将人工智能聊天机器人融入元世界:职前英语教师的设计作品和看法

IF 4.8 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Yohan Hwang, Seongyong Lee, Jaeho Jeon
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引用次数: 0

摘要

随着技术的进步,人工智能(AI)聊天机器人和元宇宙的教育潜力引起了计算机辅助语言学习(CALL)领域的极大兴趣。然而,尽管兴趣高涨,却没有研究深入探讨如何将这两种技术有效整合到教育环境中。针对这一问题,本研究考察了一门教师培训课程,在该课程中,职前教师设计并使用了他们在元宇宙空间背景下定制的聊天机器人。55 名职前英语教师被分配到纯聊天机器人组(COG)(n = 31)和聊天机器人-元空间组(CMG)(n = 24)。我们首先探讨了CMG组在元宇宙空间中的聊天机器人设计作品和教学演示,并将其与COG组在物理教室环境中开发和使用聊天机器人的作品和教学演示进行了比较。我们还通过问卷调查和反思论文,进一步比较了他们对基于聊天机器人的课程设计和教学演示经验的看法。通过对设计作品和教学演示的比较发现,虽然两个小组都认识到了人工智能聊天机器人在语言课堂中的价值和有效性,但CMG小组的参与者倾向于开发更真实、更身临其境、更互动的学习任务,而元宇宙空间作为情境则发挥了关键作用。对调查和反思论文的分析表明,CMG 比 COG 报告了更积极的看法。我们讨论了元宇宙空间如何影响教师开发聊天机器人并将其融入教育环境的方式。我们还就人工智能聊天机器人和元数据技术的结合使用提供了教学和理论方面的启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Integrating AI chatbots into the metaverse: Pre-service English teachers’ design works and perceptions

Integrating AI chatbots into the metaverse: Pre-service English teachers’ design works and perceptions

Alongside technological advances, the educational potential of artificial intelligence (AI) chatbots and the metaverse has generated significant interest in the field of computer-assisted language learning (CALL). However, despite this heightened interest, there have been no studies that have delved into the effective integration of these two technologies into educational contexts. In response to this concern, this research examined a teacher training course where pre-service teachers designed and used their customized chatbots within the context of the metaverse space. Fifty-five pre-service English teachers were assigned to the chatbot-only group (COG) (n = 31) and the chatbot-metaverse group (CMG) (n = 24). We first explored the CMG’s chatbot design works and teaching demonstrations in metaverse spaces and compared them to those of the COG, who developed and utilized chatbots in a physical classroom setting. We further compared their perceptions related to experiences with chatbot-based lesson designing and teaching demonstrations, using a survey and reflection papers. The comparison of design works and teaching demonstrations revealed that while both groups recognized the value and effectiveness of AI chatbots in the language classroom, the participants in the CMG tended to develop more authentic, immersive, and interactive learning tasks, with the metaverse space playing a crucial role as a context. Analysis of a survey and reflection papers indicated that the CMG reported more positive perceptions than the COG. We discussed how the metaverse space might have influenced the way teachers developed and integrated chatbots into their educational contexts. Pedagogical and theoretical implications regarding the combined use of AI chatbot and metaverse technologies were also provided.

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来源期刊
Education and Information Technologies
Education and Information Technologies EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
10.00
自引率
12.70%
发文量
610
期刊介绍: The Journal of Education and Information Technologies (EAIT) is a platform for the range of debates and issues in the field of Computing Education as well as the many uses of information and communication technology (ICT) across many educational subjects and sectors. It probes the use of computing to improve education and learning in a variety of settings, platforms and environments. The journal aims to provide perspectives at all levels, from the micro level of specific pedagogical approaches in Computing Education and applications or instances of use in classrooms, to macro concerns of national policies and major projects; from pre-school classes to adults in tertiary institutions; from teachers and administrators to researchers and designers; from institutions to online and lifelong learning. The journal is embedded in the research and practice of professionals within the contemporary global context and its breadth and scope encourage debate on fundamental issues at all levels and from different research paradigms and learning theories. The journal does not proselytize on behalf of the technologies (whether they be mobile, desktop, interactive, virtual, games-based or learning management systems) but rather provokes debate on all the complex relationships within and between computing and education, whether they are in informal or formal settings. It probes state of the art technologies in Computing Education and it also considers the design and evaluation of digital educational artefacts.  The journal aims to maintain and expand its international standing by careful selection on merit of the papers submitted, thus providing a credible ongoing forum for debate and scholarly discourse. Special Issues are occasionally published to cover particular issues in depth. EAIT invites readers to submit papers that draw inferences, probe theory and create new knowledge that informs practice, policy and scholarship. Readers are also invited to comment and reflect upon the argument and opinions published. EAIT is the official journal of the Technical Committee on Education of the International Federation for Information Processing (IFIP) in partnership with UNESCO.
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