基因介导情境下的沉浸式二语学习体验:认知和情感因素的贡献

IF 2.8 3区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Guanqiong Zhou
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引用次数: 0

摘要

沉浸式学习在有效的第二语言习得中起着至关重要的作用,但许多学习者与母语人士互动的机会有限。虽然现有的研究强调了沉浸式学习在第二语言学习中的重要性,但在理解生成人工智能(GenAI)如何提供更多的沉浸式环境方面仍然存在差距。本研究旨在通过探索基因ai介导的二语学习中浸入式学习的影响因素来解决这一问题。基于沉浸式学习的认知-情感模型、控制-价值理论和技术接受模型,本研究以460名中国大学二语学习者为样本,考察了认知因素(如感知易用性和感知有用性)和情感因素(如享受和无聊)对沉浸式学习的影响。使用Amos 24进行结构方程建模来分析数据,得出了几个关键发现。(i)感知易用性正向预测感知有用性和乐趣,但对沉浸感或无聊感没有直接影响。(二)感知有用性对沉浸和享受产生积极影响,而对无聊产生消极影响。(iii)享受是沉浸感的积极预测因素,而无聊没有显著影响。(iv)中介分析显示,感知易用性通过感知有用性和享受间接预测沉浸,而不是通过无聊或与感知有用性的结合间接预测沉浸。本研究的结论是对实践的启示和对未来研究的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Giving Away the Immersive L2 Learning Experiences in GenAI-Mediated Contexts: The Contributions of Cognitive and Affective Factors

Immersive learning plays a crucial role in effective second language (L2) acquisition, but many learners face limited opportunities to interact with native speakers. While existing research highlights the importance of immersion in L2 learning, there is still a gap in understanding how Generative AI (GenAI) can provide greater access to such immersive environments. This study aims to address this gap by exploring the factors influencing immersion in GenAI-mediated L2 learning. Drawing upon the cognitive-affective model of immersive learning, the control-value theory, and the technology acceptance model, the study examined the impact of cognitive factors (e.g., perceived ease of use and perceived usefulness) and affective factors (e.g., enjoyment and boredom) on immersion, using a sample of 460 Chinese college L2 learners. Structural equation modelling with Amos 24 was applied to analyse the data, yielding several key findings. (i) Perceived ease of use positively predicted perceived usefulness and enjoyment but had no direct effect on immersion or boredom. (ii) Perceived usefulness positively influenced immersion and enjoyment while negatively affecting boredom. (iii) Enjoyment was a positive predictor of immersion, whereas boredom had no significant effect. (iv) Mediation analysis revealed that perceived ease of use indirectly predicted immersion through perceived usefulness and enjoyment but not through boredom or in combination with perceived usefulness. The study concludes with implications for practice and suggestions for future research.

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来源期刊
European Journal of Education
European Journal of Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
4.50
自引率
0.00%
发文量
47
期刊介绍: The prime aims of the European Journal of Education are: - To examine, compare and assess education policies, trends, reforms and programmes of European countries in an international perspective - To disseminate policy debates and research results to a wide audience of academics, researchers, practitioners and students of education sciences - To contribute to the policy debate at the national and European level by providing European administrators and policy-makers in international organisations, national and local governments with comparative and up-to-date material centred on specific themes of common interest.
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