Proceedings of the 2023 ACM International Conference on Interactive Media Experiences最新文献

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Supporting Video Authoring for Communication of Research Results 支持视频创作,传播研究成果
Katharina Wünsche, Laura M. Koesten, T. Möller, Jian Chen
{"title":"Supporting Video Authoring for Communication of Research Results","authors":"Katharina Wünsche, Laura M. Koesten, T. Möller, Jian Chen","doi":"10.1145/3573381.3596157","DOIUrl":"https://doi.org/10.1145/3573381.3596157","url":null,"abstract":"Video summaries of scientific publications have gained more and more popularity over the last years, requiring many researchers to familiarize themselves with the tools and techniques of video production which can be an overwhelming task. This paper introduces a video structuring framework embedded into the authoring tool Pub2Vid. The tool supports users with the creation of their video outline and script, providing real video examples and recommendations based on the analysis of 40 publication summarization videos which were rated in a user study with 68 participants. Following a four-tier evaluation methodology, the application’s usability is assessed and improved via amateur and expert interviews, two rounds of usability tests and two case studies. It is shown that the tool and its recommendations are particularly useful for beginners due to the simple design and intuitive components as well as suggestions based on real video examples.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127962515","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Evaluation of Media-Based Social Interactions in Virtual Environments 虚拟环境中基于媒体的社会互动评价
Lisa Izzouzi, A. Steed, I. Yasin
{"title":"Evaluation of Media-Based Social Interactions in Virtual Environments","authors":"Lisa Izzouzi, A. Steed, I. Yasin","doi":"10.1145/3573381.3596501","DOIUrl":"https://doi.org/10.1145/3573381.3596501","url":null,"abstract":"The evaluation of users’ experiences in virtual environments is an important task for researchers in the fields of human-computer interaction and extended reality. It can be used to understand and enhance the quality of users’ mediated interactions and communications. In a constantly evolving world, where people are growing with technology, it is important to understand, evaluate and enhance the use of immersive media. In the research agenda of this Ph.D. thesis, the challenge of developing multi-user experiences in virtual environments and setting evaluation metrics for researchers are considered. This Ph.D. thesis showcases an interest in how to enhance trust formation in media-based social environments. The findings of this Ph.D. are expected to help create new open-source tools to facilitate the understanding of individuals and groups in extended reality applications.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"701 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116118884","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
MiroAR: Ubiquitous AR Teleconferencing Through The Mirror MiroAR:通过镜子实现无处不在的AR电话会议
Emmanouil Potetsianakis, E. Thomas
{"title":"MiroAR: Ubiquitous AR Teleconferencing Through The Mirror","authors":"Emmanouil Potetsianakis, E. Thomas","doi":"10.1145/3573381.3597224","DOIUrl":"https://doi.org/10.1145/3573381.3597224","url":null,"abstract":"Video call systems rely on being able to capture and transmit a self view, while at the same time rendering the view of the other party. Due to the lack of inwards facing cameras in XR devices (AR Glasses, HMD etc.) this is not a straightforward process. As a solution, recent XR teleconferencing platforms are trying to create a more \"immersive\" experience by replacing the self view with avatars, placing 3D models in space, creating shared spaces and other engaging features; approaches that are quite demanding and even then do not create a \"traditional\" teleconferencing experience. In this work, we are using an XR device (AR Glasses, or smartphone) to create a seamless and natural video calling experience. By using the AR Glasses to record an existing self-view from a reflective surface, like a mirror, the user is able to easily conduct a video call with a party, even if they are using a different setup. To demonstrate this concept, we present the MiroAR application. We conclude this paper by discussing the roadmap, shortcomings and possible extensions of our work.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116388761","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
On Legal and Ethical Challenges of Automatic Facial Expression Recognition: An Exploratory Study 面部表情自动识别的法律和伦理挑战:探索性研究
Alex Boutin, Lucie Lévêque, Sonia Desmoulin-Canselier
{"title":"On Legal and Ethical Challenges of Automatic Facial Expression Recognition: An Exploratory Study","authors":"Alex Boutin, Lucie Lévêque, Sonia Desmoulin-Canselier","doi":"10.1145/3573381.3597217","DOIUrl":"https://doi.org/10.1145/3573381.3597217","url":null,"abstract":"Automatic facial expression recognition (FER) has a lot of potential applications. However, even if it can be beneficial for some areas, e.g. security and healthcare, several legal and ethical challenges arise. In this article, we first present such challenges related to the deployment of FER. Then, we introduce the conduct of a focus group which allowed to highlight interesting points regarding the use of FER in a medical context. Particularly, transparency, data management, diagnoses, liability, best endeavours obligation, and non-discrimination principle are debated. We finally discuss on our study’s limitations and directions for future work.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"44 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114654543","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
An AR Game for Primary Learners to Safeguard Intangible Cultural Heritage of the Ovahimba Tribe 保护奥瓦辛巴部落非物质文化遗产的AR游戏
Kaulyaalalwa Peter, Selma Auala, H. Winschiers-Theophilus
{"title":"An AR Game for Primary Learners to Safeguard Intangible Cultural Heritage of the Ovahimba Tribe","authors":"Kaulyaalalwa Peter, Selma Auala, H. Winschiers-Theophilus","doi":"10.1145/3573381.3597230","DOIUrl":"https://doi.org/10.1145/3573381.3597230","url":null,"abstract":"Augmented Reality (AR) is a new technology that enhances the actual world by superimposing computer-generated or extracted real-world sensory data such as images or sound onto it. Incorporating Augmented Reality into Cultural Heritage has a slew of benefits. Safeguarding of Cultural Heritage is vital because it serves as a link between the past and the present. Museums do not engage their audiences, particularly primary school-aged children, and as a result, youngsters show little interest in their cultural history, and museums cannot compete with more technologically advanced and modern kinds of entertainment. The purpose of this study was to spark children’s interest in Cultural Heritage as they engage with it. Under the project, a Cultural Heritage game using eight Ovahimba items was developed and tested at a local primary school. Research-by-Design was the primary methodology of this research project.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126160671","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Dataset of Gaze and Mouse Patterns in the Context of Facial Expression Recognition 面部表情识别中的凝视和鼠标模式数据集
Alexandre Bruckert, Lucie Lévêque, Matthieu Perreira da Silva, P. Le Callet
{"title":"A Dataset of Gaze and Mouse Patterns in the Context of Facial Expression Recognition","authors":"Alexandre Bruckert, Lucie Lévêque, Matthieu Perreira da Silva, P. Le Callet","doi":"10.1145/3573381.3596153","DOIUrl":"https://doi.org/10.1145/3573381.3596153","url":null,"abstract":"Facial expression recognition is an important and challenging task for both the computer vision and affective computing communities, and even more specifically in the context of multimedia applications, where audience understanding is of particular interest. Recent data-oriented approaches have created the need for large-scale annotated datasets. However, most existing datasets present some weaknesses, because of the collecting methods used. In order to further highlight these issues, we investigate in this work how human visual attention is deployed when performing a facial expression recognition task. To do so, we carried out several complementary experiments, using the eye-tracking technology, as well as the BubbleView metaphor, both under laboratory and crowdsourcing settings. We show significant variations in gaze patterns depending on the emotion represented, but also on the difficulty of the task, i.e., whether the emotion is correctly recognised or not. Moreover, we use these results to propose recommendations on the ways to collect label data for facial expression recognition datasets.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121519532","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
InnovART2 : À l'écoute des chantiers: An industrial heritage sound-and-augmented-reality walking tour InnovART2: À l' counte des chantiers:一个工业遗产的声音和增强现实徒步旅行
Frédérique Krupa
{"title":"InnovART2 : À l'écoute des chantiers: An industrial heritage sound-and-augmented-reality walking tour","authors":"Frédérique Krupa","doi":"10.1145/3573381.3597223","DOIUrl":"https://doi.org/10.1145/3573381.3597223","url":null,"abstract":"À l’écoute des chantiers is an immersive self-guided walking tour, a sound and visual exploration of the industrial heritage of Nantes’ Parc des Chantiers - with ten sound capsules (storytelling, interviews with former shipyard workers, and sound design) and two site-specific large-scale augmented reality projections of the transborder ferry bridge (dismantled in 1958) and the construction of the Brissac car ferry (1955). Accessible along Nantes’ popular green-line tourist path through signage on the ground, this itinerary describes, explains, and puts into perspective a landscape familiar to the people of Nantes, newcomers, as well as tourists, by giving keys to understanding a former industrial site undegoing rapid transformation and in the process of disappearing. The itinerary is available on the Nantes Patrimonia website, downloadable as a smartphone application or activated via QR codes present in the park. Part of Campus France's InnovART2 research project, À l’écoute des chantiers was part of the Voyage à Nantes 2022 and an ongoing part of the Parcours des Écoles, and questions the limits of smart tourism applications in an era of increasing digital privacy concerns that reduce geo-location capabilities.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131320938","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Audio Augmented Reality Outdoors 户外音频增强现实
Y. Kritikos, F. Giariskanis, E. Protopapadaki, Anthi Papanastasiou, E. Papadopoulou, K. Mania
{"title":"Audio Augmented Reality Outdoors","authors":"Y. Kritikos, F. Giariskanis, E. Protopapadaki, Anthi Papanastasiou, E. Papadopoulou, K. Mania","doi":"10.1145/3573381.3597028","DOIUrl":"https://doi.org/10.1145/3573381.3597028","url":null,"abstract":"Audio Augmented Reality (AAR) is a novel and unexplored area of AR representing the augmentation of reality with auditory as well as visual content. AAR’s interaction affordances as well as accurate real-world registration of visual as well as sound elements are challenging issues, especially in noisy, bright and busy environments outdoors. This paper presents a novel, mobile AAR experience that is deployed in a city environment while walking past six archaeological excavation sites in the city of Chania, Crete, Greece. The proposed AAR experience utilizes cutting-edge gamification techniques, non-linear storytelling, precise AR visualization and spatial audio, offering innovative AAR interaction while exploring the city’s archaeological sites and history, outdoors.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130557819","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Objective Metrics Definition for QoE Assessment for Extended Reality Applications 扩展现实应用QoE评估的客观度量定义
Anna Ferrarotti, Marco Carli
{"title":"Objective Metrics Definition for QoE Assessment for Extended Reality Applications","authors":"Anna Ferrarotti, Marco Carli","doi":"10.1145/3573381.3596503","DOIUrl":"https://doi.org/10.1145/3573381.3596503","url":null,"abstract":"The increasing advancement of Virtual and Augmented Reality technologies opens new research perspectives in various fields. While traditional multimedia content quality assessment has been extensively investigated, different issues need to be addressed for these novel technologies. In particular, evaluating the quality of experience must consider several aspects, involving, on the one hand, the quality of the displayed multimedia content and, on the other hand, human factors. Due to its inherent subjectivity, defining objective metrics for Quality of Experience is complex. This paper aims to frame the problem of objective Quality of Experience assessment and propose research directions to be pursued in this field.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122314193","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Interconnecting Personal assistants and TVs: a friendly approach to connect generations 互联个人助理和电视:连接几代人的友好方式
Juliana Duarte Camargo, Telmo Silva, J. Abreu
{"title":"Interconnecting Personal assistants and TVs: a friendly approach to connect generations","authors":"Juliana Duarte Camargo, Telmo Silva, J. Abreu","doi":"10.1145/3573381.3596469","DOIUrl":"https://doi.org/10.1145/3573381.3596469","url":null,"abstract":"Technology has been a link between people, and the use of cell phones, tablets and other devices contribute to reduce distances. However, while these devices can unite, they can also result in exclusion. That's what happens to a lot of seniors. This condition makes social isolation in this age group one of the biggest world's problems. Due to this reason, thinking of solutions aimed at the social integration of this public is extremely important to reduce the indicators of loneliness. In this study, we used a system that combines an Intelligent Personal Assistant (IPA) and interactive television (iTV) to verify if this type of approach can facilitate and promote the realization of audio calls to friends, family and caregivers. The prototype was used for seven days in a real context with people between 64 and 90 years old. In general, the acceptance of the system was quite positive and changed the routine of the participants in some way during the testing period.","PeriodicalId":120872,"journal":{"name":"Proceedings of the 2023 ACM International Conference on Interactive Media Experiences","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132375737","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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