视觉感知与多模式控制:设计智能羽毛球发球装置的新方法

Machines Pub Date : 2024-05-13 DOI:10.3390/machines12050331
Fulai Jiang, Yuxuan Lin, Rui Ming, Chuan Qin, Yangjie Wu, Yuhui Liu, Haibo Luo
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引用次数: 0

摘要

针对目前羽毛球发球装置控制方法有限的问题,本文提出了一种基于视觉的羽毛球发球多模态控制系统和方法。该系统将计算机视觉识别技术与羽毛球发球装置的传统控制方法相结合。系统通过在发球装置上安装视觉捕捉装置,识别人体的各种姿势。根据姿势信息的内容,发送相应的控制信号,调整击球角度和速度等参数,实现多种发球模式。首先,介绍了羽毛球发球装置的硬件设计,包括通过三维建模设计执行器模块。同时,还设计了嵌入式开发板电路,以满足多模态控制的要求。其次,在人体识别的视觉感知方面,基于现有的姿势识别算法,提出了一种改进的 BlazePose 候选区域姿势识别算法。此外,还建立了姿势信息和手部信息之间的映射关系,以方便不同姿势下服务设备的参数转换。最后,大量实验验证了所开发系统和方法的可行性和稳定性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Visual Perception and Multimodal Control: A Novel Approach to Designing an Intelligent Badminton Serving Device
Addressing the current issue of limited control methods for badminton serving devices, this paper proposes a vision-based multimodal control system and method for badminton serving. The system integrates computer vision recognition technology with traditional control methods for badminton serving devices. By installing vision capture devices on the serving device, the system identifies various human body postures. Based on the content of posture information, corresponding control signals are sent to adjust parameters such as launch angle and speed, enabling multiple modes of serving. Firstly, the hardware design for the badminton serving device is presented, including the design of the actuator module through 3D modeling. Simultaneously, an embedded development board circuit is designed to meet the requirements of multimodal control. Secondly, in the aspect of visual perception for human body recognition, an improved BlazePose candidate region posture recognition algorithm is proposed based on existing posture recognition algorithms. Furthermore, mappings between posture information and hand information are established to facilitate parameter conversion for the serving device under different postures. Finally, extensive experiments validate the feasibility and stability of the developed system and method.
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