了解编程任务的自动形成性反馈的有效设计

IF 3 Q1 EDUCATION & EDUCATIONAL RESEARCH
Qiang Hao, David H. Smith IV, Lu Ding, Amy J. Ko, Camille Ottaway, Jack P. Wilson, Kai Arakawa, A. Turcan, Timothy Poehlman, Tyler Greer
{"title":"了解编程任务的自动形成性反馈的有效设计","authors":"Qiang Hao, David H. Smith IV, Lu Ding, Amy J. Ko, Camille Ottaway, Jack P. Wilson, Kai Arakawa, A. Turcan, Timothy Poehlman, Tyler Greer","doi":"10.1080/08993408.2020.1860408","DOIUrl":null,"url":null,"abstract":"ABSTRACT Background and Context automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how students interacted with and perceived the feedback. Method a controlled quasi-experiment of 76 CS students, where students of each group received a different combination of three types of automated feedback for their programming assignments. Findings feedback addressing the gap between expected and actual outputs is critical to effective learning; feedback lacking enough details may lead to system gaming behaviors. Implications the design of feedback has substantial impacts on the efficacy of automated feedback for programming assignments; more research is needed to extend what is known about effective feedback design in this context.","PeriodicalId":45844,"journal":{"name":"Computer Science Education","volume":"32 1","pages":"105 - 127"},"PeriodicalIF":3.0000,"publicationDate":"2021-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1080/08993408.2020.1860408","citationCount":"14","resultStr":"{\"title\":\"Towards understanding the effective design of automated formative feedback for programming assignments\",\"authors\":\"Qiang Hao, David H. Smith IV, Lu Ding, Amy J. Ko, Camille Ottaway, Jack P. Wilson, Kai Arakawa, A. Turcan, Timothy Poehlman, Tyler Greer\",\"doi\":\"10.1080/08993408.2020.1860408\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT Background and Context automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how students interacted with and perceived the feedback. Method a controlled quasi-experiment of 76 CS students, where students of each group received a different combination of three types of automated feedback for their programming assignments. Findings feedback addressing the gap between expected and actual outputs is critical to effective learning; feedback lacking enough details may lead to system gaming behaviors. Implications the design of feedback has substantial impacts on the efficacy of automated feedback for programming assignments; more research is needed to extend what is known about effective feedback design in this context.\",\"PeriodicalId\":45844,\"journal\":{\"name\":\"Computer Science Education\",\"volume\":\"32 1\",\"pages\":\"105 - 127\"},\"PeriodicalIF\":3.0000,\"publicationDate\":\"2021-01-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1080/08993408.2020.1860408\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Science Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/08993408.2020.1860408\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Science Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/08993408.2020.1860408","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 14

摘要

编程作业的背景和上下文自动反馈在促进实时学习方面有很大的潜力,但在这种背景下研究反馈设计的工作很少。目的研究不同设计的自动反馈对学生学习的影响,以及学生如何与反馈互动和感知反馈。方法对76名CS学生进行对照准实验,每组学生在编程作业中接受三种类型的自动反馈的不同组合。解决预期产出与实际产出之间差距的调查结果反馈对于有效学习至关重要;缺乏足够细节的反馈可能导致系统游戏行为。影响反馈的设计对编程任务的自动反馈的有效性有重大影响;在这种情况下,需要更多的研究来扩展关于有效反馈设计的知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards understanding the effective design of automated formative feedback for programming assignments
ABSTRACT Background and Context automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how students interacted with and perceived the feedback. Method a controlled quasi-experiment of 76 CS students, where students of each group received a different combination of three types of automated feedback for their programming assignments. Findings feedback addressing the gap between expected and actual outputs is critical to effective learning; feedback lacking enough details may lead to system gaming behaviors. Implications the design of feedback has substantial impacts on the efficacy of automated feedback for programming assignments; more research is needed to extend what is known about effective feedback design in this context.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Computer Science Education
Computer Science Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.90
自引率
3.70%
发文量
23
期刊介绍: Computer Science Education publishes high-quality papers with a specific focus on teaching and learning within the computing discipline. The journal seeks novel contributions that are accessible and of interest to researchers and practitioners alike. We invite work with learners of all ages and across both classroom and out-of-classroom learning contexts.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信