{"title":"故障形式:颠覆捕捉物理世界的数字系统","authors":"L. Meeken, Aaron D. Knochel","doi":"10.1080/00043125.2022.2053478","DOIUrl":null,"url":null,"abstract":"igital 3D modeling and scanning software is increasingly used to capture, represent, and reshape the physical world. Such uses range from museums’ 3D-scanned archives (e.g., Smithsonian Institution, n.d.) to clothing designers digitally capturing body measurements to custom-tailored attire (e.g., Peleg, 2018), to architectural fi rms creating laser-scanned models of spaces for renovation and building (e.g., Zeiba, 2019). Despite the myriad ways digital and physical materials interact, teachers (Potter & McDougall, 2017) and arts specialists tend to perpetuate a “myth of immateriality” (Paul, 2007, p. 251), failing to address how digital systems shape the material and political realities of creative production.","PeriodicalId":36828,"journal":{"name":"Art Education","volume":"75 1","pages":"49 - 56"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Glitching Form: Subverting Digital Systems That Capture the Physical World\",\"authors\":\"L. Meeken, Aaron D. Knochel\",\"doi\":\"10.1080/00043125.2022.2053478\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"igital 3D modeling and scanning software is increasingly used to capture, represent, and reshape the physical world. Such uses range from museums’ 3D-scanned archives (e.g., Smithsonian Institution, n.d.) to clothing designers digitally capturing body measurements to custom-tailored attire (e.g., Peleg, 2018), to architectural fi rms creating laser-scanned models of spaces for renovation and building (e.g., Zeiba, 2019). Despite the myriad ways digital and physical materials interact, teachers (Potter & McDougall, 2017) and arts specialists tend to perpetuate a “myth of immateriality” (Paul, 2007, p. 251), failing to address how digital systems shape the material and political realities of creative production.\",\"PeriodicalId\":36828,\"journal\":{\"name\":\"Art Education\",\"volume\":\"75 1\",\"pages\":\"49 - 56\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Art Education\",\"FirstCategoryId\":\"1094\",\"ListUrlMain\":\"https://doi.org/10.1080/00043125.2022.2053478\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"Arts and Humanities\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Art Education","FirstCategoryId":"1094","ListUrlMain":"https://doi.org/10.1080/00043125.2022.2053478","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Arts and Humanities","Score":null,"Total":0}
Glitching Form: Subverting Digital Systems That Capture the Physical World
igital 3D modeling and scanning software is increasingly used to capture, represent, and reshape the physical world. Such uses range from museums’ 3D-scanned archives (e.g., Smithsonian Institution, n.d.) to clothing designers digitally capturing body measurements to custom-tailored attire (e.g., Peleg, 2018), to architectural fi rms creating laser-scanned models of spaces for renovation and building (e.g., Zeiba, 2019). Despite the myriad ways digital and physical materials interact, teachers (Potter & McDougall, 2017) and arts specialists tend to perpetuate a “myth of immateriality” (Paul, 2007, p. 251), failing to address how digital systems shape the material and political realities of creative production.