测量食指和拇指指尖的触觉敏锐度分布。

IF 2.8 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Michiru Sobue, Soma Kato, Izumi Mizoguchi, Hiroyuki Kajimoto
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引用次数: 0

摘要

在我们的日常活动中,我们不仅使用我们的手指垫,还使用侧面和半球尖端来操作物体。远程操作系统要复制这些现实生活中的互动,触觉必须呈现并分布在整个指尖。因此,了解指尖触觉敏锐度的分布是必要的。虽然人们普遍认为手指的触觉敏锐度在手指末端和指垫之间是不同的,但分辨率的变化和沿着手指侧面的分辨率的变化都相对未被探索。我们测量了整个食指和拇指指尖的触觉敏锐度分布,将其定义为区分压痕器短线性尖端的两个离散方向的能力。结果表明,触觉敏锐度从指尖向指垫逐渐下降,且几乎是单调的,其中指尖外侧明显下降。这项研究为设计能够提供一定程度的触觉呈现的设备提供了基础基础,在触摸时可以识别形状。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Measuring the Distribution of Tactile Acuity at the Index Finger and Thumb Fingertips.

In our day-to-day activities, we utilize not only the pads of our fingers but also the sides and hemispherical tips when manipulating objects. For teleoperation systems to replicate these real-life interactions, tactile sensation must be presented and distributed across the entire fingertip. Thus, understanding the distribution of tactile acuity at the fingertip is imperative. Although there is a general conception that the tactile acuity of the finger differs between the end of the finger and the finger pad, both the change in resolution and the resolution along the side of the finger are relatively unexplored. We measured the tactile acuity distribution across the entire fingertip of the index finger and thumb, defining it as the ability to distinguish between two discrete orientations of the short linear tip of an indenter. The results revealed that tactile acuity decreased gradually and almost monotonically from fingertip to finger pad, with a significant drop observed at the lateral side of the fingertip. This study provides a fundamental basis for designing devices that can provide a level of tactile presentation wherein shapes can be recognized upon touch.

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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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