欲望思维与赌博障碍倾向的双向关系:来自电子竞技赌徒纵向研究的洞察。

IF 6.2 1区 医学 Q1 PSYCHIATRY
Journal of Behavioral Addictions Pub Date : 2025-09-24 Print Date: 2025-09-30 DOI:10.1556/2006.2025.00084
Jing Zhai, Hengyue Zhang, Shu M Yu, Marcantonio M Spada, Zsolt Demetrovics, Anise M S Wu
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引用次数: 0

摘要

背景与目的:随着电子竞技的普及,一种新兴的博彩活动——电子竞技博彩应运而生。电子竞技玩家易患赌博障碍(GD),但我们对其GD的认知预测因素缺乏了解。对赌博的欲望思考(Desire thinking about gambling, DTG)是一般赌徒的GD风险因素,但对其在电子竞技赌徒中的作用及其与GD的双向关系知之甚少。本研究旨在检验电子竞技赌徒与非电子竞技赌徒之间DTG的差异,以及赌徒中DTG和GD之间的双向性。方法:我们进行了一项间隔6个月的两波纵向在线研究。收集了1063名终身赌徒(50.0%为女性,年龄为29.11岁,SD = 7.78)的数据,其中50.5%为电子竞技赌徒。在随访中,582名参与者完成了同样的调查。结果:电子竞技赌徒在两个时间点的DTG和GD水平都较高。DTG和GD呈双向关系。亚组分析发现,在电子竞技赌徒中,想象预知对GD的预测更为显著。讨论和结论:我们的研究结果表明,电子竞技赌徒的GD风险较高,DTG与这种风险形成了一个相互循环。研究结果强调了想象预知对GD的不利影响,特别是在电子竞技赌徒中。基于这些发现,监管机构应该考虑在电子竞技赌徒的早期筛查中提高警惕。适当的预防策略(例如,促进负责任的赌博)和心理干预(例如,元认知疗法)可能有助于减少电子竞技赌徒之间的赌博相关伤害。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Bidirectional relationships between desire thinking and gambling disorder tendency: Insights from a longitudinal study of Esports gamblers.

Bidirectional relationships between desire thinking and gambling disorder tendency: Insights from a longitudinal study of Esports gamblers.

Bidirectional relationships between desire thinking and gambling disorder tendency: Insights from a longitudinal study of Esports gamblers.

Background and aims: With the popularization of electronic sports (esports), an emerging type of gambling activity, esports betting, has risen. Esports gamblers are vulnerable to Gambling Disorder (GD), but we lack knowledge about their cognitive predictors of GD. Desire thinking about gambling (DTG) is found as a risk factor for GD in general gamblers, but little is known about its role in esports gamblers and its bidirectional relationship with GD. This study aimed to examine the differences in DTG between esports gamblers and their non-esports counterparts, as well as the bidirectionality between DTG and GD among gamblers.

Methods: We conducted a two-wave, longitudinal online study with a 6-month interval. Data from 1,063 lifetime gamblers (50.0% female, Mage = 29.11 years, SD = 7.78), of whom 50.5% were esports gamblers, was collected. At follow-up, 582 of the participants completed the same survey.

Results: Esports gamblers reported higher levels of DTG and GD at both time points. The bidirectionality between DTG and GD was noted. Sub-group analysis identified a more prominent prediction of imaginal prefiguration on GD among esports gamblers.

Discussion and conclusions: Our findings suggest a higher risk of GD among esports gamblers, with DTG forming a reciprocal loop with such risk. Findings highlight the adverse impact of imaginal prefiguration on GD, especially in esports gamblers. Based on these findings, regulators should consider being more vigilant in the early screening of GD in esports gamblers. Appropriate preventative strategies (e.g., promoting responsible gambling) and psychological interventions (e.g., Metacognitive Therapy) may help reduce gambling-related harms among esports gamblers.

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来源期刊
CiteScore
12.30
自引率
7.70%
发文量
91
审稿时长
20 weeks
期刊介绍: The aim of Journal of Behavioral Addictions is to create a forum for the scientific information exchange with regard to behavioral addictions. The journal is a broad focused interdisciplinary one that publishes manuscripts on different approaches of non-substance addictions, research reports focusing on the addictive patterns of various behaviors, especially disorders of the impulsive-compulsive spectrum, and also publishes reviews in these topics. Coverage ranges from genetic and neurobiological research through psychological and clinical psychiatric approaches to epidemiological, sociological and anthropological aspects.
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