数字游戏与语言学习书评

IF 0.7 Q3 EDUCATION & EDUCATIONAL RESEARCH
{"title":"数字游戏与语言学习书评","authors":"","doi":"10.4018/ijcallt.297204","DOIUrl":null,"url":null,"abstract":"Digital games have burgeoned steadily around the world, but how they can be used in language learning is still an area to be explored. The book Digital Games and Language Learning: Theory, Development, and Implementation timely came into being offering multiple perspectives on the application of digital games in language education, including how these games are designed, developed, and implemented to maximise the language-learning under the guidance of learning theories. The editors of this book, insightfully point out that in the digital age, different modes of language learning are required, new ways of designing games are needed and theoretical studies incorporating critical perspectives of the games for language learning can move the field forward.","PeriodicalId":43610,"journal":{"name":"International Journal of Computer-Assisted Language Learning and Teaching","volume":null,"pages":null},"PeriodicalIF":0.7000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Book Review on Digital Games and Language Learning\",\"authors\":\"\",\"doi\":\"10.4018/ijcallt.297204\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Digital games have burgeoned steadily around the world, but how they can be used in language learning is still an area to be explored. The book Digital Games and Language Learning: Theory, Development, and Implementation timely came into being offering multiple perspectives on the application of digital games in language education, including how these games are designed, developed, and implemented to maximise the language-learning under the guidance of learning theories. The editors of this book, insightfully point out that in the digital age, different modes of language learning are required, new ways of designing games are needed and theoretical studies incorporating critical perspectives of the games for language learning can move the field forward.\",\"PeriodicalId\":43610,\"journal\":{\"name\":\"International Journal of Computer-Assisted Language Learning and Teaching\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.7000,\"publicationDate\":\"2022-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Computer-Assisted Language Learning and Teaching\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4018/ijcallt.297204\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Computer-Assisted Language Learning and Teaching","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/ijcallt.297204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0

摘要

数字游戏在世界各地稳步发展,但如何将其用于语言学习仍是一个有待探索的领域。《数字游戏与语言学习:理论、发展和实施》一书应运而生,从多个角度探讨了数字游戏在语言教育中的应用,包括如何在学习理论的指导下设计、开发和实施这些游戏,以最大限度地提高语言学习的效果。本书的编辑们深刻地指出,在数字时代,需要不同的语言学习模式,需要设计游戏的新方法,而结合游戏批判性视角的理论研究可以推动语言学习领域向前发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Book Review on Digital Games and Language Learning
Digital games have burgeoned steadily around the world, but how they can be used in language learning is still an area to be explored. The book Digital Games and Language Learning: Theory, Development, and Implementation timely came into being offering multiple perspectives on the application of digital games in language education, including how these games are designed, developed, and implemented to maximise the language-learning under the guidance of learning theories. The editors of this book, insightfully point out that in the digital age, different modes of language learning are required, new ways of designing games are needed and theoretical studies incorporating critical perspectives of the games for language learning can move the field forward.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
3.00
自引率
14.30%
发文量
49
期刊介绍: The mission of the International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT) is to publish research, theory, and conceptually-based papers that address the use and impact of and innovations in education technologies in advancing foreign/second language learning and teaching. This journal expands on the principles, theories, designs, discussion, and implementations of computer-assisted language learning. In addition to original research papers and submissions on theory and concept development and systematic reports of practice, this journal welcomes theory-based CALL-related book and software/application reviews.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信