Qiang Hao, David H. Smith IV, Lu Ding, Amy J. Ko, Camille Ottaway, Jack P. Wilson, Kai Arakawa, A. Turcan, Timothy Poehlman, Tyler Greer
{"title":"了解编程任务的自动形成性反馈的有效设计","authors":"Qiang Hao, David H. Smith IV, Lu Ding, Amy J. Ko, Camille Ottaway, Jack P. Wilson, Kai Arakawa, A. Turcan, Timothy Poehlman, Tyler Greer","doi":"10.1080/08993408.2020.1860408","DOIUrl":null,"url":null,"abstract":"ABSTRACT Background and Context automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how students interacted with and perceived the feedback. Method a controlled quasi-experiment of 76 CS students, where students of each group received a different combination of three types of automated feedback for their programming assignments. Findings feedback addressing the gap between expected and actual outputs is critical to effective learning; feedback lacking enough details may lead to system gaming behaviors. Implications the design of feedback has substantial impacts on the efficacy of automated feedback for programming assignments; more research is needed to extend what is known about effective feedback design in this context.","PeriodicalId":45844,"journal":{"name":"Computer Science Education","volume":"32 1","pages":"105 - 127"},"PeriodicalIF":3.0000,"publicationDate":"2021-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1080/08993408.2020.1860408","citationCount":"14","resultStr":"{\"title\":\"Towards understanding the effective design of automated formative feedback for programming assignments\",\"authors\":\"Qiang Hao, David H. Smith IV, Lu Ding, Amy J. Ko, Camille Ottaway, Jack P. Wilson, Kai Arakawa, A. Turcan, Timothy Poehlman, Tyler Greer\",\"doi\":\"10.1080/08993408.2020.1860408\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT Background and Context automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how students interacted with and perceived the feedback. Method a controlled quasi-experiment of 76 CS students, where students of each group received a different combination of three types of automated feedback for their programming assignments. Findings feedback addressing the gap between expected and actual outputs is critical to effective learning; feedback lacking enough details may lead to system gaming behaviors. Implications the design of feedback has substantial impacts on the efficacy of automated feedback for programming assignments; more research is needed to extend what is known about effective feedback design in this context.\",\"PeriodicalId\":45844,\"journal\":{\"name\":\"Computer Science Education\",\"volume\":\"32 1\",\"pages\":\"105 - 127\"},\"PeriodicalIF\":3.0000,\"publicationDate\":\"2021-01-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1080/08993408.2020.1860408\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Science Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/08993408.2020.1860408\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Science Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/08993408.2020.1860408","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
Towards understanding the effective design of automated formative feedback for programming assignments
ABSTRACT Background and Context automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how students interacted with and perceived the feedback. Method a controlled quasi-experiment of 76 CS students, where students of each group received a different combination of three types of automated feedback for their programming assignments. Findings feedback addressing the gap between expected and actual outputs is critical to effective learning; feedback lacking enough details may lead to system gaming behaviors. Implications the design of feedback has substantial impacts on the efficacy of automated feedback for programming assignments; more research is needed to extend what is known about effective feedback design in this context.
期刊介绍:
Computer Science Education publishes high-quality papers with a specific focus on teaching and learning within the computing discipline. The journal seeks novel contributions that are accessible and of interest to researchers and practitioners alike. We invite work with learners of all ages and across both classroom and out-of-classroom learning contexts.