昆虫游戏:中学昆虫学教学游戏活动

IF 1.8 4区 教育学 Q2 EDUCATION & EDUCATIONAL RESEARCH
Fernanda Gabriela Bitencourt Wommer, L. M. Sepel, E. Loreto
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引用次数: 3

摘要

游戏化是指将游戏设计元素(如游戏规则、得分和竞争)应用于非游戏环境(如学习活动)中。我们根据著名的增强现实游戏《口袋妖怪GO》设计了一款名为《昆虫GO》的游戏,玩家需要用手机捕捉真实昆虫的图像。假设是,如果学生必须努力寻找关于昆虫世界的信息来完成游戏任务,他们可以发展技能,这将有可能获得昆虫形态和命名的科学知识,并使他们更加关注这一主题的问题。本研究在一所中学进行,学生年龄在11 - 15岁,就读于初六至初九年级,共计21名学生。设计和方法本研究是一个案例研究,并通过一项名为历史单词联想测试(HWAT)的学习测试进行评估,该测试定量地确定了学生对其概念的看法,在本例中,是关于昆虫学的。采用动机设计的ARCS模型评价学生参与活动的兴趣和动机。结果参加活动的学生表现出玩游戏的积极性,学习测试表明他们在形态学、分类学和昆虫生活期方面的知识有所提高。结论昆虫围棋对中学昆虫学学习有促进作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Insects GO: a gaming activity for entomology teaching in middle school
ABSTRACT Background Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, in learning activities. We designed a game, based on the famous augmented reality game Pokémon GO, called Insects GO in which players should capture images of real insects with their mobile phones. Purpose The hypothesis was that if students had to struggle in the search for information about the world of insects to fulfill tasks of a game, they could develop skills that would potentialise scientific knowledge on insect morphology and nomenclature and make them more attentive to the issues on the subject. Sample The study has been conducted in a middle school with students aged 11 to 15 enrolled in the 6th to 9th years of middle school, totaling 21 students. Design and methods This research is a case study and has been evaluated through a learning test called the History Word Association Test (HWAT) that quantitatively ascertains students’ perceptions about their conceptions, in this case, regarding entomology. The interest and motivation of students in performing the activity were evaluated using ARCS model of motivational design. Results Students who participated in the proposed activity showed be motivated to play the game and the, learning test suggests an improvement in matters related to morphology, taxonomy and the insect life cycle. Conclusion The Insect Go game seems to improve the learning of entomology in middle school.
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来源期刊
Research in Science & Technological Education
Research in Science & Technological Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.10
自引率
6.20%
发文量
39
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