青少年网络和视频游戏成瘾:初步研究。

IF 1 4区 医学 Q4 NEUROSCIENCES
Hafsa Choujaa, Sofia Zoukal, Mohamed Agoub
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引用次数: 0

摘要

目标:网络和游戏成瘾是新出现的心理健康问题,特别是在青少年中。我们的目的是确定网络使用障碍和游戏成瘾在卡萨布兰卡穆罕默德市高中生中的流行程度及其预测因素。方法:我们对2022年5月至6月在Mohammedia的一所公立高中的427名学生进行了横断面研究。网络成瘾使用Young's网络成瘾测试-20项目进行评估,游戏成瘾使用问题视频游戏量表进行评估。统计分析采用百分比、均值、χ2或Fisher精确检验、学生t检验和最终分析的逻辑回归进行。结果:参与者平均年龄为16.3±1.2岁,以女性为主(71%)。在高中学生中,47.8%是一年级学生,52.2%是二年级学生。大多数人(52.7%)使用智能手机。他们使用互联网玩游戏(68.4%),在社交媒体平台上交流(32.8%),收集一般信息(34.4%)。网络成瘾患病率为93.2%。单独使用网络与网络成瘾显著相关(aOR=2.21;95% ci 1.02-4.76)。网络游戏障碍的患病率为14.1%,至少一个年级不及格是一个显著的危险因素(aOR=4.54;95% ci 2.38-8.68)。结论:摩洛哥青少年似乎有很大的网络和游戏成瘾风险。可改变因素的有针对性的行动将有助于预防。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Internet and video game addiction among adolescents: A preliminary study.

Objectives: Internet and gaming addiction were emerging mental health problems, particularly among adolescents. We aimed to determine the prevalence of Internet use disorder and gaming addiction among high school students and its predictors in the city of Mohammedia, Casablanca.

Methods: We conducted a cross-sectional study of 427 students at a public high school in Mohammedia from May to June 2022, which was selected by convenience. Internet addiction was assessed using the Young's Internet Addiction Test-20 items, and gaming addiction was assessed using the problem video gaming scale. Statistical Analysis was done using percentages, means, χ2 or Fisher's exact tests, Student's t-tests, and logistic regression in final analysis.

Results: The mean age of participants was 16.3±1.2, with a female predominance (71%). Among the high school students, 47.8% were from the first year and 52.2% from the second. The majority (52.7%) reported using a smart mobile phone. They used the Internet to play games (68.4%), 32.8% to communicate on social media platforms, and 34.4% to gather general information. The prevalence of Internet addiction was 93.2%. Using the Internet alone was significantly associated with Internet addiction (aOR=2.21; 95% CI 1.02-4.76). The prevalence of Internet game disorder was 14.1% and failing at least one grade was a significant risk factor (aOR=4.54; 95% CI 2.38-8.68).

Conclusion: Moroccan adolescents seem to be at great risk of Internet and gaming addictions. Targeted action of modifiable factors would be useful for prevention.

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来源期刊
CiteScore
4.60
自引率
7.40%
发文量
162
审稿时长
6-12 weeks
期刊介绍: Une revue française de renommée internationale. - Un comite de rédaction représentant tous les aspects de la prise en charge psychiatrique du patient. - Une sélection rigoureuse d''articles faisant l''objet de plusieurs expertises. - Des travaux d''auteurs et de chercheurs de renommée internationale. - Des indexations dans les grandes bases de données (Current Contents, Excerpta Medica, etc.). - Un facteur d''impact qui témoigne de la grande notoriété de la revue. La tribune des publications originales de haut niveau. - Une très grande diversité des sujets traités, rigoureusement sélectionnés à travers des sommaires dynamiques : - des éditoriaux de médecins référents, - une revue de presse sur les actualités internationales, - des articles originaux pour approfondir vos connaissances, - des mises au point et des cas cliniques pour engager votre réflexion sur les indications et choix possibles au travers de mises en situation clinique, - des dossiers thématiques pour faire le tour d''une question. - L''actualité de l''AFPB : L''Encéphale publie régulièrement des comptes rendus de l''Association française de psychiatrie clinique.
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