Caroline Menezes, R. Ierusalimschy, Louise Hisayasu
{"title":"From Brazil: A Forest of Computer Graphics and Interactive Techniques: SIGGRAPH 2021 Retrospective Panel","authors":"Caroline Menezes, R. Ierusalimschy, Louise Hisayasu","doi":"10.1145/3450617.3471240","DOIUrl":"https://doi.org/10.1145/3450617.3471240","url":null,"abstract":"ACM Reference Format: Caroline Menezes, Roberto Ierusalimschy, and Louise Hisayasu. 2021. From Brazil: A Forest of Computer Graphics and Interactive Techniques: SIGGRAPH 2021 Retrospective Panel. In Special Interest Group on Computer Graphics and Interactive Techniques Conference (SIGGRAPH ’21 Panels), August 09–13, 2021, Virtual Event, USA. ACM, New York, NY, USA, 2 pages. https://doi.org/10.1145/3450617.3471240","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116980923","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
F. Franco, Sara Akhlaq, Bonnie Mitchell, J. Searleman
{"title":"Sisters of Code: SIGGRAPH 2021 Retrospective Panel","authors":"F. Franco, Sara Akhlaq, Bonnie Mitchell, J. Searleman","doi":"10.1145/3450617.3471248","DOIUrl":"https://doi.org/10.1145/3450617.3471248","url":null,"abstract":"1.1 “Vera Molnar: ICÔNE/2020” by Francesca Franco This panel presentation is centred on “ICÔNE/2020,” a new commission that the author initiated, produced and curated with computer art pioneer Vera Molnar in 2020-21. This is Molnar’s first ever sculptural work in a career that spans over 80 years. Taking the new commission as a centre point, Franco’s talk explores the process that made this commission possible, bringing together original sketches and documentation material that reveal the complexities behind the making of this project. By reimagining what art could be in an age of immense technological change, Molnar’s radical adoption of technology and her conceptual approach to computing have inspired Franco to initiate a new collaboration that takes computer art to new unexplored levels. This new commission has been awarded two major grants from the Henry Moore Foundation and","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129097817","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jason Kim, J. Wild, Fatima Anes, See-Eun Kim, Sally Kong*
{"title":"Artist-Centered Design for Feature Animation","authors":"Jason Kim, J. Wild, Fatima Anes, See-Eun Kim, Sally Kong*","doi":"10.1145/3450617.3464506","DOIUrl":"https://doi.org/10.1145/3450617.3464506","url":null,"abstract":"Product designers from Disney, Pixar, Blue Sky, and DreamWorks Animation discuss the challenges of designing proprietary software for feature animation production, why UX design is necessary for studios that build their own tools, and how it has impacted their studios.","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115269121","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Silicon Graphics Legacy","authors":"Marc Weber","doi":"10.1145/3450617.3471258","DOIUrl":"https://doi.org/10.1145/3450617.3471258","url":null,"abstract":"","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131212059","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Museums, Computer History and Institutional Challenges: SIGGRAPH 2021 Retrospective Panel","authors":"Alana Staiti, Margit Rosen, Marc Weber","doi":"10.1145/3450617.3471244","DOIUrl":"https://doi.org/10.1145/3450617.3471244","url":null,"abstract":"","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"721 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133181982","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. Gaboury, A. R. Smith, M. Whitton, Adele Newton, D. Kasik
{"title":"Making Computer Graphics History Public: SIGGRAPH 2021 Retrospective Panel","authors":"J. Gaboury, A. R. Smith, M. Whitton, Adele Newton, D. Kasik","doi":"10.1145/3450617.3471253","DOIUrl":"https://doi.org/10.1145/3450617.3471253","url":null,"abstract":"ACM Reference Format: Jacob Gaboury, Alvy Ray Smith, Mary Whitton, Adele Newton, and Dave Kasik. 2021. Making Computer Graphics History Public: SIGGRAPH 2021 Retrospective Panel. In Special Interest Group on Computer Graphics and Interactive Techniques Conference (SIGGRAPH ’21 Panels), August 09–13, 2021, Virtual Event, USA. ACM, New York, NY, USA, 3 pages. https://doi.org/10. 1145/3450617.3471253","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"57 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115659232","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Benjamin Watson, J. Spjut, Caitlin McGee, Amine Issa, Wayne Mackey
{"title":"Esports as a Driving Problem in Computer Graphics","authors":"Benjamin Watson, J. Spjut, Caitlin McGee, Amine Issa, Wayne Mackey","doi":"10.1145/3450617.3464499","DOIUrl":"https://doi.org/10.1145/3450617.3464499","url":null,"abstract":"Esports is a growing worldwide phenomenon now rivaling traditional sports, with a deep dependence on real-time graphics technology. Despite this, the SIGGRAPH research community has largely ignored it. This panel brings together esports experts in engineering, medicine as well as cognitive and data science to argue that this must change. Like film, esports is an important problem for computer graphics, and could give rise to technologies and techniques benefitting not only esports, but society more broadly. With a series of moderated and audience questions, this panel will sketch the research challenges and potential benefits of esports, while also considering its risks.","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128949159","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Deirdre T. Lyons, Stephen G. Butchko, Jason Moore, Brendon Bradley, Tanya Leal Soto
{"title":"Live Performance in VR: Live performance in virtual reality by creators from different metaverses discuss the challenges and advantages of performance in this new storytelling platform.","authors":"Deirdre T. Lyons, Stephen G. Butchko, Jason Moore, Brendon Bradley, Tanya Leal Soto","doi":"10.1145/3450617.3464495","DOIUrl":"https://doi.org/10.1145/3450617.3464495","url":null,"abstract":"Virtual reality is a growing platform for live entertainment, offering the feeling of embodiment and immersion that is central to storytelling for both audience and performers. Find out how several different artists are bringing the magic of theater to digital playhouses around the world.","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124160245","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pat Beckmann Wells, Sonya Carey, Magdiela H. Duhamel, Dr. Linc Johnson, Dr. Margaret Martin
{"title":"Creating a diverse workplace with authentic multicultural voices; how can we create real long-term equality?","authors":"Pat Beckmann Wells, Sonya Carey, Magdiela H. Duhamel, Dr. Linc Johnson, Dr. Margaret Martin","doi":"10.1145/3450617.3464489","DOIUrl":"https://doi.org/10.1145/3450617.3464489","url":null,"abstract":"Computer graphics media industries see themselves as forward thinking and inclusive. However, BIPOC (black, Indigenous and people of color) are often not at the table when issues regarding inclusion are discussed. Inclusion requires a plan that reaches not only the candidate, but the educational and home communities a candidate is from. This panel will discuss the experience of BIPOC artists entering a predominantly white male workforce and what change must occur to make the journey a little better for everyone. Filmmakers, artists, and educators comprise this panel and will represent the barriers experienced by persons of color that occur not just at the interview, but in the educational system and BIPOC community. They will share experiences on production and give honest feedback on how to create positive change.","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124236337","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","authors":"","doi":"10.1145/3450617","DOIUrl":"https://doi.org/10.1145/3450617","url":null,"abstract":"","PeriodicalId":194385,"journal":{"name":"Special Interest Group on Computer Graphics and Interactive Techniques Conference","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127972809","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}