation of Command and Control (C2) and simulation systems is a longstanding goal of the military distributed simulation community. The Battle Management Language (BML) provides a capability for unambiguous communication that supports such a capability. The language is designed around a lexical grammar, conveyed by the Extensible Markup Language (XML). Current implementations provide for asynchronous communication of military plans/orders and reports through a BML Web Service (WS), which serves as a repository for BML messages. The Web Service stores the elements of BML and their relationships using the Joint Command, Control and Consultation Information Exchange Data Model (JC3IEDM), which also serves as the basis for the BML vocabulary. This leads to a need to transform information without loss between the input/output language (BML) and the data storage model (JC3IEDM). This paper describes an innovative approach to implementing the BML WS, in the form of a script interpreter. The scripted approach has been proved to support rapid development of new services; also, its script representation offers a promising approach to documenting the transformation mappings in an emerging standard. The paper explains the current state of BML and the rationale for the interpreted BML WS. It also describes the features of the scripting language and some successful uses of the approach. The paper closes with a description of our most recent development: a scripted BML WS with publish-subscribe capabilities.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127767286","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
An Aspect-Oriented Approach for Disaster Prevention Simulation Workflows on Supercomputers, Clusters, and Grids 面向方面的超级计算机、集群和网格灾害预防模拟工作流方法
Tudor B. Ionescu, A. Piater, W. Scheuermann, E. Laurien, A. Iosup
{"title":"An Aspect-Oriented Approach for Disaster Prevention Simulation Workflows on Supercomputers, Clusters, and Grids","authors":"Tudor B. Ionescu, A. Piater, W. Scheuermann, E. Laurien, A. Iosup","doi":"10.1109/DS-RT.2009.35","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.35","url":null,"abstract":"Computer simulation is an important factor intoday’s disaster prevention procedures. Simulation codes assessthe evolution and impact of various physical phenomena indomains such as nuclear and environmental sciences, andultimately help saving lives. However, new and more computationallydemanding models, and new regulations for personneltraining have increased the demand for computational power.While the existing simulation codes can be ported to computingenvironments that can meet the new demand, suchas supercomputers, clusters, and grids, it is too expensiveand time-consuming to rewrite and re-certify them. Instead,in this work we propose an aspect-oriented approach thattakes existing simulation functionality and combines it withfunctionality required to run the simulation on different computingenvironments transparently to the simulation developer.Through experiments in the DAS-3 multi-cluster grid we showthat our approach increases the reusability, the maintainability,the scalability, and the robustness of a real disaster preventionsimulation, while incurring a low performance overhead.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"76 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130751973","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Comparing the End to End Latency of an Immersive Collaborative Environment and a Video Conference 沉浸式协作环境和视频会议的端到端延迟比较
D. Roberts, Toby Duckworth, C. Moore, R. Wolff, John O'Hare
{"title":"Comparing the End to End Latency of an Immersive Collaborative Environment and a Video Conference","authors":"D. Roberts, Toby Duckworth, C. Moore, R. Wolff, John O'Hare","doi":"10.1109/DS-RT.2009.43","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.43","url":null,"abstract":"Latency in a communication system can result in confusing a conversation through loss of causality as people exchange verbal and non-verbal nuances. This paper compares true end-to-end latencies across an immersive virtual environment and a video conference link using the same approach to measure both. Our approach is to measure end-to-end latency through filming the movements of a participant and their remote representation through synchronised cameras. We also compare contemporary and traditional immersive display and capture devices, whilst also measuring event latency taken from log files. We compare an immersive collaborative virtual environment to a video conference as both attempt to reproduce different aspects of the face-to- face meeting, the former favouring appearance and the latter attention. Results inform not only the designers of both approaches but also set the requirements for future developments for 3D video which has the potential to faithfully reproduce both appearance and attention.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129575884","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 27
MediVol: A Practical Initial Evaluation of Refined, 3D, Interactive Volumetric Representations of Soft Tissue Pathologies in Virtual Environments MediVol:一个实用的初步评估细化,3D,交互式体积表示的软组织病理在虚拟环境
R. Aspin, Matt Smith, M. Nazar, C. Hutchinson, L. Funk
{"title":"MediVol: A Practical Initial Evaluation of Refined, 3D, Interactive Volumetric Representations of Soft Tissue Pathologies in Virtual Environments","authors":"R. Aspin, Matt Smith, M. Nazar, C. Hutchinson, L. Funk","doi":"10.1109/DS-RT.2009.40","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.40","url":null,"abstract":"Effective processing of source data matched to appropriate visualisation can greatly enhance the user’s ability to explore and comprehend complex information. While this is a fundamental problem for many domains, in medical applications it is particularly important. None-invasive scanning technologies, such as MRI, have greatly enhanced our ability to ‘image’ the internal body, however the resultant visualisation is often difficult to comprehend due to both inadequacies in the scanning process and sub-optimal approaches to visualisation and data representation. These factors impose significant cognitive load on the user, requiring skill and experience to accurately comprehend detail and intense concentration, and in less experienced users, to understand the structures present. Our broader research aims to identify whether 3D representations of MRI data sets offer a more intuitive means of viewing the data and thereby enable easier understanding and comprehension of the scanned body region. As part of this research we have constructed a 3D MRI viewing application, raaMediVol, which utilises recent developments in 3D computer graphics hardware, to present an interactive environment that enables the user to view both traditional 2D slice representations and an enhanced 3D volumetric form that is freely explorable and configurable both on traditional 2D computer desktop displays and within Immersive Projection Technologies (IPTs)[1]. Initial evaluation of the two representational paradigms been undertaken through the comparative assessment of experienced clinicians’ performance in diagnosing a range of soft tissue pathologies within the shoulder, displayed in both traditional 2D slice, and evolved 3D volumetric representational form. An overview of the application, its technical operation, and the results of the evaluation trials are presented.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115397604","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Switching to High Gear: Opportunities for Grand-Scale Real-Time Parallel Simulations 切换到高速:大规模实时并行模拟的机会
K. Perumalla
{"title":"Switching to High Gear: Opportunities for Grand-Scale Real-Time Parallel Simulations","authors":"K. Perumalla","doi":"10.1109/DS-RT.2009.41","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.41","url":null,"abstract":"The recent emergence of dramatically large computational power, spanning desktops with multi-core processors and multiple graphics cards to supercomputers with 105 processor cores, has suddenly resulted in simulation-based solutions trailing behind in the ability to fully tap the new computational capacity. Here, we motivate the need for switching the parallel simulation research to a higher gear to exploit the new, immense levels of computational power. The potential for grand-scale real-time solutions is illustrated using preliminary results from prototypes in four example application areas: (a) state- or regional-scale vehicular mobility modeling, (b) very large-scale epidemic modeling, (c) modeling the propagation of wireless network signals in very large, cluttered terrains, and, (d) country- or world-scale social behavioral modeling. We believe the stage is perfectly poised for the parallel/distributed simulation community to envision and formulate similar grand-scale, real-time simulation-based solutions in many application areas.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132910004","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 18
Exploring an Information Framework for Consistency Maintenance in Distributed Interactive Applications 分布式交互应用中一致性维护的信息框架研究
Xin Zhang, Tomas E. Ward, S. McLoone
{"title":"Exploring an Information Framework for Consistency Maintenance in Distributed Interactive Applications","authors":"Xin Zhang, Tomas E. Ward, S. McLoone","doi":"10.1109/DS-RT.2009.23","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.23","url":null,"abstract":"Consistency maintenance in Distributed Interactive Applications (DIAs) is subjected to network characteristics such as limited bandwidth and latency. Predictive contract mechanisms are techniquesthat compensate for the effect of network latency by extrapolating future entity states from historical records. These approaches trade inconsistency within human perceptual limits for reduced network traffic and latency. This paper explores the use of an information metric to analyse the effect of network latency on remoteconsistency and thus establishes a novel framework to modelpredictive contract mechanisms as a lossy information sharing process. Such a perspective facilitates a novel explicit analysis of the trade-off between network traffic and inconsistency.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115399510","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Effect of Proactive Braking on Traffic Flow and Road Throughput 主动制动对交通流量和道路吞吐量的影响
A. Riener, A. Ferscha
{"title":"Effect of Proactive Braking on Traffic Flow and Road Throughput","authors":"A. Riener, A. Ferscha","doi":"10.1109/DS-RT.2009.11","DOIUrl":"https://doi.org/10.1109/DS-RT.2009.11","url":null,"abstract":"With the emergence of pervasive computing technologiesinto vehicles, driving has moved from an active task of steering towards an interaction or adaptation task withrespect to the driver-vehicle feedback loop. Up to now vehicular interfaces have mostly been evaluated from a single-driver single-car viewpoint, however, driving is a more complex task involving – beside the local interaction – the interrelationship between all the cars in a certain community of interest.The question investigated in this research work is how avehicle’s local parameters in a bulk of cars (e. g. vehicle speed, braking parameters) affect the global behavior of this system (traffic congestion, driving speed variation, throughput). To explore this, two traffic models have been developed and simulated using the NetLogo simulation environment.Simulation results have shown that the intercar distance hasa direct impact on both the throughput and the mean triptime. The proactive driving approach using vibro-tactile driver notification followed in the second, advanced model achieved much better results regarding these parameters compared to the simple manual-driven case. Finally, the outcomes legitimate the implementation of a prototype, and the installation of such a technology into a large number of cars in order to provide evidence for the improved traffic flow and decreased probability of traffic accidents in real driving scenarios.","PeriodicalId":225513,"journal":{"name":"2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114292420","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
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