{"title":"梦境:混乱环境下无碰撞多机器人导航的分散实时异步概率轨迹规划","authors":"Baskın Şenbaşlar;Gaurav S. Sukhatme","doi":"10.1109/TRO.2024.3509015","DOIUrl":null,"url":null,"abstract":"Collision-free navigation in cluttered environments with static and dynamic obstacles is essential for many multirobot tasks. Dynamic obstacles may also be interactive, i.e., their behavior varies based on the behavior of other entities. We propose a novel representation for interactive behavior of dynamic obstacles and a decentralized real-time multirobot trajectory planning algorithm allowing interrobot collision avoidance as well as static and dynamic obstacle avoidance. Our planner simulates the behavior of dynamic obstacles, accounting for interactivity. We account for the perception inaccuracy of static and prediction inaccuracy of dynamic obstacles. We handle asynchronous planning between teammates and message delays, drops, and reorderings. We evaluate our algorithm in simulations using 25400 random cases and compare it against three state-of-the-art baselines using 2100 random cases. Our algorithm achieves up to 1.68× success rate using as low as 0.28× time in single-robot, and up to 2.15× success rate using as low as 0.36× time in multirobot cases compared to the best baseline. We implement our planner on real quadrotors to show its real-world applicability.","PeriodicalId":50388,"journal":{"name":"IEEE Transactions on Robotics","volume":"41 ","pages":"573-592"},"PeriodicalIF":10.5000,"publicationDate":"2024-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"DREAM: Decentralized Real-Time Asynchronous Probabilistic Trajectory Planning for Collision-Free Multirobot Navigation in Cluttered Environments\",\"authors\":\"Baskın Şenbaşlar;Gaurav S. Sukhatme\",\"doi\":\"10.1109/TRO.2024.3509015\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Collision-free navigation in cluttered environments with static and dynamic obstacles is essential for many multirobot tasks. Dynamic obstacles may also be interactive, i.e., their behavior varies based on the behavior of other entities. We propose a novel representation for interactive behavior of dynamic obstacles and a decentralized real-time multirobot trajectory planning algorithm allowing interrobot collision avoidance as well as static and dynamic obstacle avoidance. Our planner simulates the behavior of dynamic obstacles, accounting for interactivity. We account for the perception inaccuracy of static and prediction inaccuracy of dynamic obstacles. We handle asynchronous planning between teammates and message delays, drops, and reorderings. We evaluate our algorithm in simulations using 25400 random cases and compare it against three state-of-the-art baselines using 2100 random cases. Our algorithm achieves up to 1.68× success rate using as low as 0.28× time in single-robot, and up to 2.15× success rate using as low as 0.36× time in multirobot cases compared to the best baseline. We implement our planner on real quadrotors to show its real-world applicability.\",\"PeriodicalId\":50388,\"journal\":{\"name\":\"IEEE Transactions on Robotics\",\"volume\":\"41 \",\"pages\":\"573-592\"},\"PeriodicalIF\":10.5000,\"publicationDate\":\"2024-11-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Robotics\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10771711/\",\"RegionNum\":1,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ROBOTICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Robotics","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10771711/","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ROBOTICS","Score":null,"Total":0}
DREAM: Decentralized Real-Time Asynchronous Probabilistic Trajectory Planning for Collision-Free Multirobot Navigation in Cluttered Environments
Collision-free navigation in cluttered environments with static and dynamic obstacles is essential for many multirobot tasks. Dynamic obstacles may also be interactive, i.e., their behavior varies based on the behavior of other entities. We propose a novel representation for interactive behavior of dynamic obstacles and a decentralized real-time multirobot trajectory planning algorithm allowing interrobot collision avoidance as well as static and dynamic obstacle avoidance. Our planner simulates the behavior of dynamic obstacles, accounting for interactivity. We account for the perception inaccuracy of static and prediction inaccuracy of dynamic obstacles. We handle asynchronous planning between teammates and message delays, drops, and reorderings. We evaluate our algorithm in simulations using 25400 random cases and compare it against three state-of-the-art baselines using 2100 random cases. Our algorithm achieves up to 1.68× success rate using as low as 0.28× time in single-robot, and up to 2.15× success rate using as low as 0.36× time in multirobot cases compared to the best baseline. We implement our planner on real quadrotors to show its real-world applicability.
期刊介绍:
The IEEE Transactions on Robotics (T-RO) is dedicated to publishing fundamental papers covering all facets of robotics, drawing on interdisciplinary approaches from computer science, control systems, electrical engineering, mathematics, mechanical engineering, and beyond. From industrial applications to service and personal assistants, surgical operations to space, underwater, and remote exploration, robots and intelligent machines play pivotal roles across various domains, including entertainment, safety, search and rescue, military applications, agriculture, and intelligent vehicles.
Special emphasis is placed on intelligent machines and systems designed for unstructured environments, where a significant portion of the environment remains unknown and beyond direct sensing or control.