Chinese CHI '14最新文献

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commuCity: a social network system for the non-resident elderly in big cities in China 社区:中国大城市非居民老年人的社会网络系统
Chinese CHI '14 Pub Date : 2014-04-26 DOI: 10.1145/2592235.2592250
Shengfan He, Lijun Jiang, Zhe-lin Li, Xi Zhang
{"title":"commuCity: a social network system for the non-resident elderly in big cities in China","authors":"Shengfan He, Lijun Jiang, Zhe-lin Li, Xi Zhang","doi":"10.1145/2592235.2592250","DOIUrl":"https://doi.org/10.1145/2592235.2592250","url":null,"abstract":"Urban non-resident elderly is an emerging population in the first and second-tier cities of China in recent years. They come to cities mostly for helping their children take care of newborn babies, but the feeling of loneliness in a strange city is a real problem for them. We undertook a qualitative study of the non-resident elderly in a metropolitan Chinese city to better understand their living conditions and how can information and communication technology potentially help them develop interpersonal relationships in a new city. Our observed needs and behavior patterns of those elderly were used to generate scenarios and based on which we proposed our design of commuCity, a system that incorporates social works of community to help better organize social activities for the newcomers of non-resident elderly.","PeriodicalId":167331,"journal":{"name":"Chinese CHI '14","volume":"34 5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116497920","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Only for casual players?: investigating player differences in full-body game interaction 只针对休闲玩家?:调查玩家在全身游戏互动中的差异
Chinese CHI '14 Pub Date : 2014-04-26 DOI: 10.1145/2592235.2592244
R. Mizobata, Chaklam Silpasuwanchai, Xiangshi Ren
{"title":"Only for casual players?: investigating player differences in full-body game interaction","authors":"R. Mizobata, Chaklam Silpasuwanchai, Xiangshi Ren","doi":"10.1145/2592235.2592244","DOIUrl":"https://doi.org/10.1145/2592235.2592244","url":null,"abstract":"Full-body motion gestures enable realistic and intuitive input in video games. However, little is known regarding how different kinds of players engage/disengage with full-body game interaction. In this paper, adopting a user-typing approach, we explore player differences and their preferences in full-body gesture interaction (i.e., Kinect). Specifically, we hypothesize three human factors that influence player engagement in full-body game interaction, i.e., the player's motivation to succeed (achiever vs. casual player), motivation to move (mover vs. non-mover), and game expertise (gamer vs. non-gamer). To explore the hypotheses, we conducted an experiment where participants were tasked with playing three different video games supporting full-body game gestures. The results suggest a significant correlation and main effect of the three factors on players' engagement. The results also suggest three important game properties that affect players' preferences: level of cognitive challenge, level of physical challenge and level of realistic interaction.","PeriodicalId":167331,"journal":{"name":"Chinese CHI '14","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130310038","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Eyes-free gesture passwords: a comparison of various eyes-free input methods 无眼手势密码:各种无眼输入法的比较
Chinese CHI '14 Pub Date : 2014-04-26 DOI: 10.1145/2592235.2592248
Cheng Chen, Soon Hau Chua, David Chung, S. Perrault, Shengdong Zhao, Wing Kei
{"title":"Eyes-free gesture passwords: a comparison of various eyes-free input methods","authors":"Cheng Chen, Soon Hau Chua, David Chung, S. Perrault, Shengdong Zhao, Wing Kei","doi":"10.1145/2592235.2592248","DOIUrl":"https://doi.org/10.1145/2592235.2592248","url":null,"abstract":"With modern smartphones, users can access to secured applications such as e-banking, booking flight tickets, and etc. Using these applications in public areas is risky since it is easy for people around the user to peep at the password input. One way to enhance security is to enter the passwords inside one's pocket or purse in an eyes-free manner. In this paper, we designed, prototyped and evaluated four eyes-free password entry methods (Number Pad, Wheel, Stroke, and Scroll) on the iPhone. Our experiment results showed the comparative advantages of the Wheel (Figure 1b) and Stroke (Figure 1c) methods. In addition to that, guidelines and implications for designing eyes-free password entry methods are also discussed.","PeriodicalId":167331,"journal":{"name":"Chinese CHI '14","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115655036","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
From offline to online: connecting people with a mobile social networking application at a conference 从离线到在线:在会议上用移动社交网络应用程序连接人们
Chinese CHI '14 Pub Date : 2014-04-26 DOI: 10.1145/2592235.2592242
Alvin Chin, Bin Xu, Chen Zhao, Xia Wang
{"title":"From offline to online: connecting people with a mobile social networking application at a conference","authors":"Alvin Chin, Bin Xu, Chen Zhao, Xia Wang","doi":"10.1145/2592235.2592242","DOIUrl":"https://doi.org/10.1145/2592235.2592242","url":null,"abstract":"People that we encounter and connect with at conferences, provide opportunities for extending our social networks from offline to online. How can users easily find and connect with the relevant people in the conference? We present Find & Connect, an application that combines proximity and homophily information. We conducted a user study and deployment of our application at the UbiComp 2011 conference, and discovered that most users found it useful for finding nearby people and making new connections. Studying the offline and online user behavior reveal that certain sessions are more conducive to greater offline and online interactions, and that users add contacts primarily due to proximity (i.e. they know each other in real life and have encountered before). These results can form the stepping stone to creating a user behavior model for offline and online.","PeriodicalId":167331,"journal":{"name":"Chinese CHI '14","volume":"112 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127127932","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
HealthyTogether: exploring social incentives for mobile fitness applications HealthyTogether:探索移动健身应用的社会激励机制
Chinese CHI '14 Pub Date : 2014-04-26 DOI: 10.1145/2592235.2592240
Yu Chen, P. Pu
{"title":"HealthyTogether: exploring social incentives for mobile fitness applications","authors":"Yu Chen, P. Pu","doi":"10.1145/2592235.2592240","DOIUrl":"https://doi.org/10.1145/2592235.2592240","url":null,"abstract":"A crucial element in many mobile fitness applications is gamification that makes physical activities fun. While many methods focus on competition and individual users' interaction with the game, the aspect of social interaction and how users play games together in a group remains an open subject. To investigate these issues, we developed a mobile game, HealthyTogether, to understand how users interact in different group gamification settings: competition, cooperation, or hybrid. We describe the results of a user study involving 18 dyads (N=36) over a period of two weeks. Results show that users significantly enhanced physical activities using HealthyTogether compared with when they exercised alone by up to 15%. Among the group settings, cooperation (21% increase) and hybrid (18% increase) outperformed competition (8% increase). Additionally, users sent significantly more messages in cooperation setting than hybrid and competition. Furthermore, physical activities are positively correlated with the number of messages they exchanged. Based on the findings, we derive design implications for practitioners.","PeriodicalId":167331,"journal":{"name":"Chinese CHI '14","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128008303","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 180
LatentGesture: active user authentication through background touch analysis LatentGesture:通过后台触摸分析激活用户认证
Chinese CHI '14 Pub Date : 2014-04-26 DOI: 10.1145/2592235.2592252
P. Saravanan, Samuel Clarke, Duen Horng Chau, H. Zha
{"title":"LatentGesture: active user authentication through background touch analysis","authors":"P. Saravanan, Samuel Clarke, Duen Horng Chau, H. Zha","doi":"10.1145/2592235.2592252","DOIUrl":"https://doi.org/10.1145/2592235.2592252","url":null,"abstract":"We propose a new approach for authenticating users of mobile devices that is based on analyzing the user's touch interaction with common user interface (UI) elements, e.g., buttons, checkboxes and sliders. Unlike one-off authentication techniques such as passwords or gestures, our technique works continuously in the background while the user uses the mobile device. To evaluate our approach's effectiveness, we conducted a lab study with 20 participants, where we recorded their interaction traces on a mobile phone and a tablet (e.g., touch pressure, locations), while they filled out electronic forms populated with UI widgets. Using classification methods based on SVM and Random Forests, we achieved an average of 97.9% accuracy with a mobile phone and 96.79% accuracy with a tablet for single user classification, demonstrating that our technique has strong potential for real-world use. We believe our research can help strengthen personal device security and safeguard against unintended or unauthorized uses, such as small children in a household making unauthorized online transactions on their parents' devices, or an impostor accessing the bank account belonging to the victim of a stolen device.","PeriodicalId":167331,"journal":{"name":"Chinese CHI '14","volume":"160 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134396840","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 44
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