研究被动演示范例,以近似主动触觉触诊。

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Pijuan Yu;Luke C. Batteas;Thomas K. Ferris;M. Cynthia Hipwell;Francis Quek;Rebecca F. Friesen
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引用次数: 0

摘要

主动的,探索性的触摸支持人类对广泛的无形物理表面特性的感知。当传统的实际操作任务,如软组织的医学触诊,被转换到虚拟环境中时,触觉感知受到技术限制,并且许多丰富的主动探索可能会丢失。目前的研究试图通过先进的方法,在同步视觉馈送的同时被动地传递触觉数据,来恢复这种丰富性。在触诊过程中,一个机器人平台模拟了一个假想的医生的手和人工组织样本之间的相对运动,给出了触觉刺激。在不同的显示条件下,对这些样本中隐藏的“肿瘤”大小的辨别能力进行了比较,这些显示条件包括触觉反馈和以下两种:1)参与者在主动探索过程中记录的手部同步视频;2)另一个人的手的同步视频;3)没有附带视频。视觉反馈的增加并没有提高任务表现,这与接收自己或别人的手的相对运动记录是相似的。虽然未来的研究应该探索更多的策略来提高任务表现,但这项将主动触觉感觉转化为被动呈现的初步尝试表明,视觉触觉反馈可以在静止的被动手中诱导可靠的运动触觉感知。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating Passive Presentation Paradigms to Approximate Active Haptic Palpation
Active, exploratory touch supports human perception of a broad set of invisible physical surface properties. When traditionally hands-on tasks, such as medical palpation of soft tissue, are translated to virtual settings, haptic perception is throttled by technological limitations, and much of the richness of active exploration can be lost. The current research seeks to restore some of this richness with advanced methods of passively conveying haptic data alongside synchronized visual feeds. A robotic platform presented haptic stimulation modeled after the relative motion between a hypothetical physician's hands and artificial tissue samples during palpation. Performance in discriminating the sizes of hidden “tumors” in these samples was compared across display conditions which included haptic feedback and either: 1) synchronized video of the participant's hand, recorded during active exploration; 2) synchronized video of another person's hand; 3) no accompanying video. The addition of visual feedback did not improve task performance, which was similar whether receiving relative motion recorded from one's own hand or someone else's. While future research should explore additional strategies to improve task performance, this initial attempt to translate active haptic sensations to passive presentations indicates that visuo-haptic feedback can induce reliable haptic perceptions of motion in a stationary passive hand.
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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