{"title":"Terrains and Landscapes in Unreal Engine","authors":"A. Tavakkoli","doi":"10.1201/B22293-7","DOIUrl":"https://doi.org/10.1201/B22293-7","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"141 12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129136423","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Advanced Blueprint Concepts","authors":"A. Tavakkoli","doi":"10.1201/B22293-8","DOIUrl":"https://doi.org/10.1201/B22293-8","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132311169","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Advanced Material Concepts in Unreal Engine","authors":"A. Tavakkoli","doi":"10.1201/B22293-5","DOIUrl":"https://doi.org/10.1201/B22293-5","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125026002","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Top-Down Game with Blueprints","authors":"A. Tavakkoli","doi":"10.1201/B22293-9","DOIUrl":"https://doi.org/10.1201/B22293-9","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121790025","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Visual Effects and Cascade in Unreal Engine","authors":"A. Tavakkoli","doi":"10.1201/b22293-6","DOIUrl":"https://doi.org/10.1201/b22293-6","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"62 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127065391","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Unreal Visual Scripting with Blueprints","authors":"A. Tavakkoli","doi":"10.1201/b22293-3","DOIUrl":"https://doi.org/10.1201/b22293-3","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"33 4","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132241960","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Materials in Unreal Engine","authors":"A. Tavakkoli","doi":"10.1201/b22293-4","DOIUrl":"https://doi.org/10.1201/b22293-4","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114179946","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Premier on Level Design in Unreal Technology","authors":"A. Tavakkoli","doi":"10.1201/B22293-2","DOIUrl":"https://doi.org/10.1201/B22293-2","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126973129","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Setting Up Unreal Project Templates","authors":"A. Tavakkoli","doi":"10.1201/b22293-1","DOIUrl":"https://doi.org/10.1201/b22293-1","url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"224 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122407349","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}