Jing Mei;Cuibin Zeng;Zhao Tong;Zhibang Yang;Keqin Li
{"title":"支持dvfs的MEC系统的基于Stackelberg游戏的定价和卸载","authors":"Jing Mei;Cuibin Zeng;Zhao Tong;Zhibang Yang;Keqin Li","doi":"10.1109/TNSM.2025.3547568","DOIUrl":null,"url":null,"abstract":"Due to the limited computing resources of both mobile devices (MDs) and the mobile edge computing (MEC) server, devising reasonable strategies for MD task offloading, MEC server resource pricing, and resource allocation is crucial. In this paper, a scenario is considered, comprising multiple MDs and a single MEC server. Each MD has a divisible task in each time slot, allowing for partial offloading and the option to discard parts of the task. The MEC server contains multiple computing units with the same computing power, and its computing resources can be dynamically adjusted through dynamic voltage and frequency scaling (DVFS) according to the size of tasks offloaded by MDs. At any given time slice, a Stackelberg game is formulated based on the strategies of the MDs and the strategy of the MEC server. An iterative evolution algorithm is employed to explore the optimal strategies for MDs and the MEC server. Simulation results demonstrate that both parties can reach an equilibrium state through the game, and these experiments confirm that the algorithm effectively enhances system efficiency.","PeriodicalId":13423,"journal":{"name":"IEEE Transactions on Network and Service Management","volume":"22 3","pages":"2502-2515"},"PeriodicalIF":4.7000,"publicationDate":"2025-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Stackelberg Game-Based Pricing and Offloading for the DVFS-Enabled MEC Systems\",\"authors\":\"Jing Mei;Cuibin Zeng;Zhao Tong;Zhibang Yang;Keqin Li\",\"doi\":\"10.1109/TNSM.2025.3547568\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Due to the limited computing resources of both mobile devices (MDs) and the mobile edge computing (MEC) server, devising reasonable strategies for MD task offloading, MEC server resource pricing, and resource allocation is crucial. In this paper, a scenario is considered, comprising multiple MDs and a single MEC server. Each MD has a divisible task in each time slot, allowing for partial offloading and the option to discard parts of the task. The MEC server contains multiple computing units with the same computing power, and its computing resources can be dynamically adjusted through dynamic voltage and frequency scaling (DVFS) according to the size of tasks offloaded by MDs. At any given time slice, a Stackelberg game is formulated based on the strategies of the MDs and the strategy of the MEC server. An iterative evolution algorithm is employed to explore the optimal strategies for MDs and the MEC server. Simulation results demonstrate that both parties can reach an equilibrium state through the game, and these experiments confirm that the algorithm effectively enhances system efficiency.\",\"PeriodicalId\":13423,\"journal\":{\"name\":\"IEEE Transactions on Network and Service Management\",\"volume\":\"22 3\",\"pages\":\"2502-2515\"},\"PeriodicalIF\":4.7000,\"publicationDate\":\"2025-03-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Network and Service Management\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10909356/\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Network and Service Management","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10909356/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
摘要
由于移动设备(MDs)和移动边缘计算(MEC)服务器的计算资源有限,设计合理的移动边缘计算任务卸载、MEC服务器资源定价和资源分配策略至关重要。本文考虑了一个由多个MDs和单个MEC服务器组成的场景。每个MD在每个时隙中都有一个可分割的任务,允许部分卸载和放弃部分任务的选项。MEC服务器包含多个具有相同计算能力的计算单元,可以根据MDs卸载的任务大小,通过DVFS (dynamic voltage and frequency scaling)动态调整MEC服务器的计算资源。在任何给定的时间片中,Stackelberg游戏都是基于MDs的策略和MEC服务器的策略而制定的。采用迭代进化算法来探索MDs和MEC服务器的最优策略。仿真结果表明,通过博弈,双方都能达到平衡状态,这些实验证实了该算法有效地提高了系统效率。
Stackelberg Game-Based Pricing and Offloading for the DVFS-Enabled MEC Systems
Due to the limited computing resources of both mobile devices (MDs) and the mobile edge computing (MEC) server, devising reasonable strategies for MD task offloading, MEC server resource pricing, and resource allocation is crucial. In this paper, a scenario is considered, comprising multiple MDs and a single MEC server. Each MD has a divisible task in each time slot, allowing for partial offloading and the option to discard parts of the task. The MEC server contains multiple computing units with the same computing power, and its computing resources can be dynamically adjusted through dynamic voltage and frequency scaling (DVFS) according to the size of tasks offloaded by MDs. At any given time slice, a Stackelberg game is formulated based on the strategies of the MDs and the strategy of the MEC server. An iterative evolution algorithm is employed to explore the optimal strategies for MDs and the MEC server. Simulation results demonstrate that both parties can reach an equilibrium state through the game, and these experiments confirm that the algorithm effectively enhances system efficiency.
期刊介绍:
IEEE Transactions on Network and Service Management will publish (online only) peerreviewed archival quality papers that advance the state-of-the-art and practical applications of network and service management. Theoretical research contributions (presenting new concepts and techniques) and applied contributions (reporting on experiences and experiments with actual systems) will be encouraged. These transactions will focus on the key technical issues related to: Management Models, Architectures and Frameworks; Service Provisioning, Reliability and Quality Assurance; Management Functions; Enabling Technologies; Information and Communication Models; Policies; Applications and Case Studies; Emerging Technologies and Standards.