嵌入式对象概念:制作嵌入式系统的乐高式方法

Tero Vallius, J. Röning
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引用次数: 0

摘要

嵌入式对象概念(EOC)是一个概念,它利用软件中常用的面向对象方法,将它们应用于像乐高一样的软硬件实体。这些模块化实体表示面向对象设计方法中的对象,它们作为嵌入式系统的构建块。这个概念使您能够从电子乐高积木中构建新的嵌入式系统。EOC的目标是使嵌入式系统的设计更快、更容易,同时保留最终设备的商业适用性。EOC使没有全面电子设计知识的人能够创建新的嵌入式系统。对于专家来说,它缩短了新嵌入式系统的设计时间。本文介绍了嵌入式机器人的概念和两个已实现的嵌入式系统:远程机器人和Painmeter。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Embedded Object Concept: a Lego-like Approach to Making Embedded Systems
The Embedded Object Concept (EOC) is a concept that utilizes common object-oriented methods used in software by applying them to combined Lego-like software-hardware entities. These modular entities represent objects in object-oriented design methods, and they function as building blocks of embedded systems. This concept enables you to build new embedded systems from electronic Lego-like building blocks. The goal of the EOC is to make designing of embedded systems faster and easier while preserving the commercial applicability of the resulting device. The EOC enables people without comprehensive knowledge in electronics design to create new embedded systems. For experts it shortens the design time of new embedded systems. This article presents the concept and two realized embedded systems: a telerobot and Painmeter.
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来源期刊
IEEE Design & Test of Computers
IEEE Design & Test of Computers 工程技术-工程:电子与电气
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