Francisco J. Rivero , Juan Ramón Barrada , Ismael Muela , José C. Perales , Jose López-Guerrero , Juan F. Navas , Elena-Aurora García-Gómez , Damien Brevers , Víctor Ciudad-Fernández
{"title":"情绪调节在赌博和视频游戏渴望中的作用:一项复制和扩展研究","authors":"Francisco J. Rivero , Juan Ramón Barrada , Ismael Muela , José C. Perales , Jose López-Guerrero , Juan F. Navas , Elena-Aurora García-Gómez , Damien Brevers , Víctor Ciudad-Fernández","doi":"10.1016/j.addbeh.2025.108393","DOIUrl":null,"url":null,"abstract":"<div><h3>Background</h3><div>Existing evidence suggests that urgency—the tendency to act rashly under intense positive or negative affect—reflects dysregulated incidental emotion regulation (ER). Urgency has been reported to predict the intensity and frequency of video gaming and gambling craving, but not the translation of craving onto severity of problem symptoms. However, the role of intentional ER strategies, such as cognitive reappraisal and expressive suppression, in craving control remains underexplored.</div></div><div><h3>Method</h3><div>303 regular gamblers and 355 regular video gamers were assessed on urgency traits, ER strategies, self-reported craving, and gaming/gambling-related severity of problem symptoms. Using structural equation modeling (SEM), we tested hypotheses regarding: (1) the mediating role of craving in the relationship between positive/negative urgency and severity, and (2) the moderating role of ER strategies in the link between craving and severity.</div></div><div><h3>Results</h3><div>Results revealed that, in both activities, positive urgency—but not negative urgency—significantly predicted craving, replicating a positive urgency→craving→severity pathway. However, urgencies did not moderate the craving-severity relationship. Regarding intentional ER strategies, in the gaming sample, suppression moderated the association between craving and severity: cravings were more strongly associated with severity of problem symptoms in individuals more prone to use suppression. In the gambling sample, reappraisal moderated the impact of craving on severity: craving was less strongly associated with severity in individuals using reappraisal more often.</div></div><div><h3>Discussion</h3><div>These findings suggest that positive urgency operates similarly in gaming and gambling cravings, highlighting appetitive mechanisms in craving emergence. Intentional ER seems to influence severity in interaction with craving, with craving exerting a stronger impact on severity in individuals using less adaptive strategies.</div></div>","PeriodicalId":7155,"journal":{"name":"Addictive behaviors","volume":"170 ","pages":"Article 108393"},"PeriodicalIF":3.6000,"publicationDate":"2025-05-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Untangling the role of emotion regulation in gambling and video gaming cravings: A replication and extension study\",\"authors\":\"Francisco J. Rivero , Juan Ramón Barrada , Ismael Muela , José C. Perales , Jose López-Guerrero , Juan F. Navas , Elena-Aurora García-Gómez , Damien Brevers , Víctor Ciudad-Fernández\",\"doi\":\"10.1016/j.addbeh.2025.108393\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><h3>Background</h3><div>Existing evidence suggests that urgency—the tendency to act rashly under intense positive or negative affect—reflects dysregulated incidental emotion regulation (ER). Urgency has been reported to predict the intensity and frequency of video gaming and gambling craving, but not the translation of craving onto severity of problem symptoms. However, the role of intentional ER strategies, such as cognitive reappraisal and expressive suppression, in craving control remains underexplored.</div></div><div><h3>Method</h3><div>303 regular gamblers and 355 regular video gamers were assessed on urgency traits, ER strategies, self-reported craving, and gaming/gambling-related severity of problem symptoms. Using structural equation modeling (SEM), we tested hypotheses regarding: (1) the mediating role of craving in the relationship between positive/negative urgency and severity, and (2) the moderating role of ER strategies in the link between craving and severity.</div></div><div><h3>Results</h3><div>Results revealed that, in both activities, positive urgency—but not negative urgency—significantly predicted craving, replicating a positive urgency→craving→severity pathway. However, urgencies did not moderate the craving-severity relationship. Regarding intentional ER strategies, in the gaming sample, suppression moderated the association between craving and severity: cravings were more strongly associated with severity of problem symptoms in individuals more prone to use suppression. In the gambling sample, reappraisal moderated the impact of craving on severity: craving was less strongly associated with severity in individuals using reappraisal more often.</div></div><div><h3>Discussion</h3><div>These findings suggest that positive urgency operates similarly in gaming and gambling cravings, highlighting appetitive mechanisms in craving emergence. Intentional ER seems to influence severity in interaction with craving, with craving exerting a stronger impact on severity in individuals using less adaptive strategies.</div></div>\",\"PeriodicalId\":7155,\"journal\":{\"name\":\"Addictive behaviors\",\"volume\":\"170 \",\"pages\":\"Article 108393\"},\"PeriodicalIF\":3.6000,\"publicationDate\":\"2025-05-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Addictive behaviors\",\"FirstCategoryId\":\"3\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0306460325001546\",\"RegionNum\":2,\"RegionCategory\":\"医学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"PSYCHOLOGY, CLINICAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Addictive behaviors","FirstCategoryId":"3","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0306460325001546","RegionNum":2,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, CLINICAL","Score":null,"Total":0}
Untangling the role of emotion regulation in gambling and video gaming cravings: A replication and extension study
Background
Existing evidence suggests that urgency—the tendency to act rashly under intense positive or negative affect—reflects dysregulated incidental emotion regulation (ER). Urgency has been reported to predict the intensity and frequency of video gaming and gambling craving, but not the translation of craving onto severity of problem symptoms. However, the role of intentional ER strategies, such as cognitive reappraisal and expressive suppression, in craving control remains underexplored.
Method
303 regular gamblers and 355 regular video gamers were assessed on urgency traits, ER strategies, self-reported craving, and gaming/gambling-related severity of problem symptoms. Using structural equation modeling (SEM), we tested hypotheses regarding: (1) the mediating role of craving in the relationship between positive/negative urgency and severity, and (2) the moderating role of ER strategies in the link between craving and severity.
Results
Results revealed that, in both activities, positive urgency—but not negative urgency—significantly predicted craving, replicating a positive urgency→craving→severity pathway. However, urgencies did not moderate the craving-severity relationship. Regarding intentional ER strategies, in the gaming sample, suppression moderated the association between craving and severity: cravings were more strongly associated with severity of problem symptoms in individuals more prone to use suppression. In the gambling sample, reappraisal moderated the impact of craving on severity: craving was less strongly associated with severity in individuals using reappraisal more often.
Discussion
These findings suggest that positive urgency operates similarly in gaming and gambling cravings, highlighting appetitive mechanisms in craving emergence. Intentional ER seems to influence severity in interaction with craving, with craving exerting a stronger impact on severity in individuals using less adaptive strategies.
期刊介绍:
Addictive Behaviors is an international peer-reviewed journal publishing high quality human research on addictive behaviors and disorders since 1975. The journal accepts submissions of full-length papers and short communications on substance-related addictions such as the abuse of alcohol, drugs and nicotine, and behavioral addictions involving gambling and technology. We primarily publish behavioral and psychosocial research but our articles span the fields of psychology, sociology, psychiatry, epidemiology, social policy, medicine, pharmacology and neuroscience. While theoretical orientations are diverse, the emphasis of the journal is primarily empirical. That is, sound experimental design combined with valid, reliable assessment and evaluation procedures are a requisite for acceptance. However, innovative and empirically oriented case studies that might encourage new lines of inquiry are accepted as well. Studies that clearly contribute to current knowledge of etiology, prevention, social policy or treatment are given priority. Scholarly commentaries on topical issues, systematic reviews, and mini reviews are encouraged. We especially welcome multimedia papers that incorporate video or audio components to better display methodology or findings.
Studies can also be submitted to Addictive Behaviors? companion title, the open access journal Addictive Behaviors Reports, which has a particular interest in ''non-traditional'', innovative and empirically-oriented research such as negative/null data papers, replication studies, case reports on novel treatments, and cross-cultural research.