{"title":"智能眼镜用于3D多模态构图","authors":"K. Mills, Alinta Brown","doi":"10.1080/17439884.2023.2207142","DOIUrl":null,"url":null,"abstract":"Extended reality technologies – mixed, augmented, and virtual reality, and future-related technologies – are rapidly expanding in many fi elds, with underexplored potentials for multimodal composition in digital media environments. This research generates new knowledge about the novel wearable technology – smart glasses – to support elementary students ’ multimodal story authoring with 3D virtual objects or holograms. The researchers and teachers implemented learning experiences with upper elementary students from three classrooms to compose and illustrate written narratives before retelling the story with Microsoft HoloLens 2 smart glasses, selecting 3D holograms to illustrate the settings, characters, and events from the 3D Viewer software. The fi ndings analyse how smart glasses supported students ’ multimodal composition, and relatedly, the new modal resources available to students wearing smart glasses to compose 3D stories. The fi ndings have signi fi cance for educators and researchers to understand and utilise the multimodal a ff ordances of augmented and mixed reality environments for composing and storytelling.","PeriodicalId":47502,"journal":{"name":"Learning Media and Technology","volume":"244 1","pages":""},"PeriodicalIF":4.0000,"publicationDate":"2023-05-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Smart glasses for 3D multimodal composition\",\"authors\":\"K. Mills, Alinta Brown\",\"doi\":\"10.1080/17439884.2023.2207142\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Extended reality technologies – mixed, augmented, and virtual reality, and future-related technologies – are rapidly expanding in many fi elds, with underexplored potentials for multimodal composition in digital media environments. This research generates new knowledge about the novel wearable technology – smart glasses – to support elementary students ’ multimodal story authoring with 3D virtual objects or holograms. The researchers and teachers implemented learning experiences with upper elementary students from three classrooms to compose and illustrate written narratives before retelling the story with Microsoft HoloLens 2 smart glasses, selecting 3D holograms to illustrate the settings, characters, and events from the 3D Viewer software. The fi ndings analyse how smart glasses supported students ’ multimodal composition, and relatedly, the new modal resources available to students wearing smart glasses to compose 3D stories. The fi ndings have signi fi cance for educators and researchers to understand and utilise the multimodal a ff ordances of augmented and mixed reality environments for composing and storytelling.\",\"PeriodicalId\":47502,\"journal\":{\"name\":\"Learning Media and Technology\",\"volume\":\"244 1\",\"pages\":\"\"},\"PeriodicalIF\":4.0000,\"publicationDate\":\"2023-05-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Learning Media and Technology\",\"FirstCategoryId\":\"95\",\"ListUrlMain\":\"https://doi.org/10.1080/17439884.2023.2207142\",\"RegionNum\":1,\"RegionCategory\":\"教育学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Learning Media and Technology","FirstCategoryId":"95","ListUrlMain":"https://doi.org/10.1080/17439884.2023.2207142","RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
Extended reality technologies – mixed, augmented, and virtual reality, and future-related technologies – are rapidly expanding in many fi elds, with underexplored potentials for multimodal composition in digital media environments. This research generates new knowledge about the novel wearable technology – smart glasses – to support elementary students ’ multimodal story authoring with 3D virtual objects or holograms. The researchers and teachers implemented learning experiences with upper elementary students from three classrooms to compose and illustrate written narratives before retelling the story with Microsoft HoloLens 2 smart glasses, selecting 3D holograms to illustrate the settings, characters, and events from the 3D Viewer software. The fi ndings analyse how smart glasses supported students ’ multimodal composition, and relatedly, the new modal resources available to students wearing smart glasses to compose 3D stories. The fi ndings have signi fi cance for educators and researchers to understand and utilise the multimodal a ff ordances of augmented and mixed reality environments for composing and storytelling.
期刊介绍:
Learning, Media and Technology aims to stimulate debate on digital media, digital technology and digital cultures in education. The journal seeks to include submissions that take a critical approach towards all aspects of education and learning, digital media and digital technology - primarily from the perspective of the social sciences, humanities and arts. The journal has a long heritage in the areas of media education, media and cultural studies, film and television, communications studies, design studies and general education studies. As such, Learning, Media and Technology is not a generic ‘Ed Tech’ journal. We are not looking to publish context-free studies of individual technologies in individual institutional settings, ‘how-to’ guides for the practical use of technologies in the classroom, or speculation on the future potential of technology in education. Instead we invite submissions which build on contemporary debates such as: -The ways in which digital media interact with learning environments, educational institutions and educational cultures -The changing nature of knowledge, learning and pedagogy in the digital age -Digital media production, consumption and creativity in educational contexts -How digital media are shaping (and being shaped by) educational practices in local, national and global contexts -The social, cultural, economic and political nature of educational media and technology -The ways in which digital media in education interact with issues of democracy and equity, social justice and public good. Learning, Media and Technology analyses such questions from a global, interdisciplinary perspective in contributions of the very highest quality from scholars and practitioners in the social sciences, communication and media studies, cultural studies, philosophy, history as well as in the information and computer sciences.