{"title":"Das Potential von Computerspielen nutzen","authors":"Luca D. Kolibius","doi":"10.1007/978-3-662-57895-7_9","DOIUrl":"https://doi.org/10.1007/978-3-662-57895-7_9","url":null,"abstract":"","PeriodicalId":172001,"journal":{"name":"Computerspiele: Grundlagen, Psychologie und Anwendungen","volume":"130 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124550330","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Funktionen des Spielens","authors":"T. Breiner","doi":"10.1007/978-3-662-57895-7_7","DOIUrl":"https://doi.org/10.1007/978-3-662-57895-7_7","url":null,"abstract":"","PeriodicalId":172001,"journal":{"name":"Computerspiele: Grundlagen, Psychologie und Anwendungen","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126351204","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Einteilungskriterien von Computerspielen","authors":"T. Breiner","doi":"10.1007/978-3-662-57895-7_2","DOIUrl":"https://doi.org/10.1007/978-3-662-57895-7_2","url":null,"abstract":"","PeriodicalId":172001,"journal":{"name":"Computerspiele: Grundlagen, Psychologie und Anwendungen","volume":"96 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134373362","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Vergleich zwischen Echtlebens- und Computerspielen","authors":"T. Breiner","doi":"10.1007/978-3-662-57895-7_8","DOIUrl":"https://doi.org/10.1007/978-3-662-57895-7_8","url":null,"abstract":"","PeriodicalId":172001,"journal":{"name":"Computerspiele: Grundlagen, Psychologie und Anwendungen","volume":"938 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132415861","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Entwicklungswerkzeuge und Effekte bei Games","authors":"T. Breiner","doi":"10.1007/978-3-662-57895-7_4","DOIUrl":"https://doi.org/10.1007/978-3-662-57895-7_4","url":null,"abstract":"","PeriodicalId":172001,"journal":{"name":"Computerspiele: Grundlagen, Psychologie und Anwendungen","volume":"05 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127192262","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Spielverhalten im Laufe der Evolution","authors":"T. Breiner","doi":"10.1007/978-3-662-57895-7_6","DOIUrl":"https://doi.org/10.1007/978-3-662-57895-7_6","url":null,"abstract":"","PeriodicalId":172001,"journal":{"name":"Computerspiele: Grundlagen, Psychologie und Anwendungen","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126620322","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}