研究上肢假肢多变量感觉反馈的益处

IF 3.4 Q2 ENGINEERING, BIOMEDICAL
Jakob Dideriksen;Eleonore Siebold;Strahinja Dosen;Marko Markovic
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引用次数: 0

摘要

恢复体感反馈可以改善假肢控制和用户体验。虽然现代假肢可实现多自由度运动,但很少有研究尝试恢复多种本体感觉反馈变量,让用户在无需过度视觉关注的情况下了解假肢状态。本研究介绍并评估了一种反馈系统,该系统包含四个嵌入假肢插座的振动电机,可在连续假肢控制过程中传递手部孔径或手腕旋转角度。十名健全受试者和两名截肢受试者完成了一项功能性任务,其中涉及以不同的顺应性(振动触觉和/或视觉或两者皆无)操控易碎物品。结果表明,对于健全的受试者来说,仅靠振动触觉反馈就能实现抓取和旋转,其质量几乎与视觉反馈相同(在统计学上没有显著差异)。此外,在手腕旋转控制过程中,振动反馈明显优于偶然反馈。截肢受试者也有类似的发现。所有受试者都认为振动反馈有用、可靠、易于感知和利用。不过,与视觉反馈相比,利用振动反馈需要更多时间。总之,建议的反馈系统是一种高效实用的解决方案,即使在视觉反馈不完全可用的情况下,也能促进多自由度的物体操纵。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating the Benefits of Multivariable Proprioceptive Feedback for Upper-Limb Prostheses
Restoration of somatosensory feedback can improve prosthesis control and user experience. Although modern prosthesis allows movement in multiple degrees of freedom, few studies have attempted to restore multiple proprioceptive feedback variables to give the user awareness of the prosthesis state without excessive visual attention. This study presents and evaluates a feedback system containing four vibration motors embedded in the prosthesis socket to convey hand aperture or wrist rotation angle during sequential prosthesis control. Ten able-bodied and two amputee subjects performed a functional task that involved manipulating fragile objects with varying compliance (with vibrotactile and/or visual or neither). The results indicated that for able-bodied subjects, vibrotactile feedback alone allowed the grasping and rotation with almost the same quality as with visual feedback (no statistically significant difference). In addition, vibrotactile feedback significantly outperformed incidental feedback during wrist rotation control. Similar findings were observed for the amputee subjects. All subjects rated vibrotactile feedback as useful, reliable, and easy to perceive and exploit. Exploiting the vibrotactile feedback, however, required more time than for visual feedback. In conclusion, the proposed feedback system represents an efficient and practical solution to facilitate object manipulation in multiple degrees of freedom, even when visual feedback is not fully available.
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CiteScore
6.80
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