在科学教学的教与学过程中使用宾果游戏作为一种有趣的工具

Juciane Lima Barros Pereira, Delma Holanda de Almeida
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引用次数: 0

摘要

这篇文章的目的是改进教学,促进五年级学生的学习,其方法是通过教育宾果游戏开展游戏活动。这项研究是从宾果游戏开始的,后来应用到了要与学生共同开发的内容的说明类课程中,并依次向他们发放了调查问卷,以此来评估他们的发展和学习情况。这项研究试图通过加入教育游戏来改进教学方法,因为教育游戏会影响儿童的运动技能、智力、社交能力和创造力等方面的发展。结果表明,由于主动将宾果游戏作为一种游戏活动,学生们能够更好地理解和解决课堂上涉及的问题,因为这种方法的使用确保了更令人满意的教学质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
THE USE OF BINGO AS A FUN TOOL IN THE TEACHING-LEARNING PROCESS OF SCIENCE TEACHING
The article aimed to provide the improvement of teaching, facilitating the learning of 5th grade students, through a methodology applied by playful activity with an educational bingo. The study was developed from bingo later applied to expository classes of the content to be developed with the students, and in sequence, a questionnaire was distributed to them as a way to assess their development and learning. The study sought a way to improve the teaching method with the inclusion of educational games, as they influence areas of child development such as motor skills, intelligence, sociability and creativity. The result showed that, with the initiative to use bingo as a playful activity, students were able to better understand and fix theissues that were covered in their classes, since the use of this method ensures a quality of teaching and learning more satisfactory.
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