{"title":"The Future of Automatically Generated Animation with AI","authors":"Preety Khatri","doi":"10.1201/9781003231530-2","DOIUrl":"https://doi.org/10.1201/9781003231530-2","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117235815","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Artificial Intelligence as Futuristic Approach for Narrative Gaming","authors":"Toka Haroun, V. R. Naidu, Aparna Agarwal","doi":"10.1201/9781003231530-3","DOIUrl":"https://doi.org/10.1201/9781003231530-3","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130738850","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
M. Tabassum, Sundresan Perumal, H. N. Afrouzi, S. Kashem, W. Hassan
{"title":"Review on Using Artificial Intelligence Related Deep Learning Techniques in Gaming and Recent Networks","authors":"M. Tabassum, Sundresan Perumal, H. N. Afrouzi, S. Kashem, W. Hassan","doi":"10.1201/9781003231530-4","DOIUrl":"https://doi.org/10.1201/9781003231530-4","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117011598","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Artificial Intelligence in Games","authors":"Abhisht Joshi, Moolchand Sharma, Jafar Al Zubi","doi":"10.1201/9781003231530-6","DOIUrl":"https://doi.org/10.1201/9781003231530-6","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"94 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116393725","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Generative Adversarial Networks Based PCG for Games","authors":"Nimisha Mittalella, Priyanjali Pratap Singh, Prerna Sharma","doi":"10.1201/9781003231530-8","DOIUrl":"https://doi.org/10.1201/9781003231530-8","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"187 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115555366","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Framework for Estimation of Generative Models Through an Adversarial Process for Production of Animated Gaming Characters","authors":"S. Khalid, Bramah Hazela","doi":"10.1201/9781003231530-7","DOIUrl":"https://doi.org/10.1201/9781003231530-7","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"417 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129770844","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Sugandha Chakraverti, A. Chakraverti, Piyush Singh, Rakesh Ranjan
{"title":"A Review on Deep Learning Algorithms for Image Processing in Gaming and Animations","authors":"Sugandha Chakraverti, A. Chakraverti, Piyush Singh, Rakesh Ranjan","doi":"10.1201/9781003231530-5","DOIUrl":"https://doi.org/10.1201/9781003231530-5","url":null,"abstract":"","PeriodicalId":386908,"journal":{"name":"Deep Learning in Gaming and Animations","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123392944","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}