{"title":"计算思维工作坊:学习和教授数学的新方法","authors":"Rawia Zuod, I. Namukasa","doi":"10.31756/jrsmte.624","DOIUrl":null,"url":null,"abstract":"In this digital era, technology has entered every aspect of our life, including educational system. Computational thinking (CT) and programming are a relatively recent part of certain school curricula. The idea of CT was originated in 1950s, and the first usage of the term CT was by Papert in 1980; the notion/concept was refreshed by Wing in 2006. CT is the focus of attention for many researchers, such as Gadanidis , Namukasa, Kotsopoulos, Curzon, diSessa, Farris, Sengupta and so on ; they argued that using CT tools, ideas and activities in mathematics pedagogies and curricula contributes to learning in creative and imaginative ways. In this paper, the ways that students interact with their peers during CT and mathematical thinking activities are investigated in the context of an instrumental case study of 10 elementary students. Observational, interview, and reflection data collected during two workshops were analyzed to determine the ways in which the activities impacted students’ interacting and understanding. Students engaged in three CT activities: symmetry app, Scratch program, and Sphero robot. As a result, CT activities allow students to learn mathematical concepts better, when they are working with CT ideas and activities. This study was limited in its sampling as it only focused on primary grades 3 - 6 in a private school. For future studies, the researchers suggest conducting a study that will include public schools and involve tools for teaching mathematics concepts.","PeriodicalId":44353,"journal":{"name":"African Journal of Research in Mathematics Science and Technology Education","volume":"36 1","pages":""},"PeriodicalIF":0.7000,"publicationDate":"2023-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Computational Thinking Workshop: A New Way to Learn and Teach Mathematics\",\"authors\":\"Rawia Zuod, I. Namukasa\",\"doi\":\"10.31756/jrsmte.624\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this digital era, technology has entered every aspect of our life, including educational system. Computational thinking (CT) and programming are a relatively recent part of certain school curricula. The idea of CT was originated in 1950s, and the first usage of the term CT was by Papert in 1980; the notion/concept was refreshed by Wing in 2006. CT is the focus of attention for many researchers, such as Gadanidis , Namukasa, Kotsopoulos, Curzon, diSessa, Farris, Sengupta and so on ; they argued that using CT tools, ideas and activities in mathematics pedagogies and curricula contributes to learning in creative and imaginative ways. In this paper, the ways that students interact with their peers during CT and mathematical thinking activities are investigated in the context of an instrumental case study of 10 elementary students. Observational, interview, and reflection data collected during two workshops were analyzed to determine the ways in which the activities impacted students’ interacting and understanding. Students engaged in three CT activities: symmetry app, Scratch program, and Sphero robot. As a result, CT activities allow students to learn mathematical concepts better, when they are working with CT ideas and activities. This study was limited in its sampling as it only focused on primary grades 3 - 6 in a private school. For future studies, the researchers suggest conducting a study that will include public schools and involve tools for teaching mathematics concepts.\",\"PeriodicalId\":44353,\"journal\":{\"name\":\"African Journal of Research in Mathematics Science and Technology Education\",\"volume\":\"36 1\",\"pages\":\"\"},\"PeriodicalIF\":0.7000,\"publicationDate\":\"2023-05-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"African Journal of Research in Mathematics Science and Technology Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.31756/jrsmte.624\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"EDUCATION, SCIENTIFIC DISCIPLINES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"African Journal of Research in Mathematics Science and Technology Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31756/jrsmte.624","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"EDUCATION, SCIENTIFIC DISCIPLINES","Score":null,"Total":0}
Computational Thinking Workshop: A New Way to Learn and Teach Mathematics
In this digital era, technology has entered every aspect of our life, including educational system. Computational thinking (CT) and programming are a relatively recent part of certain school curricula. The idea of CT was originated in 1950s, and the first usage of the term CT was by Papert in 1980; the notion/concept was refreshed by Wing in 2006. CT is the focus of attention for many researchers, such as Gadanidis , Namukasa, Kotsopoulos, Curzon, diSessa, Farris, Sengupta and so on ; they argued that using CT tools, ideas and activities in mathematics pedagogies and curricula contributes to learning in creative and imaginative ways. In this paper, the ways that students interact with their peers during CT and mathematical thinking activities are investigated in the context of an instrumental case study of 10 elementary students. Observational, interview, and reflection data collected during two workshops were analyzed to determine the ways in which the activities impacted students’ interacting and understanding. Students engaged in three CT activities: symmetry app, Scratch program, and Sphero robot. As a result, CT activities allow students to learn mathematical concepts better, when they are working with CT ideas and activities. This study was limited in its sampling as it only focused on primary grades 3 - 6 in a private school. For future studies, the researchers suggest conducting a study that will include public schools and involve tools for teaching mathematics concepts.
期刊介绍:
The editorial policy of'' the African Journal of Research in Mathematics, Science and Technology Education (AJRMSTE) is to disseminate, as widely as possible, high quality research findings and well written articles on Curriculum Studies; Teacher Education; Education for Development; Mathematics Education; Science Education; Design & Technology Education and Computer Education. Articles that promote the understanding of curricular policy and diverse socio-cultural issues and those which stimulate epistemological and methodological debates are welcome. The editorial board welcomes articles that will contribute to the overall development of science, mathematics, technology and environmental education in Africa.