The Digital Gaming Handbook最新文献

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Making It Real 让梦想成真
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-21
Andre Pong, Justin Ng
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引用次数: 0
Challenges in Designing and Implementing a Vector-Based 2D Animation System 基于矢量的二维动画系统设计与实现的挑战
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-18
Jie Jiang, H. Seah, H. Liew, Quan Chen
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引用次数: 2
Games for Health 健康游戏
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-9
A. Navarro-Newball
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引用次数: 0
The Development and UI Design of an Interactive Game Map 交互式游戏地图的开发和UI设计
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-17
Tomasz Zawadzki, Korneliusz Warszawski, Slawomir Krezel, S. Nikiel
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引用次数: 0
Evergreen Game Design Principles 常青树游戏设计原则
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-12
Roberto Dillon
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引用次数: 0
Player Locomotion in Virtual Reality Games 虚拟现实游戏中的玩家运动
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-22
A. Krekhov, K. Emmerich
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引用次数: 4
Making Sound Decisions in Game Audio 在游戏音频中做出合理决策
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-20
Gwen Guo
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引用次数: 0
Analyzing Games with the AGE and 6-11 Frameworks 分析基于AGE和6-11框架的游戏
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-3
Roberto Dillon
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引用次数: 0
Designing Player Interdependence to Enhance Players’ Social Experience in Multiplayer Games 在多人游戏中设计玩家相互依赖关系以提升玩家社交体验
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-4
K. Emmerich
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引用次数: 1
Encouraging and Rewarding Repeat Play of Storygames 鼓励和奖励重复玩故事游戏
The Digital Gaming Handbook Pub Date : 2020-06-30 DOI: 10.1201/9780429274596-14
A. Mitchell
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引用次数: 2
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